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World of Warcraft: Cataclysm To Launch Dec. 7th

Blizzard announced today that the third expansion to World of Warcraft, dubbed Cataclysm, is set for launch on December 7th. In addition to upping the level cap to 85 and including several new high level zones, the expansion will revamp the parts of Azeroth that have been around since WoW's initial launch, bringing the 1-60 leveling experience more in line with the improvements Blizzard has made in the expansions. Cataclysm will also give players two new races to play, Goblins and Worgen, who have joined the Horde and the Alliance, respectively.

10 of 431 comments (clear)

  1. Re:Sorry Blizzard, no longer a customer by MBGMorden · · Score: 3, Insightful

    Huh? You realize that you don't have to add ANYONE to your RealID list right? Nobody has been added to my RealID list, and so nobody "stalks or harrasses" me.

    --
    "People who think they know everything are very annoying to those of us who do."-Mark Twain
  2. Re:Really? by MBGMorden · · Score: 5, Insightful

    I've been playing since just a few months after launch, but "playing" is used loosely for the last 6 months or so(I've been logging at most an hour per week during that time).

    The community aspect - guildies to log on and talk to for a bit, is a big part of staying, but aside from that sometimes I just wanna kill some time. WoW feels like a decent way to spend that time. Repetitive? A bit, sure, but life itself is repetitive. Nobody asks the sports fans why they watch the same sport every Sunday, or why the fisherman goes out catching the same kinds of fish every Saturday, or why people go down to the same bars with the same group of people each weekend. People do the things they like because they enjoy doing them, and just because you can reduce it to "doing the same thing over and over" doesn't necessarily mean that it loses all appeal.

    --
    "People who think they know everything are very annoying to those of us who do."-Mark Twain
  3. Re:Sorry Blizzard, no longer a customer by Bill_the_Engineer · · Score: 3, Insightful

    WoW jumped the shark when Blizzard created achievements and players started to use them as a criteria to participate in a raid.

    Gear-score came along and gave the finishing blow.

    I have nothing against requiring some prerequisites like completed a lower level raid or have a reasonable gear score. Unfortunately most players who spam the trade channel for a raid pug require that you've already achieved that particular raid instance or a gear score so high that requires you to have farmed that raid repeatedly.

    --
    These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
  4. Re:Sorry Blizzard, no longer a customer by Anonymous Coward · · Score: 4, Insightful

    Yes, they backed off from it, but that's like an abusive spouse apologizing after hitting you.

    Did you seriously just compare an company considering then declining to disable anonymous commenting on their forum to spousal abuse? Fuck you. Seriously, fuck you.

  5. Re:Sorry Blizzard, no longer a customer by cgenman · · Score: 3, Insightful

    This is the dumbest argument I've ever heard of. They had an idea they thought would make the experience better. They put it to the public. The public hated the idea. They responded to the public and binned the idea.

    And you're complaining that you can't trust them? You could just as easily say that they're trying new ideas to improve the experience, and they're clearly listening to their customers.

    There is a pretty big difference between looking for ways of making people responsible for their actions online and hitting your wife.

  6. Re:Sorry Blizzard, no longer a customer by BobMcD · · Score: 4, Insightful

    WoW jumped the shark when Blizzard created achievements and players started to use them as a criteria to participate in a raid.

    Gear-score came along and gave the finishing blow.

    I have nothing against requiring some prerequisites like completed a lower level raid or have a reasonable gear score. Unfortunately most players who spam the trade channel for a raid pug require that you've already achieved that particular raid instance or a gear score so high that requires you to have farmed that raid repeatedly.

    I read an opinion, which isn't necessarily mine by the way, that basically said that Cataclysm was the answer to all of these woes introduced by the new meta-game. The theory goes like this:

    1) The talents and values on gear are simplified, making the basics of the game very easy to grasp without help.

    2) The difficulty is ramped way, way up. The standing intention now is mana/resource conservation along with the return crowd control. Also, there will be a progression of 'Normals > Heroics > Raids' that cannot be skipped.

    3) Two deeply-critical roles are seeing huge nerfs - tanks/healing - while damage is getting a sizeable buff, creating an inherent conflict of interests.

    4) Guild are getting rewards, which translate into costs when one leaves said guild.

    This is said to result in a climate where you're never, ever, ever going to want to play with people you don't like. Everyone will be dieing together, a lot. Victories will be by the skin of your teeth, and only when everyone is playing at their best. The days of 'one-wipe-and-bail' will be gone, and the players who seek to judge your ability by Gearscore+Achievement won't be worth playing with. You'll be intended to foster relationships with players and keep them around. You'll guild up for the rewards, and you'll focus on doing this stuff together to get more of them. As you do so, you'll work on getting more skill for those that need it, as pugging just won't be a workable idea.

    Or so the theory goes, anyway.

  7. Re:Really? by node+3 · · Score: 3, Insightful

    WoW is juts a Skinner Box for humans.

    What isn't?

  8. Re:Sorry Blizzard, no longer a customer by NiceGeek · · Score: 3, Insightful

    How is that Blizzard's fault? Neither GS nor achievements are actually built-in requirements for raids.

  9. Re:Sorry Blizzard, no longer a customer by MBGMorden · · Score: 3, Insightful

    Its ok to penalize a company for bad behavior. Its the only influence we consumers/customers have.

    I agree with your statement, but that's not what happened here. Actually, it's quite the opposite. Penalizing for bad behaviour promotes good behavior. Penalizing regardless of behavior (ie, cancelling your account even after the mentioned possibility has been canceled) sends the wrong message.

    Consider it like a parent disciplining a child. Your kid comes home and says "Dad! I'm going over to Tommy's to watch some random R rated movie!", and you respond "No you're not! If I catch you over there doing that you're going to be grounded for a month!".

    His response: "Sorry dad. You're right, I'll stay home.". You then respond with "Good. You're still grounded for a month just for bringing it up!".

    What do you think the kid is going to take away from the incident? It's certainly not going to impart any good life lessons except for "Next time just don't even say anything about it.". That's not the lesson I want kids, or companies, learning.

    --
    "People who think they know everything are very annoying to those of us who do."-Mark Twain
  10. Re:Sorry Blizzard, no longer a customer by Roman+Coder · · Score: 3, Insightful

    For the forum RealID, I think part of what Blizzard wanted to accomplish was eliminating the "trolling" character post. Blizzard could easily solve that by adding an option to "show characters" link for any posting character. This would only show the character names/realms, not the user login or name, making it easier to figure out who is trolling the forums.

    /agree

    They could have created a unique id that was not your real name (or any real information) and that would have served the same purpose.

    But it wouldn't have linked in with Facebook, which their agreement with Facebook probably states it has to.

    --
    "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov