The Inside Story of Microsoft's 'Project Natal'
Lanxon writes "Wired has published a lengthy behind-the-scenes feature documenting the inception, development and technological struggles of Microsoft's Project Natal, now known as Kinect. The feature is the result of conversations the magazine had with a number of key developers and researchers behind the project, and unprecedented access to Microsoft Research in a number of countries, over the course of three years."
Exactly, just about every single console has tried to do what Kinect is trying to do.
The Dreamcast had the Dreameye
The PS2 had the EyeToy
The PS3 has the PlayStation Eye
Even the 360 has the Xbox Live Vision
All of them failed to change gaming as we know it. Yeah, the EyeToy had a few games that made use of it, yeah, they were fun in a weird way but they were just tech demos.
We've been trying the camera + console combo for a decade and none of them have really changed gaming... at all. Perhaps Kinect will change that, but chances are, its just hype. I mean, has anyone ever -used- Kinect except for a few people? Plus, attempts to "revitalize" a console midway through its lifespan have historically failed, the only "success" would be the expansion pack for the N64 the rest (SegaCD, Sega 32x, etc.) have all spectacularly failed.
Taxation is legalized theft, no more, no less.
Most people forget how much money some of the big companies like Microsoft and IBM put into pure research efforts (i.e. no immediate plan for a ROI)
Forget? Is there anything to really forget? Back in the day, IBM did quite a bit of pure research and now, occasionally you'll see something about them writing "IBM" with atoms or making a computer that's really fast but nothing like the research they did.
BTW, nothing will ever beat AT&T Bell Labs - especially for the pure research they did back when they existed - all that's gone now.
Basically, a guy like William Shockley wouldn't have a chance in this day and age.
RIP America
July 4, 1776 - September 11, 2001
Microsoft was caught faking their demos for their Eye Toy style motion controls for the past two E3s.
And first had reports constantly talk of horrible lag between arm movements and response.
You can't play games while sitting down.
You need to have a relatively large area completely clear in whatever room you are using it in.
There are lighting issues that cause the system to have trouble recognizing motion.
There are clothing issues that cause the system to have trouble recognizing motion.
It doesn't recognize fine motions like finger actions.
It only supports two players.
It should be obvious why Microsoft was forced to fake their demos and so far there has been almost zero real world demos outside of carefully controlled showings with people Microsoft is certain are going to hype the product.
Not that any of that really matters. There isn't any game even remotely interesting or fun that Microsoft has show for the system. When Nintendo showed off the Wii they were confident enough to let everyone at the very first E3 where it was shown play it and had games that both gamers and non-gamers really wanted to play.
Most likely the only people who will end up buying this shoddy tech from Microsoft are the same ones who jumped on the dead HD-DVD format.
I was in Best Buy last weekend and they were demonstrating the Kinect. My 9 year old daughter, who doesn't like to play console based video games, started playing one of the demos. It was sort of like Breakout, but you kicked or punched the balls instead of using a remote. I had a hard time getting her to leave.