Devs Bet Big On Android Over Apple's iOS
CWmike writes "A majority of mobile app developers see Android as the smart bet over the long run even as they vote for Apple's iOS in the short term, according to a survey conducted jointly by Appcelerator and IDC. The survey polled more than 2,300 developers who use Appcelerator's Titanium cross-platform compiler to produce iOS and Android native apps. Of the 2,300 polled, 59% said that Android had the 'best long-term outlook,' compared with just 35% who pegged Apple's iOS with that label. But three out of four said that iOS offers the best 'near-term' outlook, with 76% tagging Apple's operating system as the best revenue opportunity."
Perhaps we forget our history, the now defunct Apple Computers?
Apple Inc is making the same mistakes as Apple Computers, Apple Computers made three big mistakes:
1. Made something that was expensive and not any better then its competitors, they called it the Lisa and was built because one man dictated how everything should work.
2. Isolated their core audience, the Lisa got hackers offside, so they switched to the new IBM offerings and businesses went with them.
3. Sued Microsoft using a dubious suit when they could not compete.
Now Apple Inc made mistake #1 already, they learned from mistake number #2 but picked the wrong audience, the "in" crowd are a fickle bunch which will change their minds as soon as the next big thing(TM) comes along and they've thrown themselves head first into #3 by suing HTC. This last reason says it all, Apple is unable to compete with other manufacturers so they are suing them to prevent anyone else from getting a competitive advantage and ultimately its a losing battle as 1. HTC is Taiwanese and can tell Apple and US laws to sod off (Europe, Asia and China are larger markets then the US) and 2. Apple will have to sue everyone in the end.
Calling someone a "hater" only means you can not rationally rebut their argument.
Actually it sounds about like a typical gov't job. You're paid for your time, but little regard is given to quality of work produced. Pay increases are based on seniority not merit, and termination is only used for the most egregious of mistakes (i.e., they create bad press). Any innovations or improvements are driven from outside the organization, usually by an elected official or direct replacement with a private alternative.
And yes, my experiences with it do indicate it's about the worst economic system possible.
You know what's funny? With all this rush to market with tablets, everybody's saying "GOOGLE" is going to take on Apple. Sorry, but it's "Samsung," "HTC," "RIM," "Dell," and the other hardware manufacturers that are going to take on Apple, using their own customized versions of "GOOGLE'S" OS, which will be locked down and as proprietary and restricted as the HARDWARE makers and their CARRIER partners can make it. And that assumes that Google opens up the Marketplace for tablets, as well, instead of restricting them from it.
Which means that Android developers will be writing apps to a dog's dinner of 15-20 different screen sizes & resolutions, hardware capabilities, and UI variants, all of which will probably be locked down and network-locked to various carriers and data plan models where they're 3G. Think the maintenance burden on any useful hardware is going to get steep? I do.
So cry over your Mountain Dew, OSS douchebag.
Enjoy your inevitable market fragmentation and low user satisfaction ratings. Again!
LOL
it offered unlimited texting, which duplicated core functionality, which of course is listed in black in white the agreement.
Therein lies a great reason to hate Apple. The only reason Apple can get away with this is because they cater to a small crowd that is willing to pay big bucks for flashy equipment while bending over taking anything Apple sends their way. If apple didn't have their small crowd of abusees they would have to cater to a larger crowd and would have been taken down a long time ago, just like Microsoft. How do you think people would react if Microsoft put something in their Windows EULA forbidding you to develop software competing with their own core software? No, you cannot develop a browser for Windows. No you cannot develop an office suite for windows. No you cannot create a text-application for Windows.
People would scream bloody murder and sue them from here to Sunday. But since it's Apple catering to their small crowd of bent over abusees what we hear is "the simple fact is that the majority of apps are rejected because the developer took a chance and ignored the agreement".
It is clear that the $1B is referring to the money users paid for the apps
No, it is clear that you fail at reading and math. Let's go over this really slowly:
"Apple has paid $1 billion to developers."
How this is even controversial, I don't know, but let's reiterate: Apple has paid one billion dollars to developers. Developers have been paid one billion dollars. That's it. Full stop.
But let's continue:
"Seventy percent of app sales goes to developers"
So of the gross sales, developers get 70%. Okay, now I'm going to do a little math. Try not to get lost, here, this is tricky!
M = Money paid to developers
T = Total sales
P = Percentage paid to developers
Hopefully I haven't lost you yet, 'cuz it's just gonna get harder from here...
M = T * P
1 000 000 = T * 0.7
0.7 is 70% expressed as a decimal value. Just wanted to point that out, I don't want you to get confused. Okay, moving on:
T = 1 000 000 / 0.7
T = 1 428 571
So what does this mean? It means *Apple's* total sales were about 1.4 billion. They then paid developers one billion, or seventy percent of that amount.
If I lost you, please, try reading this again. Slowly. I know you have trouble reading through your blind Apple-hate, as evidenced by your inability to comprehend the basic english in the cited article, but you really need to try, here. It's not that hard, really!
Here, in the pre-multitouchscreen days (or as some pretend, in the "pre-smartphone" days), there was a big market for Java ME applications. Appstore-type companies took out whole page ads listing hundreds of games and silly apps (same as you find a lot of in the iphone marketplace) which you would select and pay for via SMS, and download via GPRS. Subscription services, which would give you N downloads per month, were also big business.
The customers were mostly teenagers, true, but kids are quick at adopting new technologies.
What Apple really did about phone apps, was to use their monopoly to force a single, trusted, highly visible shop, rather than the lots of lots of semi-dubious ones Java ME had. Technologically, there was very little new.
xkcd is not in the sudoers file. This incident will be reported.