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Game Reviewers Face Odd Bribery From Publishers

eldavojohn writes "You might be used to the idea that game reviewers receive games free and ahead of time, but Ars opens up a darker side to the mystery box. Like a $200 check from Dante's Inferno, reading, 'by cashing this check you succumb to avarice by hoarding filthy lucre, but by not cashing it, you waste it, and thereby surrender to prodigality.' Or how about a huge-ass sword from Darksiders. Or brass knuckles (illegal in some states) from the makers of Mafia II. Or rancid, rotting meat mixed with spent shell casings, teeth, broken glasses and dog tags from Bulletstorm. NCSoft gave out flight suits and trips to weightlessness. Nintendo apparently likes to send all manner of food, including elaborate cakes shaped as their consoles and games. Squeeballs sent a crate of stuffed animals. iPods from Activision and Zunes from Microsoft seem to be pretty tame bait for reviewers ... but there's one reason why this continues to happen: more news-starved review sites and blogs report on the extras and the publisher's game gets spread around just a wee bit more. Even if it is as freakish as bracelets from an insane asylum spattered with blood." I think we must be doing it wrong around here... we usually can't even get games before the release date, much less get free rotting meat.

148 comments

  1. Threats by grub · · Score: 2, Funny


    Publisher: Give our game at least 8/10 or it's Two Girls, One Cup for you.
    Reviewer: And if I refuse?
    Publisher: Three Girls, One Cup.

    --
    Trolling is a art,
    1. Re:Threats by Anonymous Coward · · Score: 0

      Wait what? They already started out with the threat, why would he ask?

      And 3 girls 1 cup is if he refuses, what was the 2 girls 1 cup they started with? A treat if he complies?

      I am so confused right now..

    2. Re:Threats by krakelohm · · Score: 1

      The milkshake is a lie.

      --
      You are all a bunch of idots.
    3. Re:Threats by Anonymous Coward · · Score: 0

      You noticed treats is one h short of threats?

    4. Re:Threats by Anonymous Coward · · Score: 0

      Publisher: Give our game at least 8/10 or it's Two Girls, One Cup for you. Reviewer: And if I refuse? Publisher: Three Girls, One Cup.

      I would refuse

    5. Re:Threats by Anonymous Coward · · Score: 0

      Publisher: Three Girls, One Cup.

      Where do I get it?? Really want it!!!!!!!!!!

    6. Re:Threats by interkin3tic · · Score: 1

      Wait what? They already started out with the threat, why would he ask?

      If you have to ask, you overestimate the intelligence of game reviewers and publishers.

      More seriously, that could be interpreted as
      "if you give our game a score lower than 8/10 then 2 chicks 1 cup"
      "What if I refuse to review it at all?"

    7. Re:Threats by zonky · · Score: 3, Insightful
      FFS, i worked on the publishers side of the industry in the late 90's, and its even simplier than this.

      GAME PUBLISHERS.PAY.FOR.ADVERTS.

      MAGAZINES/WEB SITES SELL EYEBALLS

    8. Re:Threats by blahplusplus · · Score: 1

      Better yet gaming news sites/review sites are mostly garbage outside of convenience of finding aggregated info, trailers and user reviews/forums.

      http://insomnia.ac/commentary/the_videogame_news_racket/

  2. Reviewing specialists by Thanshin · · Score: 3, Funny

    In these dire times, were I a reviewer, I'd specialize in Dead or Alive spinoff games.

    Just in case they up the ante.

    1. Re:Reviewing specialists by Abstrackt · · Score: 3, Insightful

      In these dire times, were I a reviewer, I'd specialize in Dead or Alive spinoff games.

      Just in case they up the ante.

      Yes, because nothing guarantees a good review like sending a woman who can break your neck with her thighs.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    2. Re:Reviewing specialists by Anonymous Coward · · Score: 0

      Just in case they up the ante.

      By sending dead hookers? Meh ... if you are into necrophilia it's a boon I guess.

    3. Re:Reviewing specialists by Thanshin · · Score: 1

      By sending dead hookers?

      I swear they were alive when I put them in the shipping box!

    4. Re:Reviewing specialists by Sulphur · · Score: 1

      In these dire times, were I a reviewer, I'd specialize in Dead or Alive spinoff games.

      Just in case they up the ante.

      Sounds like the cheerie Siberi-a of journalism.

    5. Re:Reviewing specialists by V!NCENT · · Score: 1

      I don't know how you mean that, as in good or bad, but in case of good; I want gamplay, mutherfscker, I couldn't care less about gimmick shit like that.

      Yes gamer of the very first commercial hour (read pong, Wolfenstein3D and PacMan), but games these days are movies.

      Call me frustrated all you want, but games used to be tools to entertain yourself with, like chess, but today games are made to entertain you instead. No wonder multiplayer is so popular these day, but oh well...

      --
      Here be signatures
    6. Re:Reviewing specialists by Anonymous Coward · · Score: 0

      In these dire times, were I a reviewer, I'd specialize in Dead or Alive spinoff games.

      Just in case they up the ante.

      Yes, because nothing guarantees a good review like sending a woman who can break your neck with her TITS

      FTFY and, what a way to go!

    7. Re:Reviewing specialists by Abstrackt · · Score: 1

      I'll get off your lawn in a minute here... I've been a (video) gamer since ET was a new release on the Atari, which means I started about ten years after you I guess, but your comment reads like you're just pining for the good old days when you had to plug your console in uphill both ways. You can still play Pong and PacMan or various other simple games (the one thing you can say Flash has going for it, in fact), and Wolfenstein3D was just a predecessor to the current crop of FPSs.

      Your comment that games these days are movies makes it sound like your biggest issues are graphics and movies within the games. I'm all for saying a lot of games released these days suck but that's either because the story is rubbish or there are game-breaking bugs/annoyances, not because are non-interactive elements. Games have always been made to entertain you, even chess, and nowadays there are games almost anybody can pick up and play. If you want a game where the only limit is your imagination go play D&D if you don't already, but reality is that most people don't seem to mind the game doing a little bit of the work. ;)

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    8. Re:Reviewing specialists by V!NCENT · · Score: 1

      Oh I don't mean to be like "Get of my lawn!", but what I mean is things like puzzles. Modern singleplayer games suck, I agree, althought there are exceptions but not many. But take a look at Portal for example; great game. It depends on how well you can think. Now take a look at the interactive Uncharted 2; great addictive game, sure, but it's basicaly a click-through (or button press next next next) movie.

      Oh and I have nothing against a great story movie driver game. Take for example Metal Gear Solid; one of the (in my mind) best games ever. However that requires thinking and puzzling. You can often do things in more than just one way.

      What I am saying is: chess is a tool (while made to entertain) to keep yourself busy with. Uncharted is like a book, also made to entertain, but your only action is to reed, not to make the play for yourself.

      I'm maybe getting realy vague here, but I think you'll catch my drift ;)

      --
      Here be signatures
  3. Not bribery; just PR stunts. by El_Muerte_TDS · · Score: 3, Informative

    It's not (always) bribery, but just a PR stunt. They don't do these things for better review scores, but for media attention.
    Serious, what good is "rancid, rotting meat mixed with spent shell casings, teeth, broken glasses and dog tags" or "brass knuckles"?
    If it's not cash, or some other thing they can cash in then it's not really bribery.

    1. Re:Not bribery; just PR stunts. by somersault · · Score: 3, Funny

      Brass knuckles make it easier to acquire your own cash!

      --
      which is totally what she said
    2. Re:Not bribery; just PR stunts. by Ephemeriis · · Score: 1

      It's not (always) bribery, but just a PR stunt. They don't do these things for better review scores, but for media attention.

      Reviews really aren't about the numbers though... They're about the publicity. Yes, sure, folks talk about what score some game got from some site... But the review itself is more than a number. It's generally several pages of description, a bunch of screenshots, opinion bits, memorable quotes from the dialogue... That's all PR. Even if a game gets a bad score, some folks will buy it because of a cool screenshot in a review.

      Serious, what good is "rancid, rotting meat mixed with spent shell casings, teeth, broken glasses and dog tags" or "brass knuckles"?
      If it's not cash, or some other thing they can cash in then it's not really bribery.

      Pretty much all of that could be converted to cash on ebay. People will buy just about anything. Especially if it's branded merchandise.

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
    3. Re:Not bribery; just PR stunts. by delinear · · Score: 1

      Yes, they even say in the summary that the reasoning behind these gifts is not so much bribery to ensure a good score but merely to get the gifts themselves (and therefore, by extension, the games) talked about a little bit more in the media. I guess "bribery" was used in the title because it sounds more salacious than "gifts", although if someone sent me a crate of rotting meat I think I'd be more inclined to call the police.

  4. I'm With the Author by wbav · · Score: 1

    I started a gaming blog an not one company has tried to buy me off.

    Guess they're too focused on the Lame Stream Gaming Media to care about us gamers on main street.

    --

    =================
    Unix is very user friendly, it's just picky about who its friends are.
    1. Re:I'm With the Author by angiasaa · · Score: 2, Informative

      Well, your gaming blog needs to seriously ROCK! If you don't influence enough of the worlds population of gamers into making decisions about game purchases, you're likely never to get a bribe, or even a goody for that matter.

      --
      Geekism is your _only_ God!
    2. Re:I'm With the Author by LatencyKills · · Score: 5, Interesting

      I've been doing game reviews for almost a decade, and while I receive free games in abundance (and Microsoft has been trying to send me a XB360 for several years now, but I only do PC game reviews), I've never received cash or other swag. in fact, most recently, I get Steam download codes or similar, and I don't even get a physical copy of the game anymore.

      --
      Jealously hoarding mod points since 2007.
    3. Re:I'm With the Author by wbav · · Score: 2, Insightful

      So here's the thing I've found, people want previews and reviews of games before they come out to figure out if they want to buy it.

      In order to get that, companies would have to send me a game early.

      For that to happen I would have to give people what they want (previews and reviews of games before they come out).

      Yup, that'd be what's known as a circular reference.

      --

      =================
      Unix is very user friendly, it's just picky about who its friends are.
    4. Re:I'm With the Author by Quirkz · · Score: 1
      Well, if you'd be willing to review or discuss my web-based superhero MMO, Twilight Heroes (www.TwilightHeroes.com), on your blog, I'll give you a FREE lifetime membership on your account. Does that count?

      Disclaimer: it's already free to play for everyone, but I figured I had to try. Hopefully, in some small way, this lame attempt at bribery will make your day.

    5. Re:I'm With the Author by Anonymous Coward · · Score: 0

      I tried (and failed) to break into the Video Game Blog market a couple of times myself, and I couldn't get anywhere with it, mostly because every Tom, Dick, and Harry with an Internet connection and a couple of video games has already started a gaming blog. Seriously, a Google search for "video game blog" gets over 360 million results. Which makes it nearly impossible to get noticed by anyone, much less the guys who send out review copies of stuff. If your blog doesn't immediately somehow have advance access to screenshots, insider contacts, early reviews of the latest and greatest titles, a gigantic marketing budget (or an existing marketing machine behind you), and the ability to update the thing at least a dozen times a day every day, it's pretty much doomed from the start.

    6. Re:I'm With the Author by kyrio · · Score: 1

      I was playing your game for a short while after seeing you talk about it on here a couple of months ago. It was fun for about a week and then it was just boring and repetitive. I hope I can come back to it in a few years and find that it's become more than what it is right now.

    7. Re:I'm With the Author by LordKronos · · Score: 1

      No, it's just that you have to have patience and build yourself a reputation (a step businesses always seem to want to skip over), and then you get those pre-release privileges, but only for games you like. It goes like this

      Game X comes out. You buy it on release day and post a favorable review.
      Game X part 2 comes out. You buy it on release day and post a favorable review.
      Game X part 3 is about to come out. The manufacturer says "hey, we like this guy's previous reviews". A week before release, you get a review copy of the game in the mail.
      Game Y is about to come out. Manufacturer looks at your previous reviews and tries to anticipate if you will be favorable or unfavorable in your review. You may or may not get a pre-release copy, depending on their determination.

    8. Re:I'm With the Author by Quirkz · · Score: 1
      Just this weekend we had a massive update that's designed to allow for replayability with a wide variety of options: restrictions, rewards, perming skills and changing classes, a chance to strategically replay quests, and leaderboards so players can compete against each other for different styles of play. It's the main point I'd been aiming for since I started development. That's why my sig changed to say we've gone gamma, because up until this point I would have said the game wasn't "complete enough" and was still in beta. We've got a continual development model, so we're never really "done," but this was (I hope) a major step toward keeping things interesting.

      Hopefully you'll give it another shot sooner than in a couple of years.

    9. Re:I'm With the Author by Anonymous Coward · · Score: 0

      No, it's just that you have to have patience and build yourself a reputation (a step businesses always seem to want to skip over), and then you get those pre-release privileges, but only for games you like. It goes like this

      Game X comes out. You buy it on release day and post a favorable review.
      Game X part 2 comes out. You buy it on release day and post a favorable review.
      Game X part 3 is about to come out. The manufacturer says "hey, we like this guy's previous reviews". A week before release, you get a review copy of the game in the mail.
      Game Y is about to come out. Manufacturer looks at your previous reviews and tries to anticipate if you will be favorable or unfavorable in your review. You may or may not get a pre-release copy, depending on their determination.

      You forgot the part about getting people to actually read your site to build up this reputation. You have thousands of sites, all saying slightly different things about the same games coming out, how are you going to convince a non-insignificant amount of the Unwashed Masses(tm) to even give your site a first look, much less a second or a third over the Big Guys? Buying a couple of games on the release date and publishing reviews a few days or weeks later just isn't going to cut it, no matter how favorable your reviews are you're going to be late to the party. People have been spoiled by the constantly-updated drivel that shows up on most gaming blogs and demand a constant stream of pap with the absolute latest information, reviews and gobbledygook. If you're a few days behind the curve, you're already old news

    10. Re:I'm With the Author by kyrio · · Score: 1

      I have sigs disabled so I didn't notice the change. I'll check it out again and see if I'm still interested.

    11. Re:I'm With the Author by Anonymous Coward · · Score: 0

      I disagree. There are a ton of people who don't buy a game on release day. In fact, I'm pretty sure it's typically more than 90% of people who wait until after release day to buy a game.

    12. Re:I'm With the Author by Anonymous Coward · · Score: 0

      To buy a game, sure, but by and large the Internet Community wants to have a full review the second the NDA expires (which is usually right on release day or a bit before), even though they might not be buying the game for weeks.

    13. Re:I'm With the Author by Anti+Cheat · · Score: 1

      LatencyKills. You forgot all about the legal threats they make if you step outside of the rules for receiving the products. They're in the NDA you signed. Consider those threats as free gifts.

      I should say though that I don't do reviews normally and I handle PC only, not consoles. I've never received anything other than the game cd/dvd itself or as a download. Some companies are so cheap, they kill the cd-key they gave me the day after the game goes live. I'd name some of the cheap ass game companies out there, but I think that also breaks the NDA I signed. It seems to cover everything including any unborn children and capital punishment in countries or states that allow it. Let's just say, that EU companies in the north are far more likely to be the cheapskates than the ones in North American.

  5. Getting swag by Tridus · · Score: 4, Insightful

    Since you mentioned that you can't get any swag from publishers, here's the answer: get your reviews on metacritic.

    That score determines a lot of things and you're much more likely to be bribed if you can make it look good.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Getting swag by antdude · · Score: 1

      I also use http://www.gamerankings.com/ to read various scores, reviews, etc.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  6. Re:Don't take this wrong by wjousts · · Score: 1

    You could always submit something yourself you know.

  7. Re:Don't take this wrong by Anonymous Coward · · Score: 0

    Still, this seems like a story slot that could have been better served covering something else...

    Is there a limit to story slots on Slashdot?

  8. Gee, what does that tell you? by Blakey+Rat · · Score: 1

    I think we must be doing it wrong around here... we usually can't even get games before the release date, much less get free rotting meat.

    Even by the extremely low standards of video game journalism, Slashdot can't get any respect. Maybe you should think about focusing on the writing/editing. Or fix the awful bugs on this site that have been around for... well, decades at this point. (How about a rich text comment field? Let's join 2005!)

    1. Re:Gee, what does that tell you? by delinear · · Score: 1

      Slightly pedantic, but decades plural would suggest the site has existed with said flaws since at least 1990.

    2. Re:Gee, what does that tell you? by Anonymous Coward · · Score: 0

      (How about a rich text comment field? Let's join 2005!)

      How about let's not? How about we keep it so that people need to know what they're doing insofar as simple HTML if they want to annoy the shit out of us with their formatting? I know I, for one, don't want every other post written with every emphasis method on evey other word...

    3. Re:Gee, what does that tell you? by VGPowerlord · · Score: 1

      Slightly pedantic, but decades plural would suggest the site has existed with said flaws since at least 1990.

      More pedantic: Only if you're expressing it as a whole number.

      Slashdot has been around for 1.3 decades.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    4. Re:Gee, what does that tell you? by icebraining · · Score: 1

      Adding a rich text command field is useless for the half dozen of HTML tags you can insert. Adding more tags would be counter-productive - the existing ones already let you structure your post, which is the important part; enabling style changes for each comment would make the site unreadable.

      So that's not really important. I would prefer if they fixed the CSS for Idle - the comment textarea still doesn't use the whole width.

    5. Re:Gee, what does that tell you? by Blakey+Rat · · Score: 1

      Adding a rich text command field is useless for the half dozen of HTML tags you can insert. Adding more tags would be counter-productive - the existing ones already let you structure your post, which is the important part; enabling style changes for each comment would make the site unreadable.

      Of course I should have expected the grumpy "we hate technology even though we visit a tech site" and "we absolutely hate anything that makes software more usable" crowd to support that idea, so big mistake on my part. At the very least, they could get rid of the "HTML" comment formatting mode, which is not only completely useless, but frequently results in "giant paragraph of death" posts because new users think it's required to add HTML tags to the post.

      But seriously, this site *badly* needs a usability review and revision. Other than SourceForge itself, this is by far the least usable website I've visited in the last 5 years.

      So that's not really important. I would prefer if they fixed the CSS for Idle - the comment textarea still doesn't use the whole width.

      That idle bug is in their bugtracker, but since they never actually *read* their own bugtracker, it's still not fixed. If you care, here's a bunch of screenshots I made for bugs I entered about Slashdot-- of those 10-12 bugs, I think maybe 4-5 are fixed, and they were fixed by accident. (That is, they were fixed as a side-effect of another change, not because any Slashdot devs actually read the bugtracker.) If you really care, I could dig up the SourceForge bug links, too.

      The sad fact is that nobody at Slashdot really cares at all. The people writing the code don't care to fix bugs or increase usability. The editors don't care enough to actually edit. And most of the submissions are nothing but people promoting their own projects, and also they don't care enough to actually edit. They just don't care.

    6. Re:Gee, what does that tell you? by icebraining · · Score: 1

      Of course I should have expected the grumpy "we hate technology even though we visit a tech site" and "we absolutely hate anything that makes software more usable" crowd to support that idea, so big mistake on my part.

      I'm not opposed to it (having menus for formatting, not for styling, that is), I just don't care. But since there are plenty of bugs to fix, I'd rather they concentrated on them than adding (what I see as useless) features.

      Besides, liking technology doesn't mean liking all technology. Just like movie buffs don't necessarily like every movie.

      At the very least, they could get rid of the "HTML" comment formatting mode, which is not only completely useless, but frequently results in "giant paragraph of death" posts because new users think it's required to add HTML tags to the post.

      Yes, I agree.

      The sad fact is that nobody at Slashdot really cares at all. The people writing the code don't care to fix bugs or increase usability. The editors don't care enough to actually edit. And most of the submissions are nothing but people promoting their own projects, and also they don't care enough to actually edit. They just don't care.

      Yes, I've noticed it too. Although I'm not opposed to pet project promoting, the editing is flaky. The best thing about /. are the comments - it's the only reason I keep it in my RSS list.

  9. Slashdot book reviews? by vlm · · Score: 1

    Or rancid, rotting meat mixed with spent shell casings, teeth, broken glasses and dog tags ...

    So, are you trying to say McDonalds, or Taco Bell? (That editorial "food" review is probably not going to get me a new ipod...)

    In comparison, what do slashdot book reviewers get? About the same?

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  10. Re:Don't take this wrong by somersault · · Score: 1

    No, but he just has to chime in somehow, even if he has nothing to say.. as usual.. he even admitted in another story that he is just posting these comments to advertise his website :/

    --
    which is totally what she said
  11. The old Chaos Manor by LWATCDR · · Score: 3, Interesting

    Back in the day when everybody read Byte Chaos Manor was probably the most important place outside of the cover you could be.
    Jerry Pournell wrote what we would the column based on what he used.
    His system was simple. Send me your stuff and I get to keep it all.
    If he didn't like your stuff he would say so or just not write about it.
    If he did like your stuff it was fantastic for you.
    Borland as a company pretty much was born when Jerry Pournell wrote about how great this cheap Pascal compiler called TruboPascal was. Borland to a loan for their first full page ad based just on that column.

    Now that would be considered not legit but at the time no one minded. Truth is that his reviews where brutally honest and very good.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:The old Chaos Manor by VGPowerlord · · Score: 2, Informative

      His system was simple. Send me your stuff and I get to keep it all.
      If he didn't like your stuff he would say so or just not write about it.
      If he did like your stuff it was fantastic for you.

      ...

      Now that would be considered not legit

      Why? Game companies give review copies to reviewers all the time.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    2. Re:The old Chaos Manor by LWATCDR · · Score: 1

      Yes but I am talking about $5000+ systems when that was a lot of money.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    3. Re:The old Chaos Manor by Anonymous Coward · · Score: 0

      [poorly written half-English that at least has mostly-coherent nouns]

      Are you drunk?

  12. Honest Game Reviews: A Procedure by gravos · · Score: 3, Insightful

    I don't play games very often anymore, but I've found the easiest way to get an honest opinion of a game is to do the following:

    • Wait for a few months after the game is released (initial or pre-release reviews are always too positive)
    • Go to a game review aggregator site (metacritic, gamerankings, etc)
    • Start reading from the lowest-scoring review, up

    That works well.

    Reviewers who scored a game low were not compensated by the publisher, almost definitely had to buy the game themselves, and usually point out legitimate flaws instead of glossing over them. It's a great way to innoculate yourself against hype.

    1. Re:Honest Game Reviews: A Procedure by AnonymousClown · · Score: 1

      Unfortunately, just about all reviews are garbage - even the ones by folks who purchased that items themselves. It's like they get it and see shiny package - 5 Stars!

      --
      RIP America

      July 4, 1776 - September 11, 2001

    2. Re:Honest Game Reviews: A Procedure by vlm · · Score: 1

      I don't play games very often anymore, but I've found the easiest way to get an honest opinion of a game is to do the following:

              * Wait for a few months after the game is released (initial or pre-release reviews are always too positive)
              * Go to a game review aggregator site (metacritic, gamerankings, etc)
              * Start reading from the lowest-scoring review, up

      That works well.

      Somewhat earlier in the release cycle, I've found torrent seeder/peer counts and especially torrent site comments help separate the wheat from the chaff. P2P sharers are brutally honest, especially if the software isn't even worth stealing or simply doesn't do what its supposed to. I have in fact purchased and paid for software on this basis.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    3. Re:Honest Game Reviews: A Procedure by geekoid · · Score: 1

      I wait an depend on my social network.
      People who no me know what I like and visa versa. TI's the best way to predict enjoyment of any product.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:Honest Game Reviews: A Procedure by delinear · · Score: 1

      Personally I feel you can't beat a demo, but failing that find a few reviewers who seem to share your likes and dislikes (an easy way to do this is to read some of their past reviews for games you loved/hated and see if they gave the same reasoning) and follow them. They won't always agree with each other or with you, but if you find four or five you can average out the reviews. The metacritic method is also good as a last resort, but even if you read in reverse order you're not guaranteeing that the reviewer is picking up on real flaws as opposed to venting because he doesn't like the company, or doesn't like that particular genre, etc.

    5. Re:Honest Game Reviews: A Procedure by alvinrod · · Score: 1

      Another reason to wait is that a lot of games tend to be fairly buggy on release and this can siphon off a lot of joy. I bought Civilization V and while it's not a bad game and I haven't had to deal with crashes, the game balance is horribly off and it doesn't feel as polished as Civ IV with both expansions. I like the direction the game has taken, but it needs a lot of polish and the AI really needs to fixed. The computer is horrible at combat and seems to do other odd things such as acting perfectly friendly after I just finished burning one of their cities to the ground.

      I don't think reading reviews bottom-up is the best method though. Just as some people will gush over a game, some have some kind of vendetta against it. I recall reading a review for a generally well-received game that was given an abysmally low score because the author felt that the games plot too closely mirrored a science fiction novel he had read decades ago and that therefore the game was a blatant ripoff. Personally, I prefer reading reviews that focus less on a score and more on talking about the game and comparing it to previous titles from the genre. I think a "buy now, wait a while, rent first, skip" scale would be completely adequate for reviews. A number scale is really meaningless, especially when the review numbers or inflated. For most organs anything less than an 8 means the game is probably not worth buying or even playing.

    6. Re:Honest Game Reviews: A Procedure by Scorch_Mechanic · · Score: 1

      Just a quick counterpoint: The demo of Brutal Legend was awesome. The game, not so much. Also, if you're lucky enough to find a reviewer who hates the things you like, you've found a good measuring stick. Yahtzee tends to hate most of what I like in a game (that's not obviously bad design, etc) so I find I his reviews most helpful for getting a feel for a particular game. He also likes several games I enjoyed deeply and consider fairly unknown, so to me his credentials for reviewing certain types of games are impeccable.

      --
      You should turn signatures off.
    7. Re:Honest Game Reviews: A Procedure by icebraining · · Score: 1

      Personally I feel you can't trust a demo

      FTFY. I can't count how many times the game as a whole sucked much more than the few moments they put on the demo.

      Personally, I like Zero Punctuation reviews.

    8. Re:Honest Game Reviews: A Procedure by ChienAndalu · · Score: 1

      You can do this with many products. The high-scoring long reviews of a mobile phone are probably written by fanbois, the short ones which list the defects are the ones written by people who know what matters.

    9. Re:Honest Game Reviews: A Procedure by tzhuge · · Score: 1

      I do something similar, but different. I think low outlier review scores often has to do with reviewers using a point deduction scheme, which isn't all that indicative of how fun a game is.

      What I do instead is I go to metacritic and note both the aggregate score for critics reviews and the aggregate score for user reviews. Critics reviews can be paid for, or sometimes nitpicky, whereas user reviews can be a gut reaction, based on superficial impressions, and susceptible to 'fanboi/hater' extremes. However, I find that the contrast between the two aggregate scores can be an indicator of shenanigans (an over-hyped game, or a flawed but really fun game)

    10. Re:Honest Game Reviews: A Procedure by Anonymous Coward · · Score: 0

      I use the same method of reading reviews when I buy new hardware. Usually I read reviews on BestBuy or Amazon before buying from NewEgg (which has less reviews).

    11. Re:Honest Game Reviews: A Procedure by slyrat · · Score: 1

      I generally only believe reviews by friends that have similar games they enjoy. A good example of getting completely off target reviews online is "metroid: other m". That game has got to be the worst metroid made yet. It isn't really a score of 0 - 10 but instead most review sites only range between 6 - 10. Which can mean that a score 8 or 9 mean nothing. Ah well...

    12. Re:Honest Game Reviews: A Procedure by Abstrackt · · Score: 1

      I do something similar, except I just read the top five and bottom five first. If that's not enough to make an informed decision I keep going until I feel confident the game is worth buying or passing or until I run out of reviews to read.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    13. Re:Honest Game Reviews: A Procedure by rainmouse · · Score: 1

      You ever notice on Metacritic how the higher the marketing budget of the game, the greater the positive disparity between Metascore and user score?
      But in contrast small indie games or low budget releases are usually scored evenly.
      Of course it could just be a combination of hype backlash, bribery and reviewers suffering from an unusual vulnerability to marketing ploys.

      Some examples of high budget games with huge score disparities.
      http://www.metacritic.com/game/pc/call-of-duty-movdern-warfare-2
      http://apps.metacritic.com/games/platforms/pc/spore

    14. Re:Honest Game Reviews: A Procedure by Anonymous Coward · · Score: 0

      Really?

      I just pirate the game.

      If I like it, I buy it. If I don't like it, I don't buy it.

  13. Money hat by HalAtWork · · Score: 2, Interesting
    Many reviewers just refuse them and don't let it influence their decision. There aren't just tchotchkes knick-knacks and gewgaws, but actual games given in order to review them, and some places keep them, but many don't. At Joystiq for example, they pay for trips on their own dime to attend previews, demos and conferences. They also give away reviewed games in contests, and refuse any extras. At 1up.com:

    "We do not accept any gifts--such as video iPods, World Series tickets, cash (in the form of contest prizes)...all of which were actually offered to us at one point. But we are allowed to keep cheap, promotional items, so you'll see game posters or XXXXXXXL T-shirts around our offices. We also keep the games that the companies send us, but EGM's rule is to put one away for the office library copy, and the rest get evenly distributed to staffers who will actually play them (absolutely no trading them in or eBaying them for profit or gain of any sort)."

    The rules are different at different outlets but you'll find most try to think about this subject and let their audience know how it affects or doesn't affect them. Giant Bomb are headed up by people who left after a related incident at their previous employer. One of the founders fought to defend their review against a publisher and editor who wanted them to give it a more glowing review, and their previous job was terminated for doing so, certain people quit in disgust and joined together to form a new site.

    1. Re:Money hat by XxtraLarGe · · Score: 2, Interesting

      I used to write game reviews. I was provided the games by the site, and got to keep them in lieu of payment. On occasion, I would buy a game and review it too, but more often than not, I received the games for free. I'm not sure if the guy who owned the web site got them for free or if he bought them, but there was never any pressure for me to give a game a positive review.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
  14. Here's the real question. by ACKyushu · · Score: 2, Funny

    Are they giving away Time Machines with Duke Nukem Forever?

    1. Re:Here's the real question. by geekoid · · Score: 2, Funny

      Yes, and the game was fantastic!

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Here's the real question. by Anonymous Coward · · Score: 0

      Yes, and the game will be fantastic!

      FTFY

    3. Re:Here's the real question. by masmullin · · Score: 2, Funny

      Yes, and the game IS fantastic!

      when you have a time machine, was and will be become is.

  15. Bribe? by Anonymous Coward · · Score: 0

    The sword, brass knuckles and rotting meat etc. I wouldn't consider a bribe, since it somehow fits the respective games and are clearly not selected for their monetary value.
    But checks, IPods and Zunes are obvious bribes.

    1. Re:Bribe? by Anonymous+Cowpat · · Score: 3, Funny

      well, maybe not a Zune...

      --
      FGD 135
    2. Re:Bribe? by shikaisi · · Score: 1

      I thought that sending someone a Zune was more or less the hi-tech equivalent of leaving a horses head in their bed.

      --
      No left turn unstoned.
    3. Re:Bribe? by SnarfQuest · · Score: 0

      The sword, brass knuckles and rotting meat etc. I wouldn't consider a bribe,.

      Plus, they are useful in fighting off the zombie hords. Bait your traps with the meat, then beat them up with the knuckles, and wack them to pieces with the sword, which will leave you with more rotting meat for your traps.

      --
      Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
    4. Re:Bribe? by Anonymous Coward · · Score: 0

      Since when were zombies real?

    5. Re:Bribe? by djdanlib · · Score: 1

      But... I need a paperweight...

    6. Re:Bribe? by Anonymous Coward · · Score: 0

      Yeah really. Whatever happend to good old fashioned cash bribes?

  16. Re:Don't take this wrong by Pojut · · Score: 0, Offtopic

    In the spirit of being completely honest, yes, there are times when I do that...but this is not one of those times.

    There are only so many stories that make it to the front page of Slashdot every day...my point is, why use up one of those "slots" with a retrospective on stories, some of which are well over a year old, instead of something that covers modern events?

    Is that not a legitimate starting point for conversation?

  17. Bribery? by Scorch_Mechanic · · Score: 2, Interesting

    Really? I always attributed it to outright silliness (or perhaps pride) on the publisher's part. I mean, imagine you just made some kind of hardcore cover-based shooter with, oh I don't know dinosaurs as handguns. Work with me here. This hypothetical dino-gun game is your pride and joy, and you want to make a good impression on a small subset of important reviewers. You don't want to bribe them, exactly, but you want them to know that you think highly of your game, and of their capacity as high-power reviewers. So you send them a knickknack of some kind. Like, a model replica of the basic pistol-type weapon. Or a fake dinosaur tooth, or whatever. The point of the exercise is to one-up the other weird knickknacks the other publishers send so that your knickknack (and consequently your game) stick in the reviewer's minds. Bribery might be an element to it, but more valuable is the sticking-in-the-reviewer's-mind part. Ever seen professionals auditioning for a part in theatre? They're all basically excellent choices, but they've all got some kind of gimmick to get the director to remember them better than anyone else. That's the objective, anyways. Same idea, different area. Not bribery, not really.

    --
    You should turn signatures off.
    1. Re:Bribery? by Supurcell · · Score: 1

      I'd like to see a review site dedicated to rating these reviewer bribes.

  18. haha by geekoid · · Score: 1

    "much less get free rotting meat"

    That will go down in history of /, as the most regrettable thing ever posted.

    Prepare for waves of rotten meat.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  19. I'm Not Taking It Wrong by eldavojohn · · Score: 1

    Still, this seems like a story slot that could have been better served covering something else...

    That's why I, as the submitter, tagged it as idle & humor. Because that's all it is. Something that's funny enough to read when you're idle. CmdrTaco put it under games and he, as the editor at the moment, has that choice. I mean, is it any less newsworthy than your submission on PS3 Trophies? At least your attention is being brought to potential bribery here.

    As always: If you're using the new index, there is an edit button in the upper left near the 'Stories' tab that will allow you hit 'Exclusions' and add 'idle' to your exclusions.

    --
    My work here is dung.
    1. Re:I'm Not Taking It Wrong by Pojut · · Score: 0, Offtopic

      It's not that it isn't newsworthy, it's just that it covers old stories (as previously said, some of them more than a year old).

      That being said, thanks for the tip regarding exclusions...never really messed around with it before, so I wasn't even aware you could do that.

    2. Re:I'm Not Taking It Wrong by Pojut · · Score: 1

      That's right...I'm a fanboy who hates Sony. I've only owned every gaming system Sony has ever released...as well as every gaming system Nintendo has released (minus all of the Game n Watches) and both gaming systems Microsoft has released. Just like how I owned an SNES and a Genesis way back in the day.

      Yup...I'm a fanboy alright. A fanboy of video games. My allegiance is to fun, not a particular brand.

    3. Re:I'm Not Taking It Wrong by Pojut · · Score: 1

      I've made my case against fanboys, and I've presented a shortened version of my gaming history, which spanned many gaming platforms from many different manufacturers; that includes Atari, Sega, Nintendo, Sony, Microsoft, and PC gaming.

      Full yet, or do you need to be fed more?

    4. Re:I'm Not Taking It Wrong by Pojut · · Score: 1

      In that case, I'm glad I could make you laugh :) Have a great day!

    5. Re:I'm Not Taking It Wrong by TheRaven64 · · Score: 1

      As always: If you're using the new index, there is an edit button in the upper left near the 'Stories' tab that will allow you hit 'Exclusions' and add 'idle' to your exclusions.

      Good idea - shame it doesn't work. I've done it already, and I still see stories from idle on the front page.

      --
      I am TheRaven on Soylent News
  20. Re:Don't take this wrong by grub · · Score: 1


    he even admitted in another story that he is just posting these comments to advertise his website

    Not me, sorry. Provide a link and prove me wrong.

    --
    Trolling is a art,
  21. Re:Don't take this wrong by V!NCENT · · Score: 1

    Well I don't mind slashvertisements if it is in the scope of intereseting, pressing todays issues and news for nerds. Games certainly is one of them and it is journalistic independance. You might not thinkg of games reviewing as journalism, but that's a different topic.

    --
    Here be signatures
  22. Re:Don't take this wrong by Red+Flayer · · Score: 1

    Haha... burnt by the slashcode.

    Those post you were responding to was a response to a post by Pojut that got modded to -1 Troll; so in certain views, it appears that YOUR post was the parent.

    Slashcode pwnage strikes again.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  23. Re:Don't take this wrong by somersault · · Score: 1

    There are only so many stories that make it to the front page of Slashdot every day...my point is, why use up one of those "slots" with a retrospective on stories, some of which are well over a year old, instead of something that covers modern events?

    Why not just ignore the stories that you don't consider news? It seems slashdot is often at least a few days behind whenever I talk about stories with one of my geeky friends, but I don't mind much as I don't often browse any other tech news/aggregation sites really.

    I just was getting frustrated at the number of times I've seen you post near the top with some really obvious observation. I'd seriously just prefer you to say "first post!". I probably have done/will do this from time to time too, but most of the time I only post jokes, the occasional bitter/flamebaitish remark when I'm having a bad day, or comments that I think are relevant to the topic at hand (I can't help chiming in when people discuss driving for example :p ).

    --
    which is totally what she said
  24. Re:Don't take this wrong by Pojut · · Score: 0, Redundant

    Obvious post is obvious...yeah....:/

  25. Re:Don't take this wrong by somersault · · Score: 1

    Wha? I was talking about Pojut dude :)

    --
    which is totally what she said
  26. Re:Don't take this wrong by bluefoxlucid · · Score: 3, Informative

    No, because slashdot has slow news days where one story pops up every 3 hours and it has hell-ass-balls-on-fire days where there's a new story every 10 minutes. There isn't a quota.

  27. Re:Don't take this wrong by grub · · Score: 1

    Ah ok, sorry man. My apologies. :)

    --
    Trolling is a art,
  28. Re:Don't take this wrong by somersault · · Score: 1

    I think this article is amusing (well, the summary is, haven't bothered with the article tbh!). I wasn't referring to that.

    Perhaps you are browsing with -1 or 0 level comments hidden. I only hide -1 comments but I still get thrown off by it sometimes. Have a look through the parent posts!

    --
    which is totally what she said
  29. Re:Don't take this wrong by somersault · · Score: 1

    I usually want to say "don't you have a job or something?", then realise it would be amazingly hypocritical considering I'm often browsing /. at work ;)

    --
    which is totally what she said
  30. Agreed by HalAtWork · · Score: 3, Informative

    But what is the rest of the coverage besides recycled PR anyway? Personally I just try and get a sense of a game I'm interested in and then stop looking at coverage on it. I just want to see the basic idea of the game and what mechanics it uses, as soon as I'm interested then I cut off coverage because I don't want anything spoiled, not even the introduction. In other media I also avoid trailers because of how much they will spoil the actual movie for example. The way a game starts is meant to draw you in and intrigue you, and if you hear a lot about it beforehand, it doesn't have the same impact when you actually play the game.

    There have been situations with games such as Super Smash Bros Brawl where they drip feed you with information, every day you see a new character, or a new move, or a new item you will be using in the game. By the time the game comes out I'm sick of it already and I don't even want to see it anymore. Or sometimes development time will drag on and paying attention to a game's coverage is like torturing yourself, such as with Dragon Quest IX or Duke Nukem Forever. In that case, coverage will often turn me off of a game, and if I already know I want to play it, what's the point? I've got better things to do.

    Nowadays I just listen to a few podcasts where people don't talk so formally about their experiences and they often talk game theory which is much more interesting to me compared to regurgitated PR. I would recommend A Life Well Wasted, The Brainy Gamer, Gamasutra Podcast, In-Game Chat, Irrational Behavior, Mobcast, and Retronauts. If you also like those, you might like Geekbox, RebelFM, 1up Oddcast, Weekend Confirmed, Player One Podcast, Joystiq Podcast, Gamers with Jobs, Drunken Gamers Radio, IGN GameScoop and CAGCast. Hey, it makes work and commutes go by fast.

    1. Re:Agreed by Quirkz · · Score: 1

      Wow. That's a massive list of podcasts. I'm in desperate need of commute fodder, and those sound pretty entertaining. Thanks for the links.

    2. Re:Agreed by Salamande · · Score: 1

      Don't forget the Giant Bombcast. One of the best out there.

    3. Re:Agreed by HalAtWork · · Score: 1

      And that's only half the ones I listen to :( If you still need more:

      Giant Bombcast, GameSpy Debriefings, CO-OP (video podcast, now defunct but still worth watching old eps), Downloadable Content (Penny Arcade podcast), EA Podcast (w/Jeff Green), Evil Avatar Shotgun, Podcast Beyond, Three Red Lights, Nintendo Voice Chat, The Kojima Productions Report, Pixel Revolt, Played, Shackcast, Re-Play Radio, At 1up, 1up Whiteboard, Active Time Babble, In This Thread, Retronauts Bonus Stage, and The Sound Test

      If you want some great podcasts that are no longer made but are probably better than any of the new ones out there, I would highly recommend torrenting old episodes of: 1up FM, The 1up Show, 1up Yours, Legendary Thread, and GFW Radio. These are the classics. It's also worth checking out old episodes of On The Spot video podcast and The Hotspot audio podcast with Rich Gallup, they were fun and it's interesting to go back and see impressions from early on in the PS2 generation, and you also see some older PC games.

  31. Re:Don't take this wrong by Pojut · · Score: 1

    I do have a job, but it involves a lot of downtime :)

    Seriously though...you're right. It is a bit overboard. Tell ya what, I'll keep my mouth shut unless I have something good to contribute (or if there's a joke just hangin' out there, waiting to be posted)

  32. Real Money Is Taking Microsoft Halo Bribes by Anonymous Coward · · Score: 0

    Journalist to MS: Take your $800 Halo 3 bribe back, Halo 3 isn't all that
    http://www.qj.net/qjnet/xbox-360/dean-takahashi-halo-3-press-kit-nothing-less-than-a-bribe.html

    Even more lucrative were the game 'reviewers' at sites like 1Up/EGM who were rewarded with jobs at Microsoft studios for giving absurdly high review scores to Microsoft games and equally bad reviews for games one competing consoles.

    Nintendo, Sony, and PC game publishers aren't in the same league. Microsoft is really the only publisher who outright bribes the gaming media.

    1. Re:Real Money Is Taking Microsoft Halo Bribes by TheCarp · · Score: 3, Interesting

      As someone who works at a healthcare company, this amuses me. Up till not too long ago, we didn't have a lot of rules on this sort of promotion in our industry. There is some now in terms of doctors and other clinical people, however, I remember my days as a tech, I used to love fixing PCs for the mental health clinics because... they had all the best toys. I think one of em gave me a "Wellbutrin brain" (plush brain with a "Welbutrin" stamp on the bottom).

      Now, we actually sometimes have to send things back to well meaning vendors, we are not even allowed to accept a free pen. Gone are the days when consultants could take us out to lunch on their companies dime. It doesn't even matter that we are tech folks and don't make purchasing decisions.

      In fact, they have even gone so far as to come up with complicated rules as to whether or not we can eat at vendor events that supply free food. Seriously. The company took the fact that gifts could influence a persons decisions related to a product, and went so far to the other side, that we made the rules so complicated that people now think the company is being stupid. Excellent way to develop respect for doing the right thing... by taking it so far that its stupid.

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    2. Re:Real Money Is Taking Microsoft Halo Bribes by jimnorcal · · Score: 1

      I worked as a network admin/tech support/web dev guy for a non-profit behavioral health agency for just over four years and they had all kinds of branded merchandise: clocks, pens, cups, stress balls. Some of the really cool stuff was typically taken home by the higher ups (fancy clocks/pens). The healthcare reps would also bring in large amounts of food for their presentations. I have yet to see a company where they actually act responsible and not accept such bribes.

      On another related story, one of my long time doctors told me that in one of the healthcare clinics he worked for the boss required that a certain percent of the scripts he wrote be for a certain branded drug. He didn't approve of such tactics and was part of the reason he left said clinic.

  33. Re:Don't take this wrong by V!NCENT · · Score: 1

    Moderators are humans ;) I always read at -1 for that very fact.

    Well some are basement crawlers...

    --
    Here be signatures
  34. Re:Don't take this wrong by somersault · · Score: 1

    You maybe have the same issue I have - things that you have to point out to other people irl, are obvious to most Slashdotters :p

    --
    which is totally what she said
  35. Same advice I got for consumer car reviews by GodfatherofSoul · · Score: 1

    When you're looking at reviews, you can almost always ignore the Five Star and One Star reviews. Five stars usually don't provide insight (giddy cheerleading) and one star reviews are usually hyperbolic reactions to problems.

    --
    I swear to God...I swear to God! That is NOT how you treat your human!
    1. Re:Same advice I got for consumer car reviews by petes_PoV · · Score: 1

      If only that worked in the computer / games world. ISTM reviews start at 3 stars, just for providing a cardboard box. If there's anything in it, the product automatically gets 4 stars, and if they have an advertisement in the magazine or website then 5 stars is a shoo in. I have seen mini-reviews of products that the reviewer admitted didn't even work get a 3* rating on the basis of what the product description said (and an assurance from the supplier that the example they got "must have been a flook"). it's also obvious in many, many reviews that the reviewer has never even seen the product and is writing a piece simple from the suppliers promotional literature - who do they think they're kidding?

      --
      politicians are like babies' nappies: they should both be changed regularly and for the same reasons
  36. Indeed, HTML5 and Microdata by eldavojohn · · Score: 1

    A book (that I even reviewed on Slashdot) has a section on just this sort of thing you can read here. It tells you how to use HTML5 microdata to mark up reviews so that search engines and sites (like metacritic) can utilize your HTML to build indexes of reviews.

    Slashdot's always been a little behind the curve but considering what their review form looks like, you'd think it'd be a trivial thing to have the end product wrap the review in microdata so they too are suddenly influencing metacritic and coming back a real review site in Google.

    --
    My work here is dung.
  37. Pojut - Fanboy Fail by Anonymous Coward · · Score: 0

    The little fanboy probably calls Microsoft's ripoff of Sony's old Eye Toy tech, Microsoft being "innovative".

    http://www.youtube.com/watch?v=6gOVj_I5npA

    Or Microsoft's creepy ripoff of Nintendo's Mii as yet another example of Microsoft being "innovative".

    Even funnier is the fact that Sony's motion track wand tech goes all the way back to the early PS2 days. Long before Nintendo started working on their own motion tracking tech. Too much to expect a fanboy like him to actually be aware of the Sony patents on the tech.

    1. Re:Pojut - Fanboy Fail by Anonymous Coward · · Score: 0

      Haha -- 'I sure like whacking balls' 2.52

  38. Re:Don't take this wrong by Pojut · · Score: 1

    It's integral to my job, actually...business ops tells me what they want, I translate that into tech speak, and tell the production team what needs to be done. I also do the opposite, taking the production team's technical specifications and translating them into "business speak".

  39. No, actually it IS bribery by petes_PoV · · Score: 3, Insightful
    Giving someone a $2 piece of swag with a review copy of a product is OK, but once the value of "gifts" exceeds some amount then it becomes an inducement. Even more insidious is the implicit threat that if a product does not get a good review, more goodies and early access to future products won't be forthcoming.

    it's widespread among all industries - which is probably why there are so few reviewers who have anything approaching credibility. (not sure about what it's like in your country) In the UK there is a standard for travel reviewers that they should declare who paid for the trip / accommodation that's being reviewed - maybe it's time any product review carried a qualifier as to what benefits or freebies the reviewer received, too.

    As it is the only real indicator of whether a product is worth a dam' is from people who have bought it with their own money. Having someone who had a product dropped in their lap, telling you that it's definitely worth the money (what money?) is so hollow as to be laughable. Hopefully as more bona-fide owners write about their experiences, all these media-tart reviewers will be shown up for what they really are: entertainers.

    --
    politicians are like babies' nappies: they should both be changed regularly and for the same reasons
    1. Re:No, actually it IS bribery by Anonymous Coward · · Score: 0

      While it MAY be bribery, it isn't necessarily bribery for a good grade -- it is bribery for getting a review AT ALL. The sheer amount of volume of product means that sites like 1up must select which products they will review, and how fast they'll review it, and how long the review will be in the spotlight. For example, in September alone you have Final Fantasy 14 competing with NHL2k11 competing with Blade Kitten competing with Civilization 5 competing with Rapela Pro Bass Fishing 2010, etc. VGReleases.com lists 148 for September, and that's excluding independent game studios, iPhone and Droid apps, Wiiware, open/closed betas and so on. That's a lot of competition for a review on a general gaming website. If you can offer a carved marble statue or a katana or a pair of panties or a bottle of wine, you will entice the reviewer to look further at your product.

      A good review is better than a bad review, but a bad review is still better than no review at all.

  40. There used to be a time... by bickerdyke · · Score: 3, Insightful

    There used to be a time when those gimmicks would be included in the retail box of the games.

    Infocom comes to mind.

    ok,no rotting meat, but a blood splattered bracelet would SO be in Infocoms style.

    --
    bickerdyke
    1. Re:There used to be a time... by hansamurai · · Score: 1

      They're still there, you just pay $10-100 more for the Collector's edition now.

  41. makes me want to be a reviewer by Quirkz · · Score: 1
    I've thought a few times that I ought to get into the review business, just for the free games. That there are other bits of entertaining swag just makes it more appealing. I think I'd be willing to write a few short essays in exchange for a lot of free entertainment. Heck, I'd probably write an entire thesis to get one of those gigantic swords.

    What happens is I can never decide whether I should sell out completely to get the most stuff, or I should try to maintain integrity and relish the occasional opportunity to tell off a company that threatens me for giving their game a bad review (you want 100% positive? buy an ad. You want a review, you get an actual review.)

    Then I realize I don't have time to play all the games I own now, and I'd probably come out better financially by working and buying the games than writing reviews and getting free games.

    1. Re:makes me want to be a reviewer by Anonymous Coward · · Score: 0

      Thanks for informing us why your opinion is not worth anything and how bad of a person you are. We'll keep it in mind.

    2. Re:makes me want to be a reviewer by Quirkz · · Score: 1

      I'm not sure how posting "I'm torn between integrity and lack of it but haven't done either" means I'm necessarily a bad person with worthless opinions. I'd say facing moral dilemmas makes me an average person. Did you only read the first paragraph of the the post before jumping to your judgmental conclusion? I can certainly see why you'd want to hide as an Anonymous Coward while you do that, though. You're discounting me for no reason, but hiding so I can't discount you. Hrmph.

  42. Damn Publishers by think_nix · · Score: 1

    I wish the article really went more into depth. IMHO Publishers these days are not all that what they are cracked up to be , bunch of marketing whores. Look at the fiasco with CIV5 from 2k almost unplayable on most non english windows systems and the crash issues with most nvidia cards. http://forums.2kgames.com/forums/showthread.php?t=88969

    Every major gaming magazine has given it almost 8/10 , while actually (as I long time civ player) I don't think it is all that great except for the perty graphics. Dumbed down for the console. At least this guy over at 1up got it right, I guess 2k didn't send him any gifts.
    http://www.1up.com/do/reviewPage?pager.offset=1&cId=3181540&p=1

  43. Or Those Shit Gears of War Games by Anonymous Coward · · Score: 0

    The Infamous Hardcore Xbox Fanboy at 1Up Dan Hsu Gears of War 'review:
    http://media.photobucket.com/image/dan%20hsu%20gears%20of%20war%20review/scytherage/1upreview-gears.jpg

    I don't think there ever has been a worse example of outright fraud in a game 'review'. Good old Microsoft and their billions. Why bother making good games when you can just pay for fraudulent reviews instead?

  44. Mistake by pyrosine · · Score: 1

    >> Or brass knuckles (illegal in some states) from the makers of Mafia II. The article says Godfatther II, not Mafia II

  45. Huh? by Anonymous Coward · · Score: 0

    Publisher: Give our game at least 8/10 or it's Two Girls, One Cup for you.
      Reviewer: And if I refuse?
      Publisher: Three Girls, One Cup.

    Publisher: Give our game at least 8/10 or it's Two Girls, One Cupfor you.
      Reviewer: And if I refuse?
      Publisher:Dude...I just told you. It's Two Girls, One Cup.

  46. Aggregators don't work by HalAtWork · · Score: 1

    Aggregator sites like Metacritic and Gamerankings don't really work unless you just use them to find reviews to look at (you mention reading the reviews which is great, but many don't). These sites misinterpret scores, they have the task of taking all of the different scoring methods and getting the average score, but not every site uses the same ranking method. For example, at 1up they use a letter grade, from A to F, with C being "Good", B being "Great", and A being "Excellent". Metacritic however thinks that a C is 50%, would you say a "Good" game should be given a 50% score? Also, the sites listed on Metacritic and Gamerankings are more likely to receive bribes, as pointed out by others in the comments. Many developers and publishers hand out bonuses based on metacritics scores so there is an incentive to get these artificially inflated, and public representatives for publishers and developers often try to coax higher scores out of reviews listed by aggregators because a PR rep's job is often at stake in this case.

    1. Re:Aggregators don't work by Man+Eating+Duck · · Score: 1

      would you say a "Good" game should be given a 50% score?

      Yes. You mention it in your post, but the trend of only using the very upmost part of the scale is stupid. A game that really sucks might still get 40%. Not that score matters that much (read the review instead).

      When reviewers give 100% you just can't take it seriously. 100% is divine perfection, or should at least be reserved for a real-life Matrix. The reviewer even guzzles "The only trick now is to see how they can top themselves with the next game". Yes, that would be a trick indeed, Spinal Tap jokes aside.

      50% for an otherwise good game with a few flaws would be reasonable, think median of the games currently on the market. The original Half Life merits 80-something or maybe 90 (one of my all-time favourites). I can't recall any good examples of sub-20 ones, as I probably didn't play them :)

      --
      Are you a grammar Nazi? I'm trying to improve my English; please correct my errors! :)
  47. Re:Don't take this wrong by interkin3tic · · Score: 2, Funny

    I hate it when my ass balls are on fire, but when they're hell balls it's okay.

    Do you have typing Tourette's syndrome?

  48. Should be... by Anonymous Coward · · Score: 0

    Publisher: Give our game at least 8/10 or it's Two Girls, One Cupfor you.
    Reviewer: And if I accept?
    Publisher: One girl, D cup

  49. Brass knuckles aren't brass knuckles by cawpin · · Score: 1

    Or brass knuckles (illegal in some states)

    Brass knuckles are never sold as brass knuckles anymore. They're sold as paperweights so that they're legal everywhere.

  50. Re:Don't take this wrong by bluefoxlucid · · Score: 1

    The pig-shit fuck is typing turrets? God damn machine gun that fires fucking letters?!

  51. Then what's Gamer Reports? by tepples · · Score: 1

    GAME PUBLISHERS.PAY.FOR.ADVERTS.

    Then what's the video gaming equivalent of Consumers Union, a non-profit organization that publishes a magazine called Consumer Reports that doesn't take ads?

    1. Re:Then what's Gamer Reports? by AstroMatt · · Score: 1

      TheFinalScore podcast is good. They don't get free games or adverts from the publishers.

    2. Re:Then what's Gamer Reports? by RCL · · Score: 1

      Metacritic. Only aggregates the reviews, weights by ratings (and it does normalize it, refusing to accept common practice among reviewers to use 50% as minimal score) and publishes the final score.

  52. Re:Don't take this wrong by hairyfeet · · Score: 1

    Question: why do you hide -1 comments? sure you'll get the inevitable "nigger nigger" trolls, but I've found in heated discussions often the best posts are negative rated, because they dared to go against groupthink. Often metamods will fix them, but by then it is off the front page and the groupthink trolls have done their job. Better IMHO to just see it all and ignore the obvious trolls, it isn't like they aren't as easy to spot as old "In soviet Russia" jokes here.

    As for TFA, considering the incredible amounts of money that must be spent to make a triple A title frankly I'd be more surprised if they DIDN'T throw swag at reviewers trying to score brownie points. At least they aren't being lame, like remember when Acclaim had promoters doing dumb shit like trying to buy the rights to name a baby Turok? Or use actual graves for advertising with Shadowman? At least here they are keeping the stupidity down to a respectable level. Although why they don't simply use the time honored tradition of cash, hookers, and blow is beyond me. What, it is good enough for the US congress but not game reviewers?

    --
    ACs don't waste your time replying, your posts are never seen by me.
  53. Same old story. by MaWeiTao · · Score: 1

    Is this a surprise?

    The crazy stuff is sent because it generates hype. Bloggers rush to post about every little thing they receive and routinely gush about how awesome it is that they have it in with the publishers. Publishers bombard publications with all kinds of assorted gifts and marketing crap to foster this sense of good will, they give them special behind-the-scenes access, they offer exclusive interviews. This is all done in an effort to foster this sense of goodwill on the part of reviewers. There's usually no need for anything as overt as outright bribery.

    With mainstream games the reviews are irrelevant. It's the pre-release hype that counts, hence the absurd gifts. Considering the number of people who are so impatient they need to pre-order or even wait in line for a game, there's not much of a chance of reviews having any impact on them. And given the American gamer's obsession with violence it's really not surprising that publishers are going to find odd ways to drive that point home.

  54. Re:Don't take this wrong by Gilmoure · · Score: 1

    There was that story about that tea party candidate who used black magic to remove human causes from global warming, but not in Russia. But it didn't mention any tech.

    --
    I drank what? -- Socrates
  55. Re:Don't take this wrong by somersault · · Score: 1

    I tend to expand a lot of posts, but yeah the GNAA and anal rape stories were getting to me a bit so I started browsing at 0 intead of -1.

    --
    which is totally what she said