Desktop Linux Is Dead
digitaldc writes with this quote from PCWorld:
"It kills me to say this: The dream of Linux as a major desktop OS is now pretty much dead. Despite phenomenal security and stability — and amazing strides in usability, performance, and compatibility — Linux simply isn't catching on with desktop users. And if there ever was a chance for desktop Linux to succeed, that ship has long since sunk. ... Ultimately, Linux is doomed on the desktop because of a critical lack of content. And that lack of content owes its existence to two key factors: the fragmentation of the Linux platform, and the fierce ideology of the open-source community at large."
BSD's not dead of course - look only to the Mach kernel in OS X for verification.
.... oh, that was easy. And it worked.
If you want to see how a desktop UNIX-based os should do it right, look at OS X. Say what you will about Apple - I don't care, only own a mac and an iPod (I have a Droid X for my phone) - but they did the desktop RIGHT. It's easy to use, fairly intuitive (passes the grandma test, for the most part), and is oh so easy to support.
I remember when I got my first macbook a few years back and I had a sprint wireless broadband card for it. I was thinking "you know, I should be able to make my mac a wifi base station and share my wireless". Preferences, sharing,
What is going on today on /.?
Linux Destop is Dead, Top 10 Reasons to Work for Micsoroft, Pirated Software Making Anti Teorist Drones Fail, MS Donating Software to Charity, Why We Should Use Dell and Forget Custom Desktops, Earth Shortage...
Did ... did it finally grow up? Sell out? Get brainwashed? Recieved ms-paid escort service? All of it in one hectic night?
-- Technology for the sake of technology is as pathetic as eschewing technology because it's technology.
... i dont get it.. why now? why at all?
Because Mr. Strohmeyer needed an article, and PCWorld needs their advertising revenue.
The real litigious bastards...
I can tell you why the Mac interface drives you nuts. Because compared to Windows and Linux, it sucks. For the most part they are all the same, but Macs have idiosyncrasies that you have to overcome. It is things like using a green + to shrink a window. That is just wrong. Things like the red X sometimes closing the application, and other times only closing the UI to the application leaving the to continue running.
Things like the menu bar being pegged to the top of the primary screen. That made sense when we only had one screen, and resolutions were so low that windows always needed to stack if you had more than one open at a time. Today we have multiple screens, so the 'flick the mouse to the corner' argument no longer applies, and having to figure out what application the menu bar applies to is just annoying and breaks the flow of work.
The list goes on and on, but Apple doesn't seem to want to admit that many parts of their UI are badly designed in the first place, or have become out of date for use on modern hardware, so they just keep repeating the mantra that Apple has an intuitive UI. I can definitely say that the emperor has no clothes.
You are just used to the idiosyncrasies of different desktop environments to the point that you don't think about them any more.
This is what Apple fans like to tell themselves. Sorry, but it isn't true, and sticking your head in the sand doesn't make it so. My computer usage far predates both Windows and Mac.
It's a bit silly, for instance, to criticize Apple's UI for inconsistency in close/exit behavior when you click the red X window control, when this button is modal in all other major UIs, with no indication of which mode you are in (hint: it's usually close mode if there is one window open, and exit otherwise).
What are you talking about? One of us is confused about the definition of "Modal". What I can tell you is that the X button on both Linux and Windows is very consistent. It closes the window, and any of the windows children. The only applications I have run across on Windows that do not follow the consistent behavior are bittorrent clients and IM clients. (Inconsistent, but I understand why.) With MacOS, it is all over the board.
The green zoom button always causes grief to new users because they think it's ought to be a minimize/maximize button, which it isn't. This expectation is entirely a consequence of coming from UIs that treat minimize/maximize as a primary UI operation.
You sound ridiculous saying this. The reason that the green + button causes grief is because for as long as any of us have been alive, we have agreed that a + symbol means 'add'. I means you are making something more or bigger. Green means go. So, a green + means go bigger. In fact, if the green + button was minimize/maximize, it would still be wrong. A green plus should never shrink a window.
So, no, it isn't because I am used to other OSes. It is because I am used to being a human who is part of society beyond Mac computers.
The menu bar pegged to the primary screen is indeed an old and debatable quirk of Mac OSes, but it should be noted that your criticism doesn't really apply to the portable market, which might explain why Apple has so much success there.
The placement of the menu was debatable back when single monitors where the only setup. Today, it isn't debatable any more. It is now simply a poor design. So, Apple uses a system that is bad for use at a desk and is neutral for a portable instead of using a UI that would work well for both. Notice I did not say "desktop" because when used at a desk, a laptop will often have two monitors hooked to it. It is funny that you use this argument, yet you claim that the OS is designed to be productive. An OS who chooses to make multiple monitors a second class citizen in it's UI design cannot be claimed as one that is designed to be productive.
I agree that it is inaccurate to describe Apple's UI as intuitive---parts of it are astonishingly sophisticated. Intuitive suggests that it should be easy for new users, but that is the way of Clippy and Start buttons. Apple doesn't design to be intuitive--that's a leftover meme from 1985. Apple designs to be productive, which makes it annoying for people who already have burned in productivity habits from platforms where this is less of a design ethic.
You are the only one claiming this. The mantra of Apple has been that "It just works" (and when it doesn't, it is the users fault) and is "Intuitive". There is nothing inherently more productive about Apples UI. In fact, it is things like the lack of a maximize button, the fact that to increase window size, you can only do it from the lower right corner, and putting the menu for a program on a different screen that the application, that makes the MacOS UI LESS productive.
While Clippy was a failed attempt at a better help system, the Start button is useful, productive AND intuitive. MacOS also has a start button of it's own. It is just split between the 'Appli