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Do You Really Need a Discrete Sound Card?

crookedvulture writes "Integrated audio has become a common freebie on motherboards, causing many to question whether there's any need to have a sound card. Tech Report took a closer look at the issue by testing the latest integrated Realtek codec against a couple of sound cards: Asus' $30 Xonar DG and its considerably more expensive $280 Xense cousin. Everything from gaming performance to signal quality is explored, and it's the blind listening tests that prove most revealing. The integrated solution is obviously flawed, and in a bit of a surprise, the cheaper Xonar is the one most preferred. Discrete sound cards certainly have their benefits, and you don't need to spend a lot to get something that sounds a lot better than the average motherboard."

8 of 520 comments (clear)

  1. Does anyone still have soundcard? by Nukenbar · · Score: 3, Interesting

    I don't think that I have put a sound card in a game rig in the past 5-8 years. Does anyone still use them besides people who have some some special need for them?

    1. Re:Does anyone still have soundcard? by armanox · · Score: 3, Interesting

      When I bought my last desktop (2008) I noticed a huge drop in audio quality and volumes going from my SB Live! in my Pentium 4 box to the Realtek HD onboard in the new system. A year ago I added an SB Audigy to my C2D box I noticed a huge jump in the sound output - I didn't have to crank my speakers up to understand speech, recording quality went up, and I started to notice the difference in 128Kb/s vs 192Kb/s (especially on percussion).

      --
      I'm starting to think GNU is the problem with "GNU/Linux" these days.
  2. Ghost Recon by Monkeedude1212 · · Score: 3, Interesting

    Years ago, I got Ghost Recon for Christmas. I had all the minimum specs of the game - and most of the recommended - but one thing never mentioned was a sound card. Now, for normal singleplayer gameplay there was almost never an issue. However, when playing online, where there could be anywhere from 16 to 32 sounds going at once, my game would slow to a screeching hault for the length of the gunfight - essentially making me useless online. I couldn't even play the support class because a full auto-machine gun tended to slow things down a bit, so I never went anything but the sniper and would always run to the flanks to try and avoid my game from hearing any sounds besides my own shots. Had to disable music and some ambient effects just to get that going.

    Since then, now that I'm older and I can afford things on my own - I've never gotten a computer for gaming without a soundcard. I never want to be in that situation again, and I figure dedicated hardware was the way to go (like a good Graphics card helps with the display of things obviously, so I naturally assume a sound-card provides the same assistance with audio).

    Now - whether that's still the case, could I go and grab the latest game, meet minimum specs, and have audio cause lag? I don't know. If so, I think soundcards are still necessary. Especially for the EAX effects and such.

  3. Re:Yes by Pojut · · Score: 4, Interesting

    In my experience, the only time it's worth having a discrete sound card is if you have a kick-ass set of headphones (or speaker setup). For the average $100 set of headphones/$400 speaker setup? Totally unecessary. Now, it's worth it if you want "surround" virtualization with headphones, but otherwise, again, totally unecessary.

    Of course, if you truly care about sound quality, you'll just use a digital output (either through USB or Optical) and buy a nice external DAC, thereby completely bypassing any potential electrical interference generated from a sound card.

    Note: I run an ATH-AD700 off my built-in sound card and I think it sounds great, so no accusations of audiodouchebaggery on my part, please.

  4. Re:Well... by pz · · Score: 5, Interesting

    My motherboard has optical SPDIF in and I'd never use a DAC in the PC environment, it's just too noisy.

    I used to think the same thing too. Amazingly enough, you can engineer your way around the noise and create a very good sound card, at least from my informal experience with a handful of different cards. That said, most motherboard solutions (including laptop versions, unfortunately) are nearly worthless because of the price optimization pressure.

    Some years ago, I had an undergraduate student design an audio I/O card for a research computer we were developing. She did a remarkably good job. Despite being buried in the middle of an environment with a fair bit of electrical noise, the card produced quite good sound that was essentially as quiet as it would be as if it were in a separate enclosure. She had proper power supply and ground isolation, local re-regulation, and ran all signal traces on internal layers with ground/power planes on the external faces of the PCB. Worked great.

    --

    Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
  5. Re:Yes by HermMunster · · Score: 4, Interesting

    I've been in the industry for about 25 years. And I can tell. I have a media center set up with about 15 speakers in all. I definitely can tell. I don't disagree with you that sound quality and features are better with an add-in card. I just don't agree that sound quality is that bad with on-board audio.

    --
    You can lead a man with reason but you can't make him think.
  6. Re:Educate yourselves by Angst+Badger · · Score: 4, Interesting

    I prefer language to be understandable in both its written and spoken forms.

    It is, but that's why we have separate dialects for speech and for writing. There's no need to compensate for the weaknesses of one in the dialect used for the other.

    --
    Proud member of the Weirdo-American community.
  7. Re:Phirst phoast by PopeRatzo · · Score: 3, Interesting

    If you record audio, yes. If you don't, no.

    Absolutely right, but not only if you intend to record new audio. If you intend to podcast or make music with your computer, whether with MIDI instruments, or by using found sounds or with a microphone and guitar, you'll want to have a discrete audio adapter.

    And it can be done very cheaply with professional results. USB audio adapters, with included pre-amps for mics and direct instrument connections, can be had for well under $100. And once you get the audio into the computer, you'll want to be able to hear it loudly and accurately, using the outputs on the adapter. Though many home music producers say it's absolutely necessary to use a pair of high-quality (audio) monitors to mix down the sound, a lot of passable work can be done with a good pair of headphones (though you'll have to make some adjustments to compensate), especially if you're doing electronica or dance music.

    I designed the computer music lab at a major university, with a big fat budget, and I've helped students get off the ground with a few hundred bucks (including a midi controller).

    Commercial-quality audio production has never been more accessible, and that makes me happy if for no other reason than that it can cut the major record labels out of the chain from idea to finished product.

    --
    You are welcome on my lawn.