Long Takes In the Movies, Antidote To CGI?
brumgrunt submitted a Den of Geek story about long takes in movies. The premise is that CGI has made so many things possible that it all rings sterile now. Long shots are a better way to be flashy. Personally I absolutely love long takes, and I always elbow my wife excitedly when they happen. She probably hates them now! Some of the examples cited here are probably unfamiliar but maybe that'll just give you an excuse to queue them on Netflix.
No love for Russian Ark?
Why more people don't mention Rope when they're talking about their favorite Hitchcock movies, I don't understand. Great movie. And (on topic!) the whole movie is just something like 3(?) takes.
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CGI was exciting when I first saw them adapt it for Babylon 5's spaceships (instead of models) and of course Jurassic Park's dinosaurs. It provided a new means to do things that had been impossible before.
But now it's old hat. Like the space shuttle launches I never watch. (yawn). Let's get back to focusing on the story so that, even if CGI did not exist at all, the movie or show would still be entertaining.
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I scrolled through his list saying to myself "He better have Children of Men on there" which of course was the very bottom. Now I mean you can like that movie for a lot of reasons but one of the things that I Really like about it is the fact that they do the Long Takes and execute them well.
It creates a greater sense of immersion - when the camera cuts from scene to scene too often - I don't feel like I'm in one place and subconsciously get jarred and reminded that I'm watching people acting out a scene. With a long shot that follows the actors around or pans to each character instead of cutting to each character - I feel like I'm actually standing there, as a passive observer, watching these things unfold.
Now - when I see a long take in a movie, I feel like I can enjoy the movie more itself in that I feel more immersed in the story, but reflecting upon it I also admire the difficulty directors and Actors have with such scenes. Especially when you've got a bunch of explosive rigs and dollys and whatnots all lined up - and getting extras to do what they're told... These kinds of shots aren't the kind that you can just say "Cut! Try it again from the top!" - you have to get it just about right the first time to film.
As a side note, the opening scene to Children of Men, after watching some of the bonus content on the DvD it looks like Clive Owen's character was meant to grab his coffee and then turn and run for cover, but in the actual film he is so jarred that he spills it - I have always wondered if that was a last second change or decision - or if that was just a nice side effect of only getting 1 take on film.
One side effect I think of the gratuitous CGI is probably that the shots are kept short to keep your eye from paying too much attention to the CGI. If you examine it in detail, it's obvious that it's computer rendered, and thus not as effective. The quick cuts keep shoving "eye candy" at you without making it stand up to the eye.
I remember the first BluRay I watched was a Spider-man movie that was packed with the BluRay player. The HD detail actually made this movie worse (if possible) because it showed how fake and cartoony it make Spider-man look. It's a total backfire.
The film makers think they are thrilling us, but really it's all kind of shallow and yawn-inducing.
But, ah, Spiderman was a cartoon.
Are you sure that wasn't by intent of the director to be true to the subject matter?
After all, it would have been in even higher def on the big screen, No?
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Spider Man is supposed to look cartoony. It's from a comic book, after all.
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You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.
I have heard of this being done before. I believe in the biz, they call this a 'Play'.
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