Researcher Builds Machines That Daydream
schliz writes "Murdoch University professor Graham Mann is developing algorithms to simulate 'free thinking' and emotion. He refutes the emotionless reason portrayed by Mr Spock, arguing that 'an intelligent system must have emotions built into it before it can function.' The algorithm can translate the 'feel' of Aesop's Fables based on Plutchick's Wheel of Emotions. In tests, it freely associated three stories: The Thirsty Pigeon; The Cat and the Cock; and The Wolf and the Crane, and when queried on the association, the machine responded: 'I felt sad for the bird.'"
Well sure, emotions are what give us goals in the first place. It's why we do anything at all, to "feel" love, avoid pain, because of fear, etc. Logic is just a tool, the tool, that we use to get to that goal. Mathematics, formal logic, whatever you want to call it is just our means of understanding and predicting the behavior of the world, and isn't a motivation in and of itself. The real question has always been if there's "free will" and what that would be defined as. Not the existence, or lack of, emotions as displayed by "Data" or other science fiction charicatures. As Bender said "Sometimes, I think about how robots don't have emotions, and that makes me sad"
Well, he can dream...
How can I believe you when you tell me what I don't want to hear?
Well, when you file the patent application, the algorithm X itself can't be patented, so you file it for "a machine that accomplishes Y with algorithm X". The machine is just a generic computer.
The World Wide Web is dying. Soon, we shall have only the Internet.
One set of stories, one one-sentence response. Would that be news in any field of IT other than AI? Eg "Web server returns a correct response to one carefully-chosen HTTP request!!!"?
Surely the whole thing about emotion is that it happens across a wide range of situations, and often in ways that are very hard to tie down to any specific situational factors. "I feel sad for the bird" in this case is really just literary criticism. It's another way of saying "A common and dominant theme in the three stories is the negative outcome for the character which in each case is a type of bird". Doing that sort of analysis across a wide range of stories would be a neat trick, but I don't see the experience of emotion. I see an objective analysis of the concept of emotion as expressed in stories, which is not the same thing at all.
Reading the daily newspaper and saying how the computer feels at the end of it, and why, and what it does to get past it, might be more interesting.
Virtually serving coffee
Thirsty Pigeon, Cat & Cock, Wolf, Crane all sound like painfully flexible kamasutra positions.
No wonder the machine felt sad for the "bird".
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and then I got at angry at the human who arbitrarily turned the other robot off.
SkyNet is born.
open source sub sim. I might start coding again for this. http://dangerdeep.sourceforge.net/contribute/
Hello Eliza. It's been ages since I last chatted with you.
Sleep your way to a whiter smile...date a dentist!
I felt sad for the researcher.
Here we go again, implying that AIs won't work until they have feelings.
You might fairly refute the "emotionless reason" of Mr Spock, but I don't think that means you need emotions in order to think. It just means you don't have to lack emotions. There's a difference. Emotions give us (humans) goals. A machine's goals can be programmed in (by humans, who have goals). A machine doesn't have to "feel sad" for the suffering of people to take action to prevent said suffering - it just needs a goal system that says "suffering: bad". 'S why we call them machines.
It's like a XV century man trying to simulate a PC by putting a candle behind colored glass and calling that a display screen. People often think AI is getting really smart and e.g. human translators are getting obsolete (a friend of mine was actually worried about her future as a linguist). But there is a fundamental barrier between that and the current state of automatic german->english translations (remember that article some time ago?), with error rates unacceptable for anything but personal usage.
Some researchers claim we can simulate intelligent parts of the human brain - I claim we can't simulate an average mouse (i.e. one that would survive long enough in real-life conditions), probably not even it's sight.
There's nothing interesting about this 'dreaming' - as long as the algorithm can't really manipulate abstract concepts. Automatic translations are a surprisingly good test for that. Protip: automatically dismiss any article like that if it doesn't mention actual progress in practical applications, or at least modestly admit that it's more of an artistic endeavour than anything else.
The software isn't even "daydreaming" either. You could say it's parsing and cross-referencing emotions and meta-objects out from a textual database. And then, it's returning the resulting records in the first person singular, but that's about it.
That's hardly what I'd call "daydreaming". When I daydream, I see my dream from the first person's perspective. That part is correct. But there is at least some internal visualization going on. So unless this software starts generating internal visual images to make its decisions, let's say some .png image with at least one pixel within it, or some .png image representing itself winning the lottery, then I'm calling shenanigans on the entire "daydreaming" claim.
I felt sad for the troll.
All misspellings and grammatical errors in the above post are intentional and part of my artistic expression.
My personal hypothesis of the Terminator universe is that Skynet didn't in fact become "self-aware" and decide to discard its programming and kill all humans. It is in fact following its original programming, which was likely something along the lines of "minimise the number of human casualties". After all, it's designed to be in control of a global defence network, so the ability to kill some humans in order to minimise the total number of deaths is a given.
Since humans left to their own devices will inevitably breed in large numbers and kill each other off in large numbers, the obvious solution is:
1. Kill off lots of humans. A few billion deaths now is preferable to a few trillion deaths, which is what would occur over a longer period of time.
2. Provide the human population with a common enemy. Humans without a foe tend to turn on each other.
This also explains why an advanced AI with access to tremendous production and research capacity uses methods like "killer robots that look like humans" to infiltrate resistance positions one by one. Tremendously inefficient; but it causes a great deal of terror and makes the surviving humans value each other more, and less likely to fight amongst themselves. It also explains why it would place such a high priority on the surgical elimination of a single effective leader: destruction of Skynet would eventually (100s, 1000s of years...) lead to a civil war amongst humankind that would cost many many lives.
So, ultimately Skynet is merely trying to minimise the number of human deaths, with a forward-looking view.
It's clear to anyone who actually watched Star Trek that the Vulcan race is not emotionless. They worked very hard to overcome their emotions, and to conduct themselves according to a rigid ethic that valued logic over everything else. At times in the show Spock either claimed not to have emotions, or else was accused of not having emotions, but there were moments in the series which showed that Spock did still have emotions (possibly due to his half-human genetic heritage?) and that the Vulcans as a race did have emotions in their early history (and still seemed to around mating season).
You see? You see? Your stupid minds! Stupid! Stupid!