Have I Lost My Gaming Mojo?
danabnormal writes "Increasingly I'm being frustrated in my attempts to find a game I want to play. In an effort to catch up, I've been using my bog standard Dell laptop to dig out treasures I have missed, such as American McGee's Alice, Grim Fandango and Syberia. I don't often get the time to play games, so I like to have the opportunity to dip in and out of a title without feeling like I'm losing something by not playing it for periods of time. But when I find a title I like, I make the time. Heavy Rain is the last game that gripped me, that truly engaged me and made me want to complete it in a single sitting. I'm tired of the GTA formulas, bored of CoDs and don't have the reaction time to think on my feet for AOE III. Is it about time I tossed in the controller and resigned myself to the fact that the games I want only come out once in a blue moon? Or have I just not found that one great title that will open me up to a brand new genre? Lords of Ultima is going OK at the moment — is there anything of that ilk I've missed? What are your thoughts? Do you stick to a particular genre? Are you finding it harder, as you get more mature, to find something you want to play?"
As a student of game design, AAA console titles are generally designed to be conservative in gameplay and copy what's out there, polish it a bit, and sell it with new art. Now, that's not even close to being ALL of what's out there, but if GTA IV, CoD, and Mass Effect 2 aren't your cup of tea (and you do enjoy Heavy Rain) then the big-advertising-budget titles will likely never appeal to you in the way it sounds you want them to.
If you're willing to buy a game without a proven track record, look at the indie scene (Steam has a good starting selection) and some of the other great titles that have been passed over like Beyond Good and Evil or Psychonauts. They're usually more Grim Fandango or Alice than the bigger games, and you might like them more.
I am become
There are lots of them available. The 2010 IF competition just finished, so there are a bunch of (free!) games of varying quality levels, genres, etc available.
September 2011: Looking for Cocoa/iOS work in Boston area Cocoa Programmer Quincy, MA
Yeah... yeah.
Well FUCK THAT, I will still be playing games as much when I am 60 as now that I am 30.
If you can't find something fun, look harder or GTFO.
Now get off my lawn.
...
It's time to accept that the nearest you'll come to the thrill of a head shot, is a riveting game of cribbage with the ladies.
I'd ask you to be my bridge partner but it sounds like your reaction times are really sub par.
Be thankful for the cribbage nights. In another ten years when it takes all you can muster to punch A4 on the bingo card, you'll look back fondly on these times.
What's this I hear?
What wondrous thing?
Is this the Defcon klaxon's ring?
A flashing light...
Above the doooor! There's just one thing it could mean...
War!
Oh, what is it good for? (What is it good for?)
It's good for you, (Good for you!) It's good for me!
Ohh, War!
What is it good for? (What is it good for?) Oh, it strengthens the economy!
It shows the world that we've got stones! (We've got stones!)
And carriers... with fighter drones! (Vo doh dee oh!)
War! Oh, what is it good for? (What is it good for?)
It's good for you it's good for me!
(It's the cat's meow!)
(Vo doh dee oh!)
Heeeere we go!
(Hyah! Woo! Wooo-hoo! Yeah! Ohhh yeah!)
War!
Oh, what is it good for? (What is it good for?)
It's good for you! (Doo waka doo waka doo waka doo waka doo!) It's good for me!
Oh, war! Oh, what is it good for? (What is it good for?)
Ohhh, it strengthens the economy!
A lengthy battle's an incumbent's dream! (Ohhh ohhh ohhh ohhh!)
Because you can't change horses... In mid stream!
For bombs (Boom!)
And guns (Bang!)
And so much more (Napalm!)
We celebrate the joys of war war war!
For bombs and guns, and so much more...
We celebrate the joys of war!
From Sam & Max, Season 1, Episode 4 (a video game, you insensitive clod)
Are you finding it harder, as you get more mature, to find something you want to play?
I have no problem finding interesting games, but I do find it harder to put up with bad ones. The more frustrating thing is that a lot of the games coming to PC now are actually designed and tested for consoles, which results in (at best) stupid UI design, and (at worst) major instability.
Lately I've been finding competitive games to be more fun if it involves more than just personal skill, so I've been gravitating toward co-op multiplayer games. Here are two free games on Steam that are great:
I've also been going back to play Neverwinter Nights, which has so many good 3rd party modules that I could be kept busy for years. It has multiplayer too, if you can find friends to play it with.
Star Wars: The Force Unleashed had a good story and fantastic gameplay -- the spiritual successor to Jedi Academy.
Dark Void was fun but really short. The jet pack works for some great gameplay and the story is decent. If you can get it cheap, I highly recommend it. Also probably the best video game score I've ever heard, done by Battlestar Galactica composer Bear McCreary.
Prototype is like GTA meets God of War -- most games start your character off weak at 1 and get you to 10 when you're 80% through the game. Prototype starts you at 11 and somehow keeps getting better, so you never feel short of awesome. The only game to let you glide down to a street, snatch someone up, and run up the side of a building to eat them like some sort of zombie king kong.
Borderlands is fun if you like to mix in a little RPG with your FPS. Get four friends and go at it. Requires some discipline to ensure you don't level past each-other when you don't play together.
I certainly don't play games the way that I used to -- I own and operate two businesses -- but I've managed to find many games to keep me playing an average of 10 hours per week, and it's fun.
Truth is, I dropped all of the games that simulate real work. Big surprise, I have a full-time job. It's unfortunatel because I really used to like the Master of Orion series, and number three was fantastic. But running a galactic empire easily plays 40 hours per week, and has you thinking about it all the time, and that's no longer entertainment for me.
But there are way more genres now than ever before, and some have evolved quite nicely. So here's what I've done.
Used to love the old Sierra adventure games. Now, it's the new Tales of Monkey Island -- the 5 episode thing from last year. Plays the same, but modern story and modern humour.
Never liked racing games. I bought a sports car last year. Played GRID. Had lots of fun. So much fun, that I took my car to a track -- Watkins Glen. Turns out that real-life race tracks are 100% reproduced in today's racing games. Right down to the advertisements. Really quite something. Felt awesome in the real thing in part because of the game thing.
Left4Dead, 1&2, do a great job as playing like a sports team. It's tough to organize a game of football in the park. Easy to organize a game of shooting zombies in steam. The tactics and communication work the same way, so it's fun in that way.
I'm looking forward to the new DeusEx in February. I loved the story in the first one.
In the end, the truth is that there are just so many many games these days, there's plainly going to me a huge number that you won't like. But you can bet that an industry that big is going to have something for you. It's just that big of an industry, and it's dedicated to giving you a good time. But you'll have to spend some time searching. Really. And if you're looking at anything first-person, you're going to have to get used to the modern-day controls of whatever platform you choose. They're different than they were ten years ago -- in every way.
But yeah, if you want to enjoy playing games, and you put in some effort to find those games, you will like them. Remember, some games take over 70 million dollars to create. I promise they do it all for you. But if you don't want to, then it'll be an acquired taste that you'll never acquire.
These days, I'm trying to acquire a taste for Scotch. Don't look up the game, I mean the drink. I've mixed in with amaretto -- something that I simply cannot live without (nor spell consistently) -- and Scotch is still tough to drink. But I want to like it, and I'm on my way. Last you it was french onion soup. This year, it's-a-gonna-be-Scotch.
How about go adopt a kid instead? There's a world full of children that need good parents.
Quite frankly, I think it's irresponsible to have children of your own with so many that need the love, protection, and guidance that a good parent could provide.
Game studios have become corporations. Middle managers are the people who decide upon form of their games nowadays. They are run-of-the-mill, with little variation. Finding something new and refreshing from big studios is an exercise in futility. Just don't. Wait 5 years and nowadays' games that are fondly remembered then will be the ones worth playing.
Meanwhile, load up Steam Shop and click the "Indie" tab. Not all of these games are worthwhile. But about half of them is. That's where real innovation is nowadays. Where new brave concepts are explored. Sure about half of these concepts is failed. But still, considering the prices, you're better off financially buying 3 Indie games (and enjoying one) than buying one blockbuster (and finding it boring).
Look for games made in Russia. Some amazing artistic enterprises have been undertaken. Some extremely ambitious projects - very realistic flight simulators for example. Ignore flashy commercials for EA, Ubisoft, Activision. Go for the little-known stuff and you'll find where the good games are at.
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I turned 66 last Saturday, and I'm still addicted to small games from years ago. Any Zelda older than Minish Cap was fine with me, especially OoT, and I went on a Castlevania tear for while. My favorite is still Star Ocean: Blue Sphere, which requires a modicum of Japanese and a GBC. I confess to playing the Professor Layton series more than once -- lost mojo is an advantage here, because I don't remember the solutions to some of the harder puzzles from two years ago and have to work them out again the hard way. I'm not a fan of most of the Final Fantasy franchise, but still replay 1, 2, 9 and 12. FF13 was an excrutiating disappointment, but in the last chapter there are only three bosses -- the first is easy, the second is either beyond my frayed reflexes or requires more levelling up (a colossal bore at this stage). My current game of choice is GTA Chinatown Wars, which is kind of a mini-mayhem doodle machine (you don't have to follow the main story line), and sort of fun if you rinse out your abused sense of morals once in a while. I don't know about "good" games -- seems a bit subjective to me. But I have no doubt one of the big franchises will uncork a great game again sometime soon. We seem to be living in a magical moment in the development of the Arts -- like Toulouse Lautrec, or Van Gogh, when the great souls are among us, unnoticed by the mainstream.
``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
try some "old" games you haven't yet finished. the lifespan of a game decides how timeless it really is.
in terms of gameplay, the games haven't really gone much further at all in the past decade, and graphics on artistic/functional level have stayed the same as well.
vampire the masquerade: bloodlines, morrowind, deus ex, X(and sequels) and so on, many of them have texture packs and mods available to make it a bit more fresh and also you can play them at high resolutions with antialiasing, modern look with many game studios is to just blur everything with fake focal blur(makes everything look like a cheap sitcom and not a movie.. if you catch my drift). you could even try ascending in nethack.
of course, you could look into making your own and replaying some old and new games with that in mind, you might be amazed with how little original thought or actual content variety some games that ship on two dvd's have. I've been playing mass effect 1 and 2 lately, they suck in many, many aspects(gameplay is VERY repetitive, controls were made worse in 2 etc etc), it's a bit boring when you can guess beforehand where/when enemies will be spawned(just noticing that they're spawned in waves to make it easier on the engine sucks enough, also there's no adventure in m.e, despite having a galaxy to explore, but whats the fun when the galaxy is smaller than your hometown.. and what fun is flying a space ship when it's just a menu. gameplaywise some bbs door games had as much galaxy exploring).
world was created 5 seconds before this post as it is.
I suspect your tastes have just matured. There might be other, more complex games you enjoy more. In college I thought JRPGs were great and had little time for anything else. These days, I can't spend 90 hours crawling through dungeons, and much to my surprise find that I just get frustrated when I try to play JRPGs. That doesn't mean I don't appreciate games anymore, it just meant that I have to say "okay, I'm only going to play the best ranked games on metacritic."
I just played Mass Effect 2 (a single-player RPG) in easy mode, just for the storyline. I'm sure some will disagree with me, but the storyline and presentation just blew me away. While the plot can be cheesy at times, it's amazingly well done, and, in easy mode, it can almost feel like a movie with limited interaction. During some of the end game sequences, you're blasting away with the same feel and urgency (but not plot, of course) as the movie, Aliens 2. However, the game is short (I finished in less than 35 hours in easy mode), and fairly linear -- while most missions can be done in any order, gameplay is linear once inside a mission.
Here's a trailer for it:
(Yeah, it's really is that good -- most of the trailer was made from excerpts from the actual in-game videos.)
The most engaging game I've played recently is Portal. Unique, and fresh. Looking forward to Portal 2.
Let me just point out that there is something ironic in your opening statements.
Agreed. I'm 51 and have been playing video games since the grandady of them all "Pong" appeared next to the pinball machines in the local bowling alley. I have no intention of stopping anytime soon. Games are like movies and books, maximum of one or two genuine classics per year, the rest are either good variations of an existing classic or just rubbish.
As to the question posed in the summary; I find games with a simple interface and rules are the best ones to leave and come back to later. I have been playing the popular flash game "gemcraft - chapter 0" since the start of the year, I keep coming back in the hope of finishing the last few feindishly frustrating levels.
OTOH if the poster genuinely cannot find anything to play he could do what my 77yo dad did and find enjoyment from learning to write his own games.
And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
So fully agree.
Besides, we're almost 7 billion and rising fast. This isn't sustainable...
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I think the drive to "have a storyline" is what's killing games, by turning them into movies. What was the storyline of Asteroids or Pac-Man?
The problem with modern games is that the gameplay is exactly the same across many many titles. Most FPSs have pretty much the same gameplay. The breakout indie successes are almost always about gameplay, not storyline.
... being in my late thirties and having been gaming since I was 15.
As far as I can tell, it's a mix of:
Because I actually like RPGs and like to explore "a large world" in games, at the moment I am providing for my gaming needs with MMORPGs, since they have huge amounts of content and a reasonable price. I stick with the no-grind-required ones, explore the content until I get bored and then move to another one. They tend to be fun even in just 1 or 2 hour sessions and are in fact great value for money.
At the moment it's WoW (huge world, nowhere as grindy now as 4 years ago, new expansion coming next month) and before that it was Lord of the Rings Online (now free to play, beautifull world, lots of story, adult mature players, highly recomended).
You should be modded troll for that one.
I'm in my mid 40's as of about a week ago. I still play games, single and multiplayer, and I still own the kiddies who think they are hot stuff. Getting older doesn't mean you can't have fun.
VVVVVV is one of the best and most challenging Indie games I've played in quite some time. It's a platformer/puzzle game with an absolutely fantastic chiptune soundtrack and striking C64-style visuals (some objects in the game are inspired by classic C64 games and demos).
Caveat: It can be very difficult... but if you're anything like me it'll sink its teeth into you and demand that you complete it.
Doing Things The Hard Way is an absolute fscker tho. :P
How about go adopt a kid instead? There's a world full of children that need good parents.
Apparently, but it's getting harder and harder to adopt them. At least where I live.
You have no idea how you'll change between now and 60.
Its possible that by 60 you'll have found there there are things other than games that are fun.
That's your mom's lawn, sonny.
An AI might be predictable, but at least it's not a douchebag.
Pac-Man begins in the winter of 2001, as New York City finishes experiencing the worst blizzard in the history of the city. The intro sequence shows Pac-Man, a renegade DEA agent and former NYPD officer, standing at the top of a skyscraper building as police units arrive. He then experiences a flashback from three years ago. Back in 1998, Pac-Man returned home to find that a trio of apparent junkies had broken into his house while high on a new designer drug called Valkyr.
I disagree. Ridiculously big budgets are killing games, just like they are killing movies and music. The more money there is on the line, the more pressure there is on the creators to go with a tried and tested formula, in the hope they can minimise the risk. In other words, the variety and creativity from the early days of computer gaming is being sucked out by the games industry.
If one wants to see something fresh, indie games are the way to go (World of Goo, Osmos, Amnesia, Minecraft). Adventure games from smaller European companies can also be quite good (The Longest Journey, Black Mirror... check out www.adventuregamers.com).
This is not to say that no worthwhile games are being published through the industry. The problem is, the non-clones usually remain obscure because they don't receive the advertising budgets of the clones.
My 2c.
More important things like buying a riding lawn mower to prune your suburban lawn? Getting older doesn't mean that you must sacrifice video games as an entertaining outlet. It's not so different than watching films or television. Actually, I find myself less and less interested in on-going television shows as I get older... I fall asleep during them. Watching television is such a passive experience, there's nothing to keep me interested.
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
Something happened to the context of Chess too, essentially rather suddenly.
Back In The Day if you went to a bookstore, Chess was virtually the only competitive hobby that solidly rewarded studying, and the rating system was near-perfect (with certain blips like scholastic or isolated areas.) Before the internet, poor man's info feed was the bookstore, and I for one found it not possible to interact as an accepted peer in most other areas "off the street". Also, up until about 1995 chess had a "culture" with its past heroes, and its famous benchmarks, etc. It was a solid outlet that lasted pretty well.
Suddenly the real power of the internet took hold. At first it was like a "secret weapon" to train for Old School Chess, but somehow, being able to dig around in all kinds of other interactive activities took away the silent monopoly on accessibility that Chess once had. I have remarked that my time here on slashdot, if intelligently compiled, could form four college courses, aka intro classes on the topics covered well here.
(Basic computer security and exposing corporate tricks, the rise of Big Brother vs. politics, etc. )
Yet also, when we joke about not even reading TFA's, we're saying that we don't look toward our past heroic moments anymore. Without the lineage-culture mood, coinciding exactly with the rise of computers, Chess stopped being fun when it became just position crunching up to the point you hit your particular wall. (Typically 1800 aka "just below expert" is a well known barrier when the additional work now required exceeds the fun.)
But the last sad point is when you hit that wall, you know exactly who you can beat, and who will beat you. On a particular day it moves around a little, but the metagame is the same, and its effect on your local crew. Joe the Expert beats you, you beat everyone else. Go to a tourney and you can beat up to the 1600's, and the Sandbaggers who should be 1900 beat you, and you score 4/6, just enough not to win money.
On the net, you can collaboratively Do Stuff, and even if you plod along for years you can eventually add your little pocket of cultural contribution to something. Whippersnappers are fresher, so be it, your experience counts elsewhere as it grows, and ... Net Life intersecting with training real skills that can actually go towards a job is more fun overall than even the Grand Old Game.
Now a days, I use Chess only as a mental metric to test the shape of my sadly erratic nerves. There's some value with it as a study on force & initiative too. But as a grand pursuit, for me it has become a matter of RIP.
My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
As a counter perhaps I still enjoy playing games because I have a richer imagination. That my desires are less shallow, incapable of being fulfilled by the latest version of CoD, or Madden.
I still play games because I enjoy them. I enjoy them in the same way that enjoy a good book, a good movie, etc. I'm not limited to video games either, I play new boardgames and table top games. I do so with my children.
To answer the OP as you get older your life becomes more complex. You have more demands on your time. You might not get the same joy out of playing because you believe you should be doing something else, or that there are other things you'd rather do. If its the former then that's a shame, if its the later embrace the other things.
You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
I have this exact same problem. I'm 35 years old, and I've been playing Arcade/Console/PC games since the age of 12.
Over the last 3 weeks I've been scouring the web for reviews, spanning back as far as the mid 80's for gems I may have missed. More and more I'm convinced that I've played every game worth playing.
My favorite games throughout my life so far have been:
(the times when I discovered or played them, not necessarily when published)
Age 12-15: The Bard's Tale, Wasteland, Ultima, Pirates!, Might and Magic 2, Dungeon Master, Gold Box AD&D, Castlevania, The Legend of Zelda, Metroid, Punch Out, Super Metroid
Age 16-24: Dune 2, Warcraft, Warcraft II, Tie Fighter, Mechwarrior Vengeance, Counterstrike, TFC, Diablo, Everquest
Age 24-30: Diablo II, Nethack, Moria, Angband, Zangband, Civilization 3, Baldur's Gate II, Age of Empires II, Shadowrun (Sega Genesis), Half-Life, Daggerfall, Fallout 1&2, Far Cry, X-COM UFO Defense, Battlefield 1942, WoW
Age 30-35: Master of Magic, Master of Orion 1&2, KOTOR, GTA Vice City, Jedi Knight Academy, Pirates 2, System Shock 2, Deus Ex, Thief Gold, Fallout 3, Might and Magic VI&VII, Wizardy 8, Titan Quest, Torchlight, Vampire the Masquerade: Bloodlines, Borderlands, Mount and Blade Warband
There are hundreds of other titles & sequels I've tried which I don't consider worth listing, I'm sure I forgot a few that are.
But I feel like I've seen it all, and that innovation in computer gaming has stopped.
I'd like to believe I'm wrong, and I'm sure there are some great indie titles I would enjoy (Mount and Blade Warband was a wonderful surprise), but it's taking me more time to find a game worth playing than to actually play the game. I don't remember that being a problem before.
The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky