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Browser-Based Deep Space Nine MMO Coming In 2011

A publisher based in Germany has announced Star Trek: Infinite Space, a browser MMO based on Star Trek: Deep Space Nine. The game will be free-to-play, and it's planned for sometime in 2011. "Gameforge also contracted Michael Okuda, who served as scenic art supervisor for every live-action Star Trek series except for the original program, as a consultant. His wife Denise Okuda, who was a video supervisor and scenic artist for several of the sci-fi series' films and shows, will serve as a consultant, too."

36 of 153 comments (clear)

  1. Browser based, which browsers? by Vectormatic · · Score: 2, Interesting

    Will i be able to play this in chrome on linux, or will this be some windows only plugin for IE/FF job?

    and yeah, DS9, not my choice... (despite the copious involvement of romulans in the later seasons)

    --
    People, what a bunch of bastards
    1. Re:Browser based, which browsers? by Canazza · · Score: 3, Interesting

      yeah, of all these browser-based MMO's coming out I wonder what engine they're using.
      It is an off-the-peg one like Unity, is it a converted-to-plugin like QuakeLive, or are they all building their own from scratch?
      I develop browser-based e-Learning (don't snigger) and we've seriously been looking into Unity.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    2. Re:Browser based, which browsers? by Inda · · Score: 3, Insightful

      I've played browser based MMOs. All HTML and JS, no plugins, all free(-ish).

      The people with the biggest bank balances always win. This week's hot item is a red shirt of death, only $5, recover your health 1% faster. Next week's hot item is the blue shirt of death, only $6, recover your health 2% faster.

      I played one where the richest player constantly begged the developers to make him the pink shirt of death with 50% health recovery. They sold it to him for $100. Rumour was he spent well over $2,000 to become top-dog.

      I stopped playing at that point.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    3. Re:Browser based, which browsers? by Vectormatic · · Score: 2, Insightful

      Sounds good (the tech part)

      as for the bank balance, i remember being absolutely pissed about the fact that in battlefield 2, people with the special forces expansion could use a sniper rifle which basically was a combo of the best bits of all others, giving them a noticable edge over me.

      i did end up buying the expansion, partially for the improved weapons, but i ended up also really enjoying the extra maps

      But microtransaction for better items will be a deal killer for me too

      --
      People, what a bunch of bastards
    4. Re:Browser based, which browsers? by Shrike82 · · Score: 3, Interesting
      FTFA (emphasis mine):

      The firm said it had two titles under development: a Facebook game developed by a German studio (presumably Star Trek: Infinite Space), and another release by a studio in California.

      So those of us who are not sad enough^W^Won Facebook won't be able to play? Or what? I'm not signing up to the world's biggest self-incrimination website just to play a DS9 game.

      --
      You can advertise in this sig from as little as £99.99 a month!
    5. Re:Browser based, which browsers? by delinear · · Score: 2, Informative

      I don't mind so long as it's possible to earn the awards through play. There are times when I have more free time to play, other times my free time is non-existent. If I'm enjoying a game, I don't want to fall behind just because we have a few busy weeks at work, if I can offset that by laying out some cash then I see that as a reasonable alternative to grinding. I agree that the ones where cash buys equipment that's not otherwise available are evil, simply because I'd rather buy a game outright and know what I'm paying than be sucked into some complex confusopoly of micro-payments.

    6. Re:Browser based, which browsers? by Vectormatic · · Score: 2, Funny

      heh, completely missed that, i'll forget about it right away

      i already HATE having to set up ubisoft/ea accounts and that shit, but creating a facebook account is where i draw the line

      --
      People, what a bunch of bastards
    7. Re:Browser based, which browsers? by N1AK · · Score: 2, Interesting

      Makes about as much sense as the original model, grind 100 hours for blue shirt of +1% health, then buy the expansion and grind 200 hours for grey shirt of 2% health etc.

      I don't play any subscription or 'free to play' RPGs (I have a bit in the past). Giving an edge to people who pay isn't inherently less fair than giving it to whoever spends the most time playing. I tend to stick to games which give little if any advantage to either (beyond the increased knowledge of greater play time).

    8. Re:Browser based, which browsers? by Mad+Merlin · · Score: 4, Interesting

      It doesn't always have to be that way. Game! is completely free for example, no buying your way to victory.

  2. Re:OH lord by thorshammer42 · · Score: 3, Funny

    They're making a Star Trek: Enterprise game?

  3. Re:mod parent up by porl · · Score: 4, Informative

    wrong series...

  4. Re:Look on the bright side... by Canazza · · Score: 2, Interesting

    ST:O was a solid game. It had fun moments, and I found it to be quite entertaining. Mainly the space combat though, the ground combat was horrific mainly due to the dumb as shit AI.

    Apart from the dumb AI it suffered mainly from lack of variety. Once you'd hit max level (which you would do after about a month of casual play) there was bugger all to do. I hear it's changed a bit now and there is actual end-game content, but I've not gone back to play it since then.

    So yes, it is possible to be worse than Star Trek Online.

    You could have been APB. (Note: I played that and had fun with it too, but it only had the basic game mechanics and sod all else, asking us to pay a fee for what is essentially counter strike with cars was what caused it's failure imo)

    --
    It pays to be obvious, especially if you have a reputation for being subtle.
  5. Re:OH lord by suso · · Score: 4, Interesting

    go pick the worst star trek and make a game of it
    yippy

    Actually, at first I didn't like DS9 either. That was in '93. Lately I've gone back and watched the whole series and found that I really liked it, perhaps even as much as TNG or Voyager. DS9 really explores that whole personal side of ST well and exploits the "Its the 24th century and we're still having the same old problems" factor.

  6. Re:OH lord by master_p · · Score: 2, Insightful

    DS9 really explores that whole personal side of ST well and exploits the "Its the 24th century and we're still having the same old problems" factor.

    And it forgets the sci-fi in the process. At least with TNG we got a glimpse of some sci-fi.

  7. What will they grind? by vlm · · Score: 4, Funny

    Rather than tell stories like a real RPG, MMORPGs keep people playing by grinding. In the DS9 universe, what could they grind?

    A situation with replicators in every cafeteria is going to make grinding pretty difficult.

    Quest - "Go to the replicator and fetch me ten cups of racktageno."

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    1. Re:What will they grind? by Superchip · · Score: 5, Funny

      Well, the 100 gross of self-sealing stem bolts was interesting. I had to trade a couple thousand wrappages of yamok sauce for those. The epic quest is to obtain a 1951 Willie Mays rookie card. In order to get that you're gonna need to grind out the neodymium power cell, and the hardest part is the five liters of anaerobic metabolites suspended in a hydrosaline solution. That part requires you to steal a damned teddy bear.

    2. Re:What will they grind? by delinear · · Score: 2, Interesting

      I always wondered why there was so much gambling and why the Ferengi were so obsessed with making money in a universe with replicators. Surely replicators would pretty much eliminate most of the commercial sector, and gambling is all about the risk - take that away by allowing players to go replicate some more cash and where's the fun? Having said that, the last 15 years has gradually taught me that even where there is no scarcity to create value, governments will bend over backwards to artificially create it at the behest of big corporations, so perhaps there is an artificial limit imposed on replicators, too.

    3. Re:What will they grind? by Anonymous Coward · · Score: 2, Interesting

      Some MMOs have quite a lot of story, it's just that

      (a) some players don't care about the story and focus on other things, even to the extent of clicking "skip" on important story developments.

      (b) hugely long play times (it's not unusual to spend literally days playing these things) exhaust a lot of story material

      Take Stratholme in World of Warcraft. There's a rich history to that place, you could spend a few hours of WoW finding out about it, visiting the scourge infested modern instance, rescuing a captive against the clock, defeating the misguided Scarlet Crusade and so on. Then later use the Caverns of Time to see how it became that way, meet an important historical figure and help set history on its correct path. You get to be part of a legendary story in WoW's history.

      OR it's two 5-man instances, one too large and the other too boring to be worth running if not for the mount that sometimes drops. The setting is interesting the first time you visit, but not after you've spend several weeks doing it over and over again.

    4. Re:What will they grind? by operagost · · Score: 2, Informative

      Surely replicators would pretty much eliminate most of the commercial sector

      Because energy is free? Besides that, latinum cannot be replicated.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    5. Re:What will they grind? by Abstrackt · · Score: 2, Funny

      Judging by how often the replicators and holodeck fail in the series, I imagine the quests will be to fetch items to make them work again.

      For all the mechanical trouble they had on the Enterprise you'd think they were driving a Yugo on the autobahn.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
  8. For once, I expect this to be a good StarTrek Game by Qbertino · · Score: 5, Interesting

    [Disclaimer: I work at Gameforge]

    Ok, so hear me out.

    1.) Approximately 70% of our company is comprised of Nerds and Geeks, most of which are your Type A RPG, Comic, Star Wars and Star Trek fan. I can go on babbling all day about *anything* that interests me and I'll never get a stupid look, since nearly everybody knows what I'm talking about all of the time. Be it obscure Monty Python references or anything computer and software related. Or, as the case might be, SciFi stuff.

    And since a lot of us are Trekkies, nobody here wants to screw this up. Every inhouse title goes through thorough inhouse play-testing, so the Trekkies will be all over the Product Team like a pile of bricks if they screw around with the StarTrek universe. It's convenient for this sort of thing that we *all* are in the same complex, 300 meters appart at most. From Alex (our CEO) and the upper Board across development and marketing all the way to Community Management.

    2.) We actually know how to do Browsergames. We've raked in quite a few prestigious rewards and gained a solid reputation with our inhouse titles like Ikariam, Europe 1400, Wildfire and OGame and judging from the numbers they are *very* successful - and for good reasons too. I've been playing OGame and Wild Guns and both are solid fun right up to flat out addictive. We do have some not-so-spectacular acquired & redone B titles to fluff up the Portfolio, but even most of those astonishingly fun to play, although I really couldn't say why (play a round of Tanoth to see what I mean :-) )

    Bottom line: We have a hoard of Trekkies right here on our team and we know how to make a fun game. IMHO that's a good foundation for building a neat DSN MMO.

    My 2 cents.

    --
    We suffer more in our imagination than in reality. - Seneca
  9. wrong by arcite · · Score: 4, Insightful

    DS9 was failing and then along came babylon 5... DS9 copied that genius of a show and invented the incredibly derivative 'arc' of the dominion war (whatever). The DS9 universe is so far from the STNG universe that it is almost in another dimension.

    1. Re:wrong by BenevolentP · · Score: 2, Informative

      Slightly more objectionable that that it seems.

      And they nearly took an actually good show with them in the process.

    2. Re:wrong by Hatta · · Score: 2, Interesting

      The DS9 universe is so far from the STNG universe that it is almost in another dimension.

      War will do that. The Europe of the 1910s is so far from the Europe of the 1900s that it's almost on another planet.

      --
      Give me Classic Slashdot or give me death!
    3. Re:wrong by anyGould · · Score: 2, Interesting

      I love both shows, for different reasons.

      DS9 was the proof of concept that you could have Trek without Ye Olde Starship. (I'm actually not fond of the Defiant, since it seemed like a copout on that front). Babylon 5 was proof of concept that you could have an overarching plot in place and tell a story over multiple seasons. Babylon 5 was also proof of concept that CGI would work in television (DS9 looks nicer because they're still using models until later in the series). Yeah, it looks dated, but so does original Trek and no-one complains about that.

  10. You'll have to forgive me if I'm skeptical by Sycraft-fu · · Score: 2, Insightful

    For one there's just the problem with browser based MMOs seeming to universally suck. However also the fact that there's a lot of Trekkies is not a good thing IMO. Trekkies, or really anyone over devoted to a given universe/philosophy/whatever have a tendency to get a little dogmatic. Things have to be "right" above all else. Well in a game, that isn't how it should be. Things have to be fun above all else. That can mean some major changes to franchises sometimes. This is something people like Trekkies (ESPECIALLY Trekkies) don't like.

    We'll see what happens, but I remain skeptical till I see the product.

    Also I would direct your attention to Plinkett's review of Star Trek http://www.redlettermedia.com/star_trek_09.html for a comment on screwing with the Star Trek universe. Namely, that is screwed with itself extensively even before the new reboot. While there are various iconic things (such as how the ships look and the general idea of exploration) it is very much an "anything goes" universe.

  11. Re:For once, I expect this to be a good StarTrek G by Mastadex · · Score: 3, Funny

    DSN == Deep Space NEIN!!!!

    --
    A morning without coffee is like something without something else.
  12. Easy by arcite · · Score: 2, Funny

    You start as DS9 Janitor, cleaning the bulkheads... then work your way up to waiter in Quarks bar. Eventually you earn enough experience to start crafting, such as becoming a seamstress in that cardassian tailor sweatshop. You can then work your way up in the tailoring guild to earn enough to purchase a bachelor suite on the officers deck (no more slumming around in the lower quarter with the pirates and refugees! [p]From there you will be able to purchase credits to use the replicators and make furniture for your new babe-magnet of an apartment (complete with million dollar view of the wormhole!)... the women will be all over you. Of course, all the female card dealers from Quarks will actually be basement dwelling 30 something white guys (buyer beware!)[p] Other promising careers will include, security attendant, cook, cargo bay inventory officer assistant, and of course, plumber - all jobs include full Federation pension and partial dental. As you can see, life on virtual DS9 will be nothing like real life, not at all!

  13. Re:mod parent up by discord5 · · Score: 4, Informative

    DS9 was Space Station, Wormhole, Cardassians, Gamma Quadrant, Dominion, Jem'Hadar, USS Defiant.

    Wrong! Deep Space Nine was about a balding commander coming to terms with his lack of facial hair. By sheer willpower alone the hair on his head moved around his mouth and formed a formidable beard and mustache that would make the most hairy of Klingons envious. It was about the epic struggle of this commander against all those who defied his magnificent facial hair. The Bajoran religious caste feared that his manly beard would stand between them and their prophets. The Cardassians formed an alliance with the Jem'Hadar and the Dominion vouching they would bring order in the universe by building a giant space razor that would make faces as smooth as a babies bottom. There were even envious Ferengi running a bar to discover the secrets of the beard so they could sell them for a profit (Rule of Acquisition #485: Every beard has it's price). At some point in time even the Romulans got involved, with some ambassador yelling at him "It's a FAKE!". But then Garrack made sure his ship exploded and the Romulans finally understood the power of facial hair.

    It was a magnificent 7 season tale of hairiness, manliness and the struggle of a man against the universe.

    Well, it was nearly ten years ago since I saw the series, so the details are a bit vague. But man, BEST STAR TREK SHOW EVER!

  14. Re:Is it just me... by LanMan04 · · Score: 2, Informative

    DS9 was the worst Star Trek tangent ever.

    Nah, Voyager was far-and-away the worst of the Trek series.

    STTOS > STTNG > STDS9 > Enterprise > Voyager

    The thing about DS9 that made it great (IMHO) were the very long story arcs. Epic wars, lots going on, stuff from earlier seasons becoming important later. Kind of Babylon 5-ish.

    I am aware TOS and TNG were the opposite of long-story-arc, but the casts kicked so much ass I don't care.

    --
    With the first link, the chain is forged.
  15. Wrong. And 'It depends'. by Qbertino · · Score: 4, Informative

    [Disclaimer: I work for Gameforge]

    Gameforge games are all flash based

    Wrong. You're talking nonsense.

    I've always stopped playing for the same reason, too much advantage for the paying gamers (I can't stand it even as a paying customer myself).

    Which is up to you. A fact is that 80% of our players don't pay anything at all and they seem to enjoy themselves just fine. As for the pay-advantages: Yes there are some. But most of them are of the meta-advantage type, like additional slots in building-queues, better overviews and such which means you don't have to check your status as often as without them.

    Most of our paying customers get by very fine with 1-3 dollars worth of pay-features per month. For hours and hours of fun in return - a fair deal if you ask me.

    As for those publishers taking 300$ from someone to put him at the top of the highscore list - that is shortsighted and stupid and pisses off your userbase beyond repair - which is why we don't do it. OGame has been running for approx. 7 years and still is a successful Browsergame for that very reason.

    Maybe you've been mixing up our games with others?

    --
    We suffer more in our imagination than in reality. - Seneca
  16. Re:Is it just me... by zeke2.0 · · Score: 3, Insightful

    Similarities, yes, copy? No. It was Paramount at the time, before CBS bought them. Trek was always syndicated until the last one "Enterprise". The guy who created B5 is also the guy who created the hit series Murder She Wrote, and B5 was very much along the lines of a 5 year whodunit. Not that that is a bad thing, but DS9 was more about the characters themselves and how the Federation wasn't so 'perfect' as it was portrayed in previous series. Part of the enjoyment I got from the series was how it pissed off all the Trek Nazis, er faithful who felt it betrayed Roddenberry's vision of an atheist Utopian gift based economy. I enjoyed both series. I think the mid to late 90's was sort of the golden age of episodic sci fi. But just like westerns in the 60s, it all got over done, over exposed and the general public got tired of the genre. The low budget crap the gets on the scifi network not with standing. (with the exception of Warehouse 13).

  17. Re:OH lord by Shakrai · · Score: 2, Interesting

    Sisko made for an extremely charismatic leader; I'd say as good as Picard or Kirk in his own way.

    Bullshit. Sisko was the most annoying ST captain ever, even moreso than Janeway. He started out just fine and then turned into a religious icon and nutjob. He reminds me of John Sheridan from Babylon 5 -- the messiah complex made both of them unbearable, IMHO. There were also plot holes in his character big enough to drive a Galaxy Class Starship through, like Captain Sisko being in command of a fleet of 600+ ships during the most pivotal battle in Federation history. Apparently all the Admirals were too busy doing paperwork to make it to the front lines.

    Don't get me wrong, DS9 had some great characters. Garak is my favorite ST character out of all the series. Miles O'Brian is the quintessential "everyman" character. Kira's struggles with her past and evolution over the years were compelling writing. Even Quark was good in his own way as an outside perspective on humanity and the Federation. But Sisko? Sorry, I just can't get past the messiah complex.

    --
    I want peace on earth and goodwill toward man.
    We are the United States Government! We don't do that sort of thing.
  18. Re:Is it just me... by hardburn · · Score: 2, Interesting

    The very beginning of DS9 was almost directly copied from JMS' early scripts that he had pitched to Paramount. There's some old Usenet posts from JMS where, shortly some DS9 trailers come out, he noticed that the "goo-man" (Odo) was ripped directly from one of his early drafts from back then.

    DS9's story arcs went a different direction eventually, and is better for it.

    --
    Not a typewriter
  19. Re:Is it just me... by jonathancarter · · Score: 2, Funny

    No way! It was TNG > VOY > TOS > DS9 > Whatever else you can find > A mash-up of Hannah Montanna, Justin Bieber and the Olson Twins > Enterprise

  20. Re:OH lord by Roman+Coder · · Score: 2, Interesting

    /THIS!

    The contrast of being "Starfleet" morally and trying to deal in a part of space where the closest others got to a Federation/Starfleet mind-set is talking about root beer, is part of what made the show great.

    Its good to see how people have to deal with their ideals in a part of the galaxy that doesn't share them.

    --
    "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov