Vint Cerf Keeps Blaming Himself For IPv4 Limit
netbuzz writes "Everyone knows that IPv4 addresses are nearly gone and the ongoing move to IPv6 is inevitable if not exactly welcomed by all. If you've ever wondered why the IT world finds itself in this situation, Vint Cerf, known far and wide as one of the fathers of the Internet, wants you to know that it's OK to blame him. He certainly does so himself. In fact, he does so time and time and time again."
Is this a backwards opportunity taken for asserting that he is one of the Fathers of the Internet?
Cool. Now that we've assigned blame, hopefully we can move forward with FIXING the problem.
Since there is already a fix available (IPv6), if/when this DOES become a problem, THAT problem should be assigned squarely on the shoulders of the people who failed to implement the FIX in a timely enough manner.
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It's a good thing IPv4's address space is 32-bit. Without that limitation we'd never move to IPv6 and get all of the other benefits that it offers.
Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
In a speech around 2004, I remember Alan Cox said that the reason IPv6 wasn't advancing was that big software players were afraid to adopt it before it turns 20 in case there are submarine patents / patent ambush.
Anyone got links to confirm / disprove this theory?
http://en.swpat.org/wiki/Patent_ambush
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Here's an interview where he says it:
http://www.velocityreviews.com/forums/t576610-alan-cox-on-software-patents.html
"""Alan Cox: The same has happened with IP version 6. You notice that everyone
is saying IP version 6 is this, is that, and there's all this research
software up there. No one at Cisco is releasing big IPv6 routers.
Not because there's no market demand, but because they want 20
years to have elapsed from the publication of the standard before
the product comes out -- because they know that there will be
hundreds of people who've had guesses at where the standard
would go and filed patents around it. And it's easier to let things
lapse for 20 years than fight the system."""
(More info would be good - any other prominent techs saying this?)
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The scary thing is that for every Class A returned to the pool, you only buy like a month of life for IPv4. It's just growing too fast now and we're going to start seeing a lot of stories about people not getting their IP addresses in a year or two. Luckily it won't affect existing customers too badly, but it will be a real limit on growth.
I read the internet for the articles.
At the time, XNS, the Xerox protocol for Ethernet networks, was in use. It had 24 bits for the network number, and 24 bits for the device ID. Thinking at the time was that each network would be a local LAN, and "internetworking" would interconnect LANs. Xerox was thinking of this as a business system, with multiple machines on each LAN. So XNS had a 48-bit address spade. That's what we call a "MAC address" today.
The telephony people were pushing X.25 and TP4, which used phone numbers for addressing. Back then, phone numbers were very hierarchical; the area code and exchange parts of the number determined the routing to the final switch. "Number portability", where all the players have huge tables, was a long way off.
The problem with a big address space is that memory was too expensive in those days to deal with huge address tables. A big issue was locative vs non-locative address spaces. In a locative address space, there's a hierarchy - you can take some part of the address and make a local decision about what direction to go, even if you don't have enough detailed information to get to the final destination. IP was originally organized like that - routers looked up class A, B, and C networks. A huge, flat address space implemented using multi-level caches was way beyond what you could do in a router back then. Routers used to be dinky machines, with less than one MIPS and maybe 256K of RAM.
There was a lot of worry about packet overhead. Each key press on a terminal sends 41 bytes over a TCP/IP network. That was a big deal when companies had long-haul links in the 9600 to 56Kb/s range. Adding another 24 bytes to each packet to allow for future expansion seemed grossly excessive. Especially since the X.25 people had far less overhead.
So there were good reasons not to overdesign the system. I don't blame Cerf for that.
The foot-dragging on IPv6 is excessive. The big deployment problem was getting it into everyone's Windows desktop. That's been done.
Choosing 32 bits for IPV4 was reasonable at the time when 56kbps was considered a fast link.
The real problem is that when IPV6 was designed it did not allow IPV4 to be included as a subspace.
so you cannot have an IPV4 address that is a valid IPV6 address.
That means that there is no soft migration path from IPV4 to IPV6.
The people who designed IPV6 did not consider the problems of real world users;
they designed in a vacuum. A properly designed IPV6 would be in widespread use by
now, and the problem would be under control.
Never, or in more practical terms, less than 6 years after the expiration of the patent. Patents need not be defended like trademarks, and you can "back sue" for up to 6 years of infringement. There was a recent story on /. about a company that bought a little known patent right before it expired, then went about suing everybody and anybody for infringement *after* the expiration, but going back 6 years for damages.
Is it just my observation, or are there way too many stupid people in the world?
I could explain this to you, but I would have to write a science fiction novel to do it. Well ok, I'll summarize the novel. Just remember this is a selective summary; pretend that all sorts of really cool things are happening and my characters are totally interesting and the plot is fucking fantastic. Can you do that for me, Wowbagger? Ok.
In an alternate universe, the IP4 designers did just as you suggest, and the loopback network was Class C. In this alternate universe, other things went in a different direction too. By 2010 we all have CPUs with thousands of cores, but they all run at 1 MHz and programmers discuss ways to improve the linearization of their code.
And we all have a weird crippled piece of shit operating system, which got popular despite all its limitations. (This may seem hard to believe to us, but remember I'm talking about an alternate reality.) One of its limitations, is that its networking code doesn't deal with port numbers, because the designers thought that was a waste of 16 bits. (Computers in this reality have about as much memory as what we're used to, but there are more addresses and the words are 4 bits wide, so working with 16 bit data is kind of a pain in the ass.) Another of its limitations is that is has no IPC as we currently know it. Fortunately in the 1990s some programmers "invented" IPC by having each process use the loopback network, but since there are no port numbers, each process has to have its own address on the loopback network so that the OS can sort out what process gets what message. This inevitably led to mocking jokes:
There were terrible hacks for running hundreds of processes and having them all be able to talk to one another, where a proxy process would emulate a sub-loopback network for 254 other processes and present a single loopback address to the OS. It was such a broken, terrible system, that it delayed the popularization of personal computer networking, so there was no "mainstream" use of the internet and the supply of IP4 addresses lasted much longer. In 2010, there was no non-loopback address shortage; it wasn't expected for another decade.
Then one day a poster named whoasacker got on Hyphencolon and asked, "Why didn't they just use a Class A network for the loopback?" And a poster named Slippery answered, explaining, "In an alternate universe, they did..."
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