Creative Commons Video Challenges Hollywood's Best
Supercharged_Z06 writes "A short film entitled Sintel was released by the Blender Foundation under the Creative Commons Attribution 3.0 license (YouTube link). It was created by an international team of artists working collaboratively using a free, open source piece of 3D rendering software called Blender. No Hollywood studio was involved in its making. Pretty remarkable what can be generated these days with open source software and some dedicated, creative talent. If a short film of this quality can be produced without Hollywood right now, imagine what will appear a few more years down the road."
I own and operate a movie theatre. I wonder if these folks have considered making a 35mm version of their short for theatres to play before the main features.
It would be a way to gain a lot more exposure and publicity than they will get otherwise.
If you're a zombie and you know it, bite your friend!
Without the scar, there's nothing to differentiate this dragon from any other. If you didn't expect the results by the time the fight paused we get a big hint it's her dragon when he sniffs her. Even then we might not be sure it's her dragon until you see the scar. *shrug* I think they pulled this one off really well. Maybe it wasn't a GREAT tragedy, but it was certainly decent, especially given the time frame. My props to the team. I liked this movie a lot better than Big Buck Bunny or Elephant's Dream - that one would've been a lot better had one of the characters not been named Emo.
Drinks all around for the folks behind this, but in many ways it's still far short of what Hollywood can do
Not really. Blender Foundations budget for this was about 30,000 Euro a minute. A typical Hollywood flick has a budget of a million euro a minute or more. Increase our funding by nearly two orders of magnitude to match that of hollywood and you can get a competitive result.
Perhaps feature wise they are close but having
used both, it is clear that Photoshop’s interface
well not perfect, is vastly more thought out and
user friendlily than Gimp’s.
Comparing Gimp to Photoshop is like comparing
Sintel to Pixar’s Ratatouille. Yes, Sintel shows
promise, but it in no way challenges Hollywood’s
best.
On Gimp:
If you want Gimp to gain ground, why does it still
feel like it is aimed at code-heads? I do not like
compiling my own programs and like apps to
install easily with a good simple installer or by
drag and drop. I do not wish to hunt around for
open source libraries which, for some reason,
are not included but are needed to run.
Why is there not a user-friendly mac build that
installs easily and uses a native mac UI?
If http://www.pixelmator.com/ can do it, why
not gimp?
It’s all well and good that it can open PSDs
(whose file format I hear is a bit of a nightmare),
but can it work with smart objects?
Can I use it to open and edit Camera Raw files
as a professional and not feel limited by the
technology?
I know photoshop is not perfect. In fact I am
finding less and less reasons to upgrade. But
I am sorry, Gimp is just not usable for me yet.
- Joel