Single-Player Game Model 'Finished,' Says EA Exec
Frank Gibeau, label president for EA Games, recently spoke with Develop about the publisher's long term development strategy. Gibeau thinks developing major games without multiplayer modes is a passing fad:
"...it’s not only about multiplayer, it’s about being connected. I firmly believe that the way the products we have are going, they need to be connected online. ... I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you’re out. I think that model is finished. Online is where the innovation and the action [are] at."
They clearly understand jack about a gamer's heart and what makes a game great, but they hope to get their business-goals accepted by trying to sound all visionary-like.
Alas, nobody with experience in gaming will be able to take them seriously.
EA's true goals:
These profit-driven bastard won't spend a second thinking about what makes a game great, because they don't know jack about games. I spit in their face.
The future lies with indie-games and Nintendo