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The State of Linux IO Scheduling For the Desktop?

pinkeen writes "I've used Linux as my work & play OS for 5+ years. The one thing that constantly drives me mad is its IO scheduling. When I'm copying a large amount of data in the background, everything else slows down to a crawl while the CPU utilization stays at 1-2%. The process which does the actual copying is highly prioritized in terms of I/O. This is completely unacceptable for a desktop OS. I've heard about the efforts of Con Kolivas and his Brainfuck Scheduler, but it's unsupported now and probably incompatible with latest kernels. Is there any way to fix this? How do you deal with this? I have a feeling that if this issue was to be fixed, the whole desktop would become way more snappier, even if you're not doing any heavy IO in the background." Update: 10/23 22:06 GMT by T : As reader ehntoo points out in the discussion below, contrary to the submitter's impression, "Con Kolivas is still actively working on BFS, it's not unsupported. He's even got a patch for 2.6.36, which was only released on the 20th. He's also got a patchset out that I use on all my desktops which includes a bunch of tweaks for desktop use." Thanks to ehntoo, and hat tip to Bill Huey.

42 of 472 comments (clear)

  1. have you tried ionice? by larry+bagina · · Score: 5, Informative

    have you tried ionice?

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

    1. Re:have you tried ionice? by atrimtab · · Score: 5, Informative

      ionice works great in a terminal window, but isn't integrated into any of the Desktop GUIs.

      I suppose you could prefix the various file transfer commands used by the GUI with an added "ionice -c 3", but I haven't bothered to look.

      Using ionice to lower the i/o priority of various portions of MythTV like mythcommflag, mythtranscode, etc. can make it quite snappy.

      --
      Facebook is billions of individual "Skinner Boxes." And if you use it you are the pigeon!
    2. Re:have you tried ionice? by JohnFluxx · · Score: 4, Informative

      Poor me! I added ionice integration into KDE since pretty much the dawn of time.

      In KDE, just press ctrl+esc to bring up my System Activity, right click on a process, then chose renice. You get a really pretty (imho heh) dialog letting you change the CPU or hard disk priority, scheduler, and so on.

  2. BFS Isn't Unsupported by ehntoo · · Score: 5, Informative

    Con Kolivas is still actively working on BFS, it's not unsupported. He's even got a patch for 2.6.36, which was only released on the 20th. http://ck.kolivas.org/patches/bfs/ He's also got a patchset out that I use on all my desktops which includes a bunch of tweaks for desktop use. http://www.kernel.org/pub/linux/kernel/people/ck/patches/2.6/

  3. Re:what about servers? by Anonymous Coward · · Score: 5, Informative

    There are some interactive-response fixes queued up for 2.6.37 that may help (a lot!) with this stuff.
    Start reading here: http://www.phoronix.com/scan.php?page=news_item&px=ODU0OQ

  4. CK patches for the kernel are always updated... by Anonymous Coward · · Score: 1, Informative

    "I've heard about the efforts of Con Kolivas and his Brainfuck Scheduler, but it's unsupported now and probably incompatible with latest kernels."

    I don't know what you're talking about: http://users.on.net/~ckolivas/kernel/
    It's updated for the latest kernel which came out just yesterday.

  5. Re:Is it really only a matter of scheduling? by Anonymous Coward · · Score: 5, Informative

    The kernel will preempt the process calling "readln", in other words putting it to sleep.
    The kernel will make sure the I/O happens, allowing other processes to work at the same time.
    You only need non-blocking code if your own process needs to other things at the same time.

  6. Re:Is it really only a matter of scheduling? by Anonymous Coward · · Score: 4, Informative

    The process will go to sleep inside the read() system call (inside readln() somewhere presumably). Other processes will be able to run in the meantime. It works by interrupting into kernel code, and the kernel changes the stack pointer (and program counter, and lots of other registers) to that of another process. When the data comes back from the disk, the kernel will consult its tables and see that your process is runnable again, and when the scheduler decides it's its turn, in a timer interrupt, the stack pointer will be switched back to your stack. (So yes, dirty stack manipulation voodoo.) Every modern OS works this way.

  7. It has always been like that by guacamole · · Score: 2, Informative

    I can remember that even as far back as 1999 I saw this issue with Linux. This is not bad only for the desktop, but also for the server. I have also experience with Solaris workstations and servers, and it usually doesn't behave this way.

  8. Re:Is Desktop Linux [still] relevant? by bieber · · Score: 4, Informative

    That was a joke, right? You don't really think that all the millions of desktop Linux users just up and vanished because some idiot at PCWorld wanted a catchy headline?

  9. Probably not the IO scheduler by crlf · · Score: 5, Informative

    This is almost certainly not the IO scheduler's problem. IO scheduling priorities are orthogonal to CPU scheduling priorities.

    What you are likely running into is the dirty_ratio limits. In Linux, there is a memory threshold for "dirty memory" (memory that is destined to be written out to disk), that once crossed, will cause symptoms like you've described. The dirty_ratio values can be tuned via /proc, but beware that the kernel will internally add its own heuristics to the values you've plugged in.

    When the threshold is crossed, in an attempt to "slow down the dirtiers", the Linux kernel will penalized (in rate-limited fashion) any and every task on the system that tries to allocate a page. This allocation may be in response to userland needing a new page, but it can also occur if the kernel is allocating memory for internal data structures in response to a system call the process did. When this happens, the kernel will force that allocating thread (again, rate-limited) to take part in the flushing process, under the (misguided) assumption that whoever is allocating a lot of memory is the same thread that is dirtying a lot of memory.

    There are a couple ways to work around this problem (which is very typical when copying large amounts of data). For one, the copying process can be fixed to rate limit itself, and to synchronously flush data at some reasonable interval. Another way that a system administrator can manage this sort of task (if automated of course) is to use Linux's support for memory controllers which essentially isolates the memory subsystem performance between tasks. Unfortunately, it's support is still incomplete and I don't know of any popular distributions that automate this cgroup subsystem's use.

    Either way, it is very unlikely to be the IO scheduler.

  10. Re:Not had the slightest problems with this by frisket · · Score: 2, Informative

    I'm using Ubuntu 10.4 on an old Dell and big copies don't seem to slow it down any more than I'd expect on an old machine, either when copying to an external USB backup (with rsync) or over the net to my office systems (via scp). Serious slowdown would seem to indicate something deeper is wrong.

  11. Re:what about servers? by joaosantos · · Score: 5, Informative

    I just did it and didn't notice any slowdown.

  12. Re:It sucks I agree by lsllll · · Score: 3, Informative

    Such drastic change! I have seen this happen on numerous systems and I just change the elevator to "deadline" and poof! The problem is gone. See this discussion for some details. The CFQ scheduler is great for a Linux server running a database, but it completely sucks for desktop or any server used to write large files to.

    --
    Is that a roll of dimes in your pocket or are you happy to see me?
  13. Re:Perhaps if Con Kolivas named his scheduler .. by m50d · · Score: 3, Informative

    He tried that before. I think he's given up on getting his scheduler (though perhaps not a suspiciously similar one written by Inigo) in the kernel after what happened with CFQ.

    --
    I am trolling
  14. Re:It sucks I agree by Anonymous Coward · · Score: 4, Informative

    swapoff -a && swapon -a

    will force everything back into memory

  15. Re:Is it really only a matter of scheduling? by Ingo+Molnar · · Score: 5, Informative

    Yes. Here there is another problem at play: cp reads in the whole (big) file and then writes it out. This brings the whole file into the Linux pagecache (file cache).

    That, if the VM is not fully detecting that linear copy correctly, can blow a lot of useful app data (all cached) out of the pagecache. That in turn has to be read back once you click within Firefox, etc. - which generates IO and is a few orders of magnitude slower than reading the cached copy. That such data tends to be fragmented (all around on the disk in various small files) and that there is a large copy going on does not help either.

    Catastrophic slowdowns on the desktop are typically such combined 'perfect storms' between multiple kernel subsystems. (for that reason they also tend to be the hardest ones to fix.)

    It would be useful if /bin/cp explicitly dropped use-once data that it reads into the pagecache - there are syscalls for that.

    And yes, we'd very much like to fix such slowdowns via heuristics as well (detecting large sequential IO and not letting it poison the existing cache), so good bugreports and reproducing testcases sent to linux-kernel@vger.kernel.org and people willing to try out experimental kernel patches would definitely be welcome.

    Thanks,

    Ingo

  16. Re:It sucks I agree by dogsbreath · · Score: 2, Informative

    Solaris is still a terrific operating system. Every version has made advances in stability and performance, particularly with disk and network i/o. SMP, threading are very mature as well.

    I doubt that Oracle will be able to do anything with it except bury it. Too bad.

  17. Re:what about servers? by b4dc0d3r · · Score: 2, Informative

    Vista's I/O priority is linked to the process priority. Requests for high-priority tasks are high priority i/o requests. Unfortunately this borks things like virus scan, which give themselves boosted priority thinking that the user wants a file on-access-scanned and ready to use. Background tasks run, open a file, get scanned on access, and suddenly you have a high-priority process reading the file. And then once it's scanned it's probably in the disk cache so the low priority process/thread reads it instantly. Now that everything is high priority, nothing is, and we're back where we started.

    http://download.microsoft.com/download/a/f/7/af7777e5-7dcd-4800-8a0a-b18336565f5b/Priorityio.doc

    SetPriorityClass() and SetThreadPriority() adds a new option that says "I'm in the background now" and "I'm no longer in the background", but few apps use this. Certainly no XP apps did, because it didn't exist, so it would have to be Vista-onwards apps. SetFileInformationByHandle() I think is new, allowing you to specifically set i/o priority for each file handle. Who is going to voluntarily set themselves low priority? Not many apps. There are some other calls to reserve bandwidth, and driver-level calls, but it not very much. Windows 7 does not make any significant changes to this model. And although you can set priority in the task manager, there is no way without a third party tool (I still consider sysinternals to be third party) to change priority. I think it uses SetFileInformationByHandle.

    I first noticed this on Windows NT 4, probably on a machine without enough ram. I watched each control paint itself. Today, on a core 2 duo 2.5 ghz with 2GB of ram, Vista occasionally still paints individual controls at watchable speed. This is a work computer, so no torrents or large file copying, but enforced virus scan. I have two VBScripts to control this - one sets certain apps to low priority (setting their i/o priority accordingly). The other disables several services including virus scan. When I need to debug a .NET website, virus scan gets turned off. It's still not snappy enough, but it's a vast improvement. Still unacceptable.

  18. Re:what about servers? by Ingo+Molnar · · Score: 5, Informative

    I think the Phoronix article you linked to is confusing the IO scheduler and the VM (both of which can cause many seconds of unwanted delays during GUI operations) with the CPU scheduler.

    The CPU scheduler patch referenced in the Phoronix article deals with delays experienced during high CPU loads - a dozen or more tasks running at once and all burning CPU time actively. Delays of up to 45 milliseconds were reported and they were fixed to be as low as 29 milliseconds.

    Also, that scheduler fix is not a v2.6.37 item: i have merged a slightly different version and sent it to Linus, so it's included in v2.6.36 already: you can see the commit here.

    If you are seeing human-perceptible delays - especially in the 'several seconds' time scale, then they are quite likely not related to the CPU scheduler (unless you are running some extreme workload) but more likely to the CFQ IO scheduler or to the VM cache management policies.

    In the CPU scheduler we usually deal with milliseconds-level delays and unfairnesses - which rarely raise up to the level of human perception.

    Sometimes, if you are really sensitive to smooth scheduling, can see those kinds of effects visually via 'game smoothness' or perhaps 'Firefox scrolling smoothness' - but anything on the 'several seconds' timescale on a typical Linux desktop has to have some connection with IO.

    Thanks,

    Ingo

  19. Re:It sucks I agree by Sir_Lewk · · Score: 2, Informative


    [user@host] ~ % time rm Fedora-13-x86_64-Live.iso
    rm Fedora-13-x86_64-Live.iso 0.00s user 0.00s system 40% cpu 0.002 total

    Huh-wha?

    Deleting a file is no more intensive than renaming it. Both should complete in constant time.

    --
    "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
  20. Re:It sucks I agree by ChipMonk · · Score: 4, Informative

    It's more than that. Since most Linux systems use ext{2,3,4}, CFQ is designed to behave very well with them. However, XFS and JFS do better with deadline or no-op. In fact, on my Athlon 64 X2 w/ 4G RAM, using XFS and CFQ at 2.5GHz did worse than XFS and deadline at 1GHz. Yes, CFQ and XFS clash that badly.

    (Site pimp: I did some of my own testing, and reported on it here. I also provide basic shell scripts, so others can do their own tests.)

  21. Re:Is Desktop Linux [still] relevant? by westlake · · Score: 2, Informative

    That was a joke, right? You don't really think that all the millions of desktop Linux users just up and vanished because some idiot at PCWorld wanted a catchy headline?

    StatCounter provides a global breakdown of OS market share by region and country.

    It is something of a wake-up call when you look at these numbers and compare them to the endless stream of Linux success stories posted to Slashdot.

  22. Re:IO scheduler != CPU scheduler by Ingo+Molnar · · Score: 3, Informative

    (1) As soon as RAM is exhausted and the kernel starts swapping out to disk, the desktop experience is severely impacted (and immediately so). [...]

    Right. If a desktop starts swapping seriously then it's usually game over, interactivity wise. Typical desktop apps produce so much new dirty data that it's not funny if even a small portion of it has to hit disk (and has to be read back from disk) periodically.

    But please note that truly heavy swapping is actually a pretty rare event. The typical event for desktop slowdowns isn't deadly swap-thrashing per se, but two types of scenarios:

    1) dirty threshold throttling: when an app fills up enough RAM with dirty data (which has to be written to disk sooner or later), then the kernel first starts a 'gentle' (background, async) writeback, and then, when a second limit is exceeded starts a less gentle (throttling, synchronous) writeback. The defaults are 10% and 20% of RAM - and you can set them via. To see whether you are affected by this phenomenon you can try much more agressive values like:

      echo 1 > /proc/sys/vm/dirty_background_ratio
      echo 90 > /proc/sys/vm/dirty_ratio

    These set async writeback to kick in ASAP (the disk can write back in the background just fine), but sets the 'aggressive throttling' limit up really high. This tuning might make your desktop magically faster. It may also cause really long delays if you do hit the 90% limit via some excessively dirtying app (but that's rare).

    2) fsync delays. A handful of key apps such as Firefox use periodic fsync() syscalls to ensure that data has been saved to disk - and rightfully so. Linux fsync() performance used to be pretty dismal (the fync had to wait for a really long time on random writers to the disk, delaying Firefox all the time) and went through a number of improvements. If you have v2.6.36 and ext3 then it should be all pretty good.

    I think a fair chunk of the "/bin/cp /from/large.iso /to/large.iso" problem could be eliminated if cp (and dd) helped the kernel and dropped the page-cache on large copies via fadvise/madvise. Linux really defaults to the most optimistic assumption: that apps are good citizens and will dirty only as much RAM as they need. Thus the kernel will generally allow apps to dirty a fair amount of RAM, before it starts throttling them.

    VM and caching heuristics are tricky here - a app or DB startup sequence can produce very similar patterns of file access and IO when it warms up its cache. In that case it would be absolutely lethal to performance to drop pagecache contents and to sync them out agressively.

    If the cp app did something as simple as explicitly dropping the page-cache via the fadvise/madvise system calls then a lot of user side grief could be avoided i suspect. DVD and CD burning apps are already rather careful about their pagecache footprint.

    But, if you have a good testcase you should contact the VM and IO developers on linux-kernel@vger.kernel.org - we all want Linux desktops to perform well. (server workloads are much easier to handle in general and are secondary in that aspect.) We have various good tools that allow more than enough data to be captured to figure out where delays come from (blktrace, ftrace, perf, etc.) - we need more reporters and more testers.

    Thanks,

    Ingo

  23. Re:It sucks I agree by makomk · · Score: 4, Informative

    For years I've wondered if it was just me; everyone I'd asked naturally denied any problems, when all I had to do was delete a 1GB file and I could kiss goodbye to my system for 20 seconds or so.

    That's a very well known ext2/ext3 problem - they're really slow at deleting huge files, and the amount of disk access involved in doing so slows down any other application accessing the disk. ext4 should fix the issue. (There's also another subtle bug, finally fixed in 2.6.36, where heavy disk IO can cause processes that aren't doing any IO to become unresponsive.)

  24. Re:IO scheduler != CPU scheduler by Ingo+Molnar · · Score: 4, Informative

    I know some of the patches have made it back into the mainline kernel, any idea when they all will be merged?

    The -tip tree contains development patches for the next kernel version for a number of kernel subsystems (scheduler, irqs, x86, tracing, perf, timers, etc.) - and i'm glad that you like it :-)

    We typically send all patches from -tip into upstream in the merge window - except for a few select fixlets and utility patches that help our automated testing. We merge back Linus's tree on a daily basi and stabilize it on our x86 test-bed - so if you want some truly bleeding edge kernel but want proof that someone has at least built and booted it on a few boxes without crashing then you can certainly try -tip ;-)

    Otherwise we try to avoid -tip specials. I.e. there are no significant out-of-tree patches that stay in -tip forever - there are only in-progress patches which we try to push to Linus ASAP. If we cannot get something upstream we drop it. This happens every now and then - not every new idea is a good idea. If we cannot convince upstream to pick up a particular change then we drop it or rework it - but we do not perpetuate out-of-tree patches.

    So the number of extra commits/changes in -tip fluctuates, it typically ranges from up to a thousand down to a few dozen - depending on where we are in the development cycle.

    Right now we are in the first few days of the v2.6.37 merge window and Linus pulled most of our pending trees already in the past two days, so -tip contains small fixes only. While v2.6.37 is being releasified in the next ~2.5 months, -tip will fill up again with development commits geared towards v2.6.38 - and we will also keep merging back Linus's latest tree - and so the cycle continues.

    Thanks,

    Ingo

  25. Re:It sucks I agree by julesh · · Score: 4, Informative

    Depends on the paranoia of the user. FTFY.

    Any "sane" filesystem will simply unlink that entry in the directory or table.

    The only reason to be physically overwriting the entire space occupied by the 1GB file is some "super secret secure" filesystem used by people scared of having their porn browsing habits discovered by the FBI.

    The problem isn't overwriting the data, it's adding the space previously used by the file to the free space bitmap/list. For a 1GB file on an FS with 1k blocks (not uncommon), you're going to be deallocating about a million blocks. Now, unless your system is fragmented horrendously, a lot of those are going to be hits to the same bitmap block (or similar), but you're still looking at writing about 5,000 or so blocks, probably scattered over several cylinders of your disk (=> more than one seek), so on a typical hard disk the process is going to take tens or hundreds of milliseconds at best. If badly fragmented, this could easily take over a second.

  26. Re:Is it really only a matter of scheduling? by Ingo+Molnar · · Score: 3, Informative


    While certainly the whole file may end up cached, the source for cp does a simple read/write with a small buffer -- not read in the whole file and then write it out.

    Many apps or DB engines will have a similar pattern: they read/write in a relatively small buffer, but then expect the exact opposite of what you'd expect /bin/cp to do: they expect the file to stay cached (because they will read it again in the future).

    So the kernel cannot know why the files are being read and written: will it be needed in the future (Firefox sqlite DB) or not (cp of a big file).

    (Unfortunately, the planned mind reading extension to the kernel is still a few years out.)

    Even in the specific case of /bin/cp often the files might be needed shortly after they have been copied. If you have 4 GB of RAM and you are copying a 750 MB ISO, you'd expect that ISO to stay fully cached so that the CD-writer tool can access it faster (and without wasting laptop power), right?

    So in 99% of the cases it is the best kernel policy to keep around cached data as much as possible.

    What makes caching wrong in the "copy huge ISO around" case is that both files are too large to fit into the cache and that cp reads and writes to the totality of both files. Since /bin/cp does not declare this in advance the kernel has no way of knowing this for sure as the operation progresses - and by the time we hit limits it's too late.

    It would all be easier for the kernel if cp and dd used fadvise/madvise to declare the read-once/write-once nature of big files. It would all just work out of box. The question is, how can cp figure out whether it's truly use-once ...

    The other thing that can go wrong is that arguably other apps should not be affected by this negatively - and this was the point of the article as well. I.e. cp may fill up the pagecache, but those new pages should not throw out well-used pages on the LRU, plus other write activties by other apps should not be slowed down just because there's a giant copy going on.

    Those kinds of big file operations certainly work fine on my desktop boxes - so if you see such symptoms you should report it to linux-kernel@vger.kernel.org, where you will be pointed to the right tools to figure out where the bug is. (latencytop and powertop are both a good start.)

    Note that i definitely could see similar problems two years ago, with older kernels - and a lot of work went into improving the kernel in this area. v2.6.35 or v2.6.36 based systems with ext3 or some other modern filesystem should work pretty well. (The interactivity break-through was somewhere around v2.6.32 - although a lot of incremental work went upstream after that, so you should try as new of a kernel as you can.)

    Also, i certainly think that the Linux kernel was not desktop-centric enough for quite some time. We didn't ever ignore the desktop (it was always the primary focus for a simple reason: almost every kernel developer uses Linux as their desktop) - but the kernel community certainly under-estimated the desktop and somehow thought that the real technological challenge was on the server side. IMHO the exact opposite is true.

    Fortunately, things have changed in the past few years, mostly because there's a lot of desktop Linux users now, either via some Linux distro or via Android or some of the other mobile platforms, and their voice is being heard.

    Thanks,

    Ingo

  27. Re:IO scheduler != CPU scheduler by Ingo+Molnar · · Score: 2, Informative

    Ingo,

    I believe most desktop users run into this problem when they complain about IO schedulers. Is there any immediate plan to address it?

    Thanks,

    Jason

    Regarding plans you need to ask the VM and IO folks (Andrew Morton, Jens Axboe, Linus, et al).

    Regarding that bugzilla entry, there's this suggestion in one of the comments:

        echo 10 > /proc/sys/vm/vfs_cache_pressure
        echo 4096 > /sys/block/sda/queue/nr_requests
        echo 4096 > /sys/block/sda/queue/read_ahead_kb
        echo 100 > /proc/sys/vm/swappiness
        echo 0 > /proc/sys/vm/dirty_ratio
        echo 0 > /proc/sys/vm/dirty_background_ratio

        or use "sync" fs-mount option.

    If you can reproduce that problem with a new kernel (v2.6.36 would be ideal) then please try to describe the symptoms in a mail to linux-kernel@vger.kernel.org, and also point out whether the tunings above improved things. Please Cc: Jens, Andrew, me and Linus as well.

    To turn interactivity woes on the desktop into actual hard numbers you can use Arjan van de Ven's latencytop tool. It will measure your worst-case delays with and without big copies being done in the background, which numbers you can cite in your email.

    Thanks,

    Ingo

  28. Re:Linux I/O scheduling by Khyber · · Score: 2, Informative

    OUM MLC is FAR different than anything in typical use.

    Try 10^8 read/write.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  29. Re:Perhaps if Con Kolivas named his scheduler .. by Ingo+Molnar · · Score: 4, Informative

    He tried that before. I think he's given up on getting his scheduler (though perhaps not a suspiciously similar one written by Inigo) in the kernel after what happened with CFQ.

    One reason for why the principle of CFS may seem to you so suspiciously similar to Con's SD scheduler is that i used Con's fair scheduling principle when writing the initial version of CFS. This is credited at the very top of today's kernel/sched.c [the scheduler code]:

      * 2007-04-15 Work begun on replacing all interactivity tuning with a
      * fair scheduling design by Con Kolivas.

    It was added in this commit.

    The scheduler implementations (and even the user visible behavior) of the schedulers was and is very different - and there is where much of the disagreement and later flaming came from.

    Note that this particular Slashdot article is about IO scheduling though - which is unrelated to CPU schedulers. Neither Con nor i wrote IO schedulers.

    There are two main IO schedulers in Linux right now: CFQ and AS, written by Jens Axboe, Nick Piggin, et al.

    What adds fuel to the confusion is that it is relatively easy to mix up 'CFQ' with 'CFS'.

    Thanks,

    Ingo

  30. Re:It sucks I agree by hackstraw · · Score: 3, Informative

    I'm actually reading a book about filesystems with a focus on the BFS from Be Inc. The author in it actually says that renaming a file is the most complicated operation on a file. Before the file is renamed, lots of validation must take place in some implementations a rename locks the entire filesystem. The source and destination must be verified to be reachable and unused. The rename could go into another directory, so its must do the proper checks there as well. There are edge cases if the source or destination is a directory.

    Its still seems like an O(1) maybe with a big 1, but this author spent a considerable amount of time on renaming.

  31. AS I/O scheduler was removed in 2.6.33 by Sits · · Score: 3, Informative

    AFAIK there are only two I/O schedulers remaining in recent Linux (and if you squint you might say that RHEL 5's kernel could have been related to 2.6.34 at one point right? :) - CFQ and deadline (three if you count noop I guess). The anticipatory scheduler was removed in 2.6.33...

    1. Re:AS I/O scheduler was removed in 2.6.33 by Ingo+Molnar · · Score: 2, Informative

      You are right, deadline is the other (much smaller/simpler) one - CFQ is the main IO scheduler remaining.

      You can still test AS by going back to an older kernel - and as long as it's a performance regression that is reported (relative to that old kernel, running AS), it should not be ignored on lkml.

      Thanks,

      Ingo

  32. Re:easy solution: by sootman · · Score: 2, Informative

    Did you even read the summary? He specifically points out where desktop I/O has different requirements from server I/O: "When I'm copying a large amount of data in the background, everything else slows down to a crawl while the CPU utilization stays at 1-2%." So I think he's talking about things like video playback, web browsing, and general UI responsiveness--things that 100% do not matter on a server.

    I've noticed this myself--start a complex task and all of a sudden the UI becomes really jerky. If I'm trying to multitask and some mundane task is making the whole UI slow, that's bad. I it takes me 10 seconds to do something with an unresponsive UI instead of 5 just so a bunch of files can copy in 1:00:00 instead of 1:00:01, that's bad.

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  33. Re:what about servers? by Ingo+Molnar · · Score: 4, Informative

    Sorry dude, it looks like it's a hardware specific problem. I did that on nearly 700G of large files and then fired up the flight sim while it was still going. The only slow down was on file related activity, which is totally what you'd expect. I had it running full screen across two monitors without any drop in frame rate. AND I'm using economy hardware.

    It may also be kernel version dependent - with older kernels still showing this bug.

    A lot of work has gone into the Linux kernel in the past 2 years to improve this area - and yes, i think much of the criticism from those who have met this bug and were annoyed by it was fundamentally justified - this bug was real and it should have been fixed sooner.

    Kernels post v2.6.33 ought to be much better - with v2.6.36 bringing another set of improvements in this area. The fixes were all over the place: IO scheduler, VM and filesystem code and few of them were simple.

    This Slashdot article from 1.5 years ago shows when more attention was raised to this category of Linux interactivity bugs.

    Thanks,

    Ingo

  34. Re:what about servers? by Ingo+Molnar · · Score: 3, Informative

    Ingo, I find delays of 29-45ms to be pretty noticeable. To put it another way, if you had a delay of 10ms before, and you're now getting a delay of 50ms due to some background copy, all of your applications went from running at 100fps to 20fps, which I think even non-sensitive people can pick up on, even outside of games and smooth scrolling. VIM feels different over a 10ms LAN connection vs. a 45ms connection from my home.

    Yes i agree with you that if a 45 msecs latency happens on every frame then that will snowball and will thoroughly ruin game interactivity - but note the specific context here:

    you can see the commit referenced by Phoronix here

    (hm, my first link above was broken, sorry about that.)

    Those 45 msec delays were statistical-max outliners - with the average latency at 7.3 msecs. This got cut down to 25 msecs / 6.6 msecs respectively via the patch. Note that it's also a specific, CPU overloaded workload that was measured here, so not typical of the desktop unless you are a developer running make -j build jobs.

    We care about optimizing maximum latencies because those are what can cause occasional hickups on the desktop - a lagging mouse pointer - or some other non-smooth visual artifact.

    Thanks,

    Ingo

  35. Re:It sucks I agree by Ingo+Molnar · · Score: 4, Informative

    Such drastic change! I have seen this happen on numerous systems and I just change the elevator to "deadline" and poof! The problem is gone. See this discussion for some details. The CFQ scheduler is great for a Linux server running a database, but it completely sucks for desktop or any server used to write large files to.

    I see that the bug entry you referred to contains measurements from early 2010, at which point Ubuntu was using v2.6.31-ish kernels IIRC. (and that's the kernel version that is being referred to in the bug entry as well.)

    A lot of work has gone into this area in the past 1-2 years, and v2.6.33 is the first kernel version where you should see the improvements. Slashdot reported on that controversy as well.

    If you can still reproduce interactivity problems during large file copies with CFQ on v2.6.36 (and it goes away when you switch the IO scheduler to deadline), please report it to linux-kernel@vger.kernel.org so that it can be fixed ASAP. (You can also mail me directly, i'll forward it to the right list and people.)

    Thanks,

    Ingo

  36. Re:It sucks I agree by shellbeach · · Score: 3, Informative

    I don't know if it's all that related, but swap slowdown is an appalling issue as well. If a single program spikes in RAM usage, I often have to reboot the whole system as it hangs indefinitely. As I work with Octave a lot, often a script will gobble up a few hundred megs of memory and push the system into swap. Once that happens, it's often too late to do anything about it as programs simply will not respond.

    I'm surprised you're seeing this with a process taking up a few hundred Mb -- that suggests to me that you have very little RAM in your system. But if it really is the kernel's fault for being more swappy than it should be, doing something like

    echo 10 > /proc/sys/vm/swappiness

    (as root) should fix your problems fine. (Swappiness can be a value between 0 and 100; 0 means never swap out, 100 means swap out all the time; 60 is generally the default value). See Ubuntu's swap FAQ for lots more info.

    Of course, if you simply don't have enough memory in your system to support the RAM-intensive process and basic system functions, buying more memory might be the best solution ... :)

  37. Re:what about servers? by Ingo+Molnar · · Score: 2, Informative

    Yeah, that's what the discussion was about - we improved that particular case, see this commit (which can be found in v2.6.36), and Phoronix reported about that upstream fix.

    Thanks,

    Ingo

  38. Re:easy solution: by Ingo+Molnar · · Score: 2, Informative

    The trouble is that in server workloads you generally don't see ONE LARGE I/O operation - lots of small ones instead. There are very very few server workloads that involve transferring >100MB data at a time (even when it comes to DB snapshoting).

    There's lots of server workloads that involve large IO requests:

      - backups
      - DB startup/shutdown
      - DB traffic that generates or reads a lot of new data (say report generation)
      - HPC workloads that work with huge data sets
      - animation farms that work with huge images/movies
      - web servers streaming out big files
      - fsck
      - virtual desktop servers where the desktops are virtual instances running on the server. There any IO load within that 'desktop' runs on the server.

    etc. As there is a fair number of server workloads that are IO heavy but which use small IO requests.

    On the desktop this is common (all your AVI files).

    If you have those big files in networked storage or if you are backing them up to some network host then you've already transformed those kinds of IO requests into big IO requests on the server side as well: the big file you read or write on the desktop the network file/backup server will read/write from its own disks, etc.

    Really, "interactivity sucks during big IO" kind of bugs can hurt servers just as much as they can hurt desktops. The boundary between desktops and servers is very fluid.

  39. Re:It sucks I agree by swillden · · Score: 3, Informative

    The malloc/new that fails causing a process to crash might not be the process that is consuming huge amounts of memory in the first place.

    It might not, but it usually is. The probability that a given process will be the one that triggers the OOM killer is proportional to the amount of memory that process is allocating. If one process is allocating 99.9% of the memory, there's a 99.9% chance it will be the one that triggers the OOM killer.

    But, actually, Linux doesn't just pick the process with the failed allocation to kill. Instead, when a process makes a memory request which cannot be fulfilled, the OS runs a quick calculation of the memory usage "badness" of all processes. The base of the badness score is the processes resident memory, plus the resident memory of child processes. Processes that have been "nice'd" get a score boost (on the theory they're likely to be less important), but long-running processes get a score decrease (on the theory they're likely to be more important). Superuser processes have their score decreased. Finally, processes have their scores decreased by a user-settable value in /proc//oom_adj (default is no adjustment). Also, if /proc//oom_adj is set to the constant OOM_DISABLE, then the process is not killable.

    When memory runs out, Linux kills the process with the highest score. If a single ordinary user process, especially a short-lived desktop process, has consumed nearly all of the system RAM, and no one has messed with oom_adj for that process, then it WILL be the one that dies.

    Here's a (probably excessively long and complex; I'm no shell guru) one-liner that will show the current OOM scores for all of your processes, sorted from lowest to highest:

    find /proc -maxdepth 2 -name oom_score | while read i; do echo -n "$i "; cat $i; done | sort -n -k2

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