Has Christopher Nolan Turned the 3D Argument?
brumgrunt writes "Not only has Christopher Nolan resisted pressure to make his third Batman film, The Dark Knight Rises, in 3D, but his explanation is very much centered on it being the right decision to suit the film. With Harry Potter (temporarily) abandoning 3D too, has Hollywood's latest bandwagon hit the skids already?"
The reason the studios are pushing so hard on 3D is because there is a lot of money in it. They can charge a lot more for a 3D ticket. And once the overhead on the equipment is paid (the projector for the theater, the cameras for the production, the trivial costs of some cheap plastic glasses), all that extra money is almost pure profit. The reason that Nolan is able to resist their push is because he's already established himself with the franchise. If they were appointing a newbie to do it, you can bet they would be TELLING him to do Batman in 3D.
3D has always a been dubious contribution to the art. For every James Cameron who likes to see what he can do with it, there are dozens of filmmakers who have it foisted on them by the studio (many of them after-the-fact). And while the big boys can resist, I doubt the pressure will let up anytime soon. As long as there is money to be made, the studios will ride this train. The only thing that will stop it would be if audiences starting to forgo the overpriced 3D versions for the 2D versions in droves, or if some kind of studio/theater price war started on 3D tickets (making it difficult for the studios to rape us so easily).
Is this a fad that probably SHOULD pass? Maybe. Is it being overused now? Definitely. Is it going anywhere, as long as the studios can reap big money off of it? Almost certainly not.
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has Hollywood's latest bandwagon hit the skids already?
I sure as hell hope so.
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Most of the action/epic movie genre shot in real life, rather than on a green screen heavily uses perspective effects to achieve drama.
Something like the famous contra-zoom would be a complete failure in 3-D. The entire sequence in LoTR where Gandalf and Frodo are in the same shot would just not work in 3-D unless you went in and fixed the perspective for every frame.
Half of the hollywood real-life special effects would need to be re-invented for 3-D to work right. Or the CGI versions need to catch up to the old-school effects.
And then there are people like me who accidentally distracted by the background. I take a look at it and then my eyes sort of complain about not being able to bring a backdrop object into focus. Totally kills the immersion for me. I want 3-D movies, but not this polarized lenses in each eye monstrosity (I wonder if I could get contacts with those).
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I put "3d movies are" into the google searchbar, and it autofilled:
"3d movies are a gimmick
3d movies are overrated
3d movies are bullshit
3d movies are crap
3d movies are annoying"
as the first 5 options.
I think the massive backlash is because many people view 3d as the first result, a gimmick to pass off lower quality films while trying to keep the same revenue. After all, the hollywood revenue stream has two factors. One being ticket prices, which can be boosted for the gimmick, and the other being production costs which can be reduced if the film expectations are lowered.
My $0.02
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3D has come and gone in just about every decade for the last 5-6 decades.
It's pretty but there are a number of things that have never been solved:
- it doesn't work AT ALL for a percentage of people. If they don't go, your audience is lessened by their numbers plus a bit more (to account for those groups who say "Yeah, but John can't see it - let's go watch something 2D instead").
- it can induce headaches, motion sickness and all sorts of problems in others.
- it's not "true" 3D, I can't get out of my seat and look at the film from the side. I also can't "stick my head inside" an object that's coming out the screen towards me. It's usually only ever "2D plus depth tricks" which isn't the same.
- it's more expensive than 2D
- it requires more specialist hardware than 2D (and often requires people to don some sort of equipment THEMSELVES to do that)
- it's used as nothing more than a gimmick rather than an actual way to put the viewer "on-stage".
Even a simple theatre is more "3D" than "3D TV" and they can do all sorts of tricks that makes you think an elephant has disappeared, that actors are smaller than they actually are, and that there's a ghost hovering mid-stage. I can't name a single work of art that uses "3D technology" to its advantage and yet an awful lot of art is designed to be 3D (e.g. every statue).
I have at least three games on my hard drive that use "3D" technology if my display supports it - some of them go back decades. Trackmania can do the red/blue glasses thing and, way back when, you could do it in Fractint too. I have "3D" pictures collected from comics when I was young. I played on a "3D" holographic game in the arcades before I was young enough to even work out what buttons I was supposed to be pressing (which, incidentally, was infinitely more impressive than anything you can get on a 3DTV). Nintendo have a console that FLOPPED despite being years ahead of its time because it relied on the "3D" gimmick. I have regularly dug out a pair of red/blue glasses from my childhood days to amuse myself with things that come in boxes of cereal. Even in my parent's day you could go watch a 3D movie at a cinema without having to track one down.
But still, the above problems are always there with any type of "3D". When you *solve* them, come back and we'll take a look. Otherwise, it's a faddy gimmick that'll disappear and be revived next decade too.
we chose to go to the movies rather than watch something on Netflix not because of wanting to see a film in 3D, but because there is a new theatre in town - Cinebistro You have to be over 21 to buy a ticket, they serve food and alcohol at your seat in the theatre and they treat you like adults. *That* is an experience that will bring me back to going to theatres, not some 3D gimmick.
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