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What 2D GUI Foundation Do You Use?

Zmee writes "I am looking to build a 2D application for personal use and I will need to use a canvas to paint custom objects. I am trying to determine what foundation to use and have not located a good side-by-side comparison of the various flavors. For reference, I need the final application to work in Windows; Linux is preferred, but not required. I have looked at WPF, Qt, OpenGL, Tcl/Tk, Java's AWT, and others. I have little preference as to the language itself, but each of the tutorials appear to require significant time investment. As such, I am looking to see what the community uses and what seems to work for people prior to making that investment."

3 of 331 comments (clear)

  1. The answer by Anonymous Coward · · Score: 1, Funny

    Microsoft Foundation Classes

    1. Re:The answer by Anonymous Coward · · Score: 5, Funny

      I'll create a GUI interface using Visual Basic, see if I can track 2D canvas objects.

  2. #include <curses.h> by SpaghettiPattern · · Score: 2, Funny

    #include

    Nuff said.

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