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NVIDIA's New Flagship GeForce GTX 580 Tested

MojoKid writes "Even before NVIDIA's GF100 GPU-based GeForce GTX 480 officially arrived, there were a myriad of reports claiming the cards would be hot, loud, and consume a lot of power. Of course, NVIDIA knew that well before the first card ever hit store shelves, so the company got to work on a revision of the GPU and card itself that would attempt to address these concerns. Today the company has launched the GeForce GTX 580 and as its name suggests, it's a next-gen product, but the GF110 GPU powering the card is largely unchanged from the GF100 in terms of its features. However, refinements have been made to the design and manufacturing of the chip, along with its cooling solution and PCB. In short, the GeForce GTX 580 turned out to be the fastest, single-GPU on the market currently. It can put up in-game benchmark scores between 30% and 50% faster than AMD's current flagship single-GPU, the Radeon HD 5870. Take synthetic tests like Unigine into account and the GTX 580 can be up to twice as fast."

4 of 149 comments (clear)

  1. Competition is good. by QuantumBeep · · Score: 4, Insightful

    I am very glad to see the performance crown handed back and forth.

    Now if only this was happening in the CPU market...

  2. Re:CPU, GPU... by fuzzyfuzzyfungus · · Score: 4, Informative

    In an absolute, architectural sense, essentially never. A screamingly fast vector processor isn't going to do much for all your x86 code, and never mind all the little housekeeping chores that the CPU does(most of the modern ones include the system RAM controller(s), do a lot of peripheral wrangling, may be the root of the PCIe bus, and so forth).

    In a "designing your next gaming build" sense, they largely already have. Unless you are a money-is-no-object-e-penis-must-get-longer type gamer, you can generally get better bang for your buck by going with a cheaper CPU and spending the savings on a nicer graphics card. It depends on the game, and there are situations where a truly epic(2x or 3x of the top of the line GPU ganged together with SLI or crossfire) graphics system will be CPU bound without the best CPU available; but Joe Gamer is, most of the time, better off with a third tier CPU and a second tier GPU, or a 2nd tier CPU and a 1st tier GPU.

    In smaller systems(where board footprint really counts) or in cheap systems(where package costs and board size really count) the integration of CPU and GPU into a single package proceed apace, with AMD rolling low-end ATI tech into certain of their newer parts, and Intel trying to make their GMA stuff suck less. The only real wild card is Nvidia: Unlike Intel or AMD, they have no x86 cores to speak of, on the other hand, their GPU-computing initiatives are arguably the most advanced, in terms of tool and driver maturity. The question is, will they eventually produce an Nvidia equivalent to AMD and Intel's CPU/GPU combo packages(perhaps by buying VIA, who has adequate-but-deeply-unexciting x86 assets; but utter shit GPUs), or will they persist purely as a maker of high end gaming GPUs and GPU-based compute cards?

    Unless the heriditary line of the "PC" as we know it is wholly extinguished, there will always be an x86 CPU floating around somewhere in the block diagram(and, in other types of systems, likely an ARM CPU); but it is already the case that, for many applications, the CPU has gotten fast enough to hit diminishing returns for many applications, and the GPU(or just the embedded h.264 decoder) is where the action is.

  3. Re:Purely out of curiosity... by sexconker · · Score: 4, Funny

    August 29th, 1997. At that point we lost all communication with Skynet.

    And Michael Jackson turned 39.
    Coincidence? You decide.