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iFixit Tears Down Microsoft's Kinect For Xbox 360

alphadogg writes "Microsoft's new hands-free Kinect game controller is packed with four microphones, two autofocus cameras and a motion detector chip that together make for one heck of a complex toy, according to iFixit's initial teardown of the device. 'We haven't been this excited to get our hands on new hardware since the iPad,' says Kyle Wiens, CEO of the company. 'The way that we interact with computers is (finally) evolving, and Kinect is unlike any hardware we've ever taken apart. In fact, the only thing we've ever taken apart that has anywhere close to this many sensors is Pleo, the dinosaur robot.' iFixit describes Kinect as 'a horizontal bar of sensors connected to a small, motorized pivoting base.' The $150 device that Microsoft put hundreds of millions of dollars of research into can be purchased separately from the Xbox 360 or as part of a bundle. A Prime Sense PS1080-A2 is at the heart of Kinect's motion detection capabilities, as it connects to all of Kinect's sensors and processes images of your game room's color and scope before shooting them over to the Xbox. iFixit couldn't immediately identify all of the chips within the box, so plans to update its teardown."

13 of 280 comments (clear)

  1. Re:The $150 device that Microsoft put hundreds of by timeOday · · Score: 5, Insightful

    Comparing the wii to the Kinect is absurd. One is an accelerometer, the other is a full-body skeletal pose estimator with probably 20 degrees of freedom. Like comparing a flashlight to an LCD display. The only question now is, will Kinect actually work?

  2. Re:The $150 device that Microsoft put hundreds of by timeOday · · Score: 5, Insightful

    And yet the wii does work... without question...

    Well, it does "something" reliably (which might well beat a more ambitious but failed attempt). But compare Dance Dance Revolution style games on the two; with Kinect, you dance and it watches you dance and scores you; on the wii, you just tilt your hand in time with the music. Big difference.

  3. Re:Worst Console Add-on Ever by frnic · · Score: 3, Insightful

    And the Wright brothers couldn't fly around the world in their first plane either.

  4. Re:do not want by Anonymous Coward · · Score: 3, Insightful

    Good, then go away. Meanwhile the rest of us sane people who aren't fighting a religious war over software companies will continue to enjoy our games.

  5. Poor engineers by GF678 · · Score: 4, Insightful

    I'd hate to have been an engineer working on this thing. Putting all your heart and soul into the R&D trying to make something novel, interesting and cutting-edge, and all you get in response is hate.

    Not that I'm defending the product or Microsoft. Theory is nice but if the physical product sucks then it sucks, but it's kinda obvious why companies are afraid to try something different.

    1. Re:Poor engineers by NixieBunny · · Score: 3, Insightful

      Think of this product as something similar to the DARPA autonomous-vehicle race series: the first one was a total failure, and the second one produced spectacular results.

      They can continuously improve the firmware to make it quite a usable product. This stuff takes many iterations, and the more units out there, the more feedback you get.

      --
      The determined Real Programmer can write Fortran programs in any language.
  6. Re:Open source driver news.. by kiddygrinder · · Score: 5, Insightful

    $2000 dollars is not enough by a long shot. someone might do it for free though.

    --
    This is a joke. I am joking. Joke joke joke.
  7. Re:Won't Be On The Market Long Enough To Matter by triffid_98 · · Score: 4, Insightful

    I'm going to go out on a limb here and say that HD-DVD wasn't Microsoft's invention and the BluRay/HD war was in full swing when they designed their console. It's just that their format lost and Sony's won.

    This is no different in principal than the PS3 motion controls. They're both trying to capitalize on the light-gun/motion controller market since that is extinct since the CRT/owned by the Wii.

    I am by no means a fanboy of any console, but Microsoft is at least trying to do something much cooler than the 6-axis. I for one would love to see a modern console with proper motion controls (sorry Wii, but you're essentially a Gamecube with a reworked power-glove. Control is great, but CPU/Video performance-wise it isn't even comparable)

    Both consoles lack compelling titles since they are expensive add-ons that people won't necessarily buy. It's like the Sega 32x all over again. Addons create console fragmentation and developers won't cater to it since they won't be guaranteed sufficient customers to make a profit.

  8. Re:Worst Console Add-on Ever by Xest · · Score: 4, Insightful

    Yeah the guy is a troll, look at his post history. He made a similarly stupid post last time Kinect was discussed. Criticism of Kinect is fair enough but some of the points he made don't even make sense- complaints about lighting etc. when it works using IR. Still he gets modded up because he's slagging off Microsoft and that gives your average Slashdotter a hardon no matter how factually incorrect it is.

    That's not to say all his points are invalid, the distance thing is a bit of a pain certainly (although the Wii and Move struggle at very short distances too) but for the most part he's just trolling.

  9. Re:Won't Be On The Market Long Enough To Matter by delinear · · Score: 5, Insightful

    I also wonder if they've even thought about the logistics. In all the adverts people are using it in massive open plan living spaces, that's just not a realistic representation of most people's homes (especially in countries where housing prices are high and living space has to be maximised, the UK, Japan, other parts of Europe, I can't speak for typical US homes as I only see fictional representations of them on TV and they're all either huge empty white spaces or cluttered messes). Personally the only way I could make this work is to throw away my coffee table - the Wii balance board just about works because the sensor can look over the table at the control and doesn't need to know what I'm doing with my legs, but the Kinect seems to need a massive open space just to get a decent field of view. I think people are going to either be put off by that (if they bother to think about it) or else they'll buy this, realise it's not practical and leave it in the box after the novelty wears off.

    Beyond simple games for kids and stuff like video chat, I can't see a practical use for this, and if that's all you're using it for MS could have done it with a £15 webcam instead of a £150 sensor array. That doesn't mean it won't sell by the bucket-load, of course - I couldn't and still can't see a real use for the balance board but it didn't stop it selling millions and me spending the best part of a month hunting one down for my girlfriend the year after it was released.

  10. Re:Won't Be On The Market Long Enough To Matter by cptdondo · · Score: 3, Insightful

    I just don't see it living up to that promise. I watch my kids play wii - at first, they were jumping all over the place. Now they lay on the sofa, and "play tennis" by simply waving the controller a few inches.

    Until the kinect is smart enough to figure out that *this* finger flick means hit the ball, and *this* finger flick means "shoo fly" and *this* motion means change the menu and *this* motion means I'm reaching for the chips, all while laying on the sofa and moving about 12" at most, it ain't gonna work.

    My kids use games to kick back and do nothing; they don't use them as some sort of false athleticism. All the kinect hoo rah has been about how you will jump around your living room; at least in my house when we want to do something we go out and do it. When we want to lay on the sofa and veg, that's what we do. Where does the kinect fit in?

    I think this will find uses MS never expected if it stays on the market long enough; pet monitors, some researcher will start using this to measure erosion in a channel, or something - but as a game controller I see a minimal market.

  11. Re:Failure in the making by ObsessiveMathsFreak · · Score: 3, Insightful

    Then watch it fail when used in real life by actual gamers.

    No "actual gamer" is going to buy this device. Most that might have been inclined have probably already been burned by the Playstation Eye(Toy). The Kinect has already been and will be lambasted by the traditional gaming community.

    But as the Wii proved, "actual gamers" don't actually matter. This device is being marketed to just about everyone else, and will likely sell as to parents and the like as a supposed mini-console to a younger gamer. At least for this Christmas; I fully expect shops to be flooded with second hand Kinects come February.

    --
    May the Maths Be with you!
  12. Re:Won't Be On The Market Long Enough To Matter by sheehaje · · Score: 4, Insightful

    I'm one of those that wouldn't mind moving my coffee table to play. After all, I've spent thousands over the years keeping my gaming rig up to date, what is moving some furniture.

    The big problems I see is input lag and the processing being done on the Xbox. That leaves less processing for the actual game itself, and the lag issue probably won't get much better until Microsoft releases new specs for the Xbox to handle the kinect.

    My other curiosity is can I still play certain titles while sitting on a chair?

    I will eventually get a unit. Hopefully a revision or two down the line. Microsoft aminosity aside, this is one of those big leap concepts that even if the initial device doesn't do what it should, it can still revolutionize a stagnant part of the industry. The mouse and keyboard/gamepad hasn't really changed much in years. This could change all that. Even the Wii motion technology is a bit primetive compared to something like this. It's fine for what it does, but doesn't cross over to computing very well. This does. Microsoft smartly put R&D money into this, because now they probably have a ton of patents on the next generation of periphreal.