Blizzard Launches Third WoW Expansion, Cataclysm
Last night marked the launch of Cataclysm, the third expansion for Blizzard's World of Warcraft. Cataclysm includes: two new races, both of which have their own starting zones; five new high-level zones that span the new 80-85 leveling content; seven new five-man dungeons (plus two heroic versions of classic dungeons); three end-game raids; a new profession; two new PvP battlegrounds; and one world PvP zone. In addition, Cataclysm features a revamp of Azeroth, the portion of the game world that went live when WoW originally launched in 2004, providing a much improved leveling experience for new players and alts. MMO-Champion posted a comprehensive collection of information about the new content. Of course, Cataclysm's launch has brought the video game addiction debate back to the fore.
According to the level 80 shaman that lives in my basement, Blizzard has basically slashdotted themselves - there are *so* many people trying to play that their servers are basically non-responsive. Players on the WOW forums are suggesting that people open 16 games simultaneously (in windowed mode), and then start to play whichever one responds first - which, of course, makes the entire scenario 16x worse.