Slashdot Mirror


Emulation Arrives On the PS3

YokimaSun writes "Following the recent exploit that allows you to jailbreak your PS3, the homebrew community have now breached the console with the first homebrew game, which is the classic Pong. Also released is the first emulator for the system in the shape of a SNES Emulator great for those 16-bit games. Finally drk||Raziel, the coder of the Dreamcast Emulator NullDC, has posted screenshots of his Dreamcast emulator working on the PS3 (albeit at a very early stage). The PS3 is building up to be the Dream Console for emulation."

2 of 169 comments (clear)

  1. Dare I say it? by martinux · · Score: 3, Interesting

    I would think that the ability to run linux *again* might be of more interest here on /.
    Having to crack a console to get functionality back sounds like a joke but I suspect few are laughing.

    To get back to the topic at hand, given John Carmac's view of the PS3 architecture, it's likely that porting emulators for the more modern consoles (i.e., those that require 3D accelleration) may be a lot more trouble than it was for, say, the original Xbox.

    John: I never liked the Cell architecture. You can get high peak numbers out of it, but software development time matters a lot, and not having caches and virtual memory makes development take a lot longer, especially for the majority of applications that don't fit neatly into the DMA pipeline model.

    From http://www.tomshardware.com/news/ps3-playstation-3-linux-john-carmack,10035.html

  2. Re:Well, is this a good thing? by noidentity · · Score: 4, Interesting

    Yep; pirated software competes with free software. If for example Microsoft somehow eliminated all piracy of Windows and their flagship programs, free software would see a lot of new users. Similar applies here; the pirated SDK is good enough for many people, so there's little push for a legal one.