Blizzard Seeking Console Devs For 'Diablo-Related Concept'
Eurogamer reports that a number of Blizzard job listings went up today for top-level console developers. The listings were posted under the Diablo 3 heading, leading to speculation about a console port of the upcoming game. A Blizzard representative soon responded, saying, "... we’re currently exploring a Diablo-related concept for consoles. As we’ve said in the past, with proper care the gameplay could suit the console platform, and we’re interested in seeing what talent out there might be interested in contributing to such a project. To further reiterate what’s posted on the home page: this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs, and we have no intention of allowing a console interpretation to delay or otherwise affect the release of the game." Having played Diablo 3 at Blizzcon, I can say that the game would very easily make the transition to consoles. An Xbox 360 or PS3 controller would almost perfectly fit all necessary gameplay functions. That said, they could just as easily be porting one of the older games, building a new mini-game to get their feet wet, or getting started on Diablo 4. Time will tell.
The Baldur's Gate franchise was turned into a hack & slash when ported to console, but Diablo games are already hack & slash games. What will Blizzard do? Develop a meta hack & slash?
"The body may heal, but the mind is not always so resilient." -- Deus Ex: Human Revolution
Think of the physical conditioning of using full body action to play a Diablo style combat game. I think that would be the motivation I'd need to lose the thirty pounds I've been meaning to drop.
(I thought, cool, a MUD version! And about time...)
Diablo was released for the Playstation. Not a bad version, too - analogue movement (vs. 8-directional) felt really nice.
One that hath name thou can not otter
Diablo could work on a console. It's got that style. But what about Battle.net? Are you going to force that on to console gamers? Force them to have internet to play singleplayer? etc
Both kinect and playstation move have the ability to take-on this kind of game better than a PC could. I think they need to expand their minds a little. *raises hand* hire me please!
"..or getting started on Diablo 4."
hahahahahahahahaha ....
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Yes because the controllers are perfect to select the corpse at the feet of the boss to use corpse explosion on. NOT!
the title had me hoping for a diablo-based MUD. The console is not what it used to be.
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I didn't like Diablo when I played it on the PC, I gave it another try when my brother rented it out for the Playstation. :)
We went out and bought it the next day and played co-op for weeks! It's one of my favourite Playstation memories, maybe because it was a solid co-op title that helped two brothers bond
I wasn't that big a fan of Diablo 2 though, completed it just for the story but got bored often and took long breaks. I think it lost something in the added complexity and multiple towns/segments. I enjoyed the simple one town, one dungeon concept.
Am I the only one who thought of a text based or maybe ncurses based port before thinking of xbox360/ps3?
Hire me. I'm a console developer with several years of experience with POSIX shell, bash, ksh, sed, awk, ncurses, ...
JUST GET THE FRICKIN' MAC/PC VERSION OUT FIRST!
I know the goal is maximum revenue and stock/dividend price, but I'm going to be extremely disappointed if D3 doesn't come out next year. They got out SC2 this year, WoW Cataclysm releases in less than a month, they'd better get D3 out the door!
When you sympathize with stupidity, you start thinking like an idiot.
I think it would translate well to the console; at least from the gameplay perspective. How many of you liked/loved/time-sunk the Baldur's Gate 1/2 and Champions of Norrath on Playstation? Very similar perspective (3rd person overhead) with a ramp into the real RPG world with depth to the weapons and armor system that is lost in most console hack 'n' slash. I could see Diablo 3 being brought to the console in a similar fashion as well as bring in the opportunity for a solid multiplayer, non-split screen (1 player controls the camera as they did in BG/CoN) multiplayer action that would work on local console or across the Internet.
I dig it.
Xserv
"I love lamp."
Considering how much the videos of D3 look like a Snowblind engine game...really, just watch some videos of December of 2001's Baldur's Gate Dark Alliance and you'll see, why don't they just get Snowblind to do it. Their engine was used for most of the PS2's Diablo clones.
And here's some gameplay, showing level up, ripply water, spell selection. You'll notice the camera is fully rotatable, in later Snowblind engine games, it was also zoomable as well. The cutscenes are done using the game engine.
http://www.youtube.com/watch?v=lVzPjvsek2w
Now tell me that Diablo 3 doesn't look like that, peronsally when I first saw the D3 videos I thought to myself: "Did they buy Snowblind's engine?" I've always believed that BGDA was the reason why Diablo II never got ported to the PS2, it looks better than D2, even though it only came out 1 year later, that they could never port D2 to consoles looking the way it did.
if they made it for the kinect....perhaps full body dungeon crawling...? doesn't sound possible but it sure is fun to think about
Vinaka Jo