Slashdot Mirror


Why Video Game Movie Adaptations Need New Respect

An anonymous reader writes "Hollywood has yet to find any video game property it is willing to treat with the same respect as J.R.R. Tolkien or J.K.Rowling, arguably still following the principles that led to the appalling Super Mario Bros. movie in 1992: 'A game lacks the complexity that a movie requires.' Yet a modern gaming masterpiece such as Mass Effect has the depth and breadth to deserve better treatment in the proposed trilogy. Is Hollywood again going to disrespect fans who, in this case, have as much right to see a good plot respected as the readers of Lord Of The Rings? This article discusses why and how Hollywood should grow up regarding these adaptations."

19 of 283 comments (clear)

  1. Respect? by spooje · · Score: 3, Insightful

    Where was Hollywood respect when they were talking about dwarf tossing?

    Hollywood only cares about making money so they can throw some ewoks into a movie to sell some extra toys to kids they will.

    --
    Tea and kung-fu. Life is good. Rising Phoenix
  2. Right? by Alarindris · · Score: 4, Insightful

    If you want someone to make a movie the way you want to see it, become a director.

    It seems there is a heavy feeling of entitlement as far as media and the arts go here.
    Like people often say here, ideas are a dime a dozen. The implementation is the hard part.

    1. Re:Right? by ADRA · · Score: 4, Insightful

      I had a similar thought to yours when I read the story heading. The only time that comic books got decent adaptations were from people who really loved them. Why did it take decades for many good comic based movies to be made after their original stories have long sit idle? Because the people who pitch and produce passionate and -good- adaptations of these stories needed to grow up first. Plus, having a good history of success making comic movies has made it easier for the pay masters to open their wallets to the idea of comic movies. Video game based adaptations will have their days, but they will need those few first break-away hits to make people stand up and notice. Wing commander and company were not these success stories, alas.

      --
      Bye!
    2. Re:Right? by HungryHobo · · Score: 3, Interesting

      It wasn't fantastic but it was quite true to the feel of the original game: the silent hill movie adaption.

      I imagine that video game adaptions fall prey to the same problems that book adaptions do: if the author doesn't give a damn then it gets turned into a generic crap hollywood film.

      A production company was put together and there was US and Scandinavian and European involvement, and I wrote a couple of script drafts which wet down well and everything was looking fine and then the US people said 'Hey, we've been doing market research in Power Cable, Nebraska, and other centes of culture, and the Death/skeleton bit doesn't work for us, it's a bit of a downer, we have a prarm with it, so lose the skeleton". The rest of the consortium said, did you read the script? The Americans said: sure, we LOVE it, it's GREAT, it's HIGH CONCEPT. Just lose the Death angle, guys. Whereupon, I'm happy to say, they were told to keep on with the medication and come back in a hundred years. -- Terry Pratchett

      now anyone familiar with the book will know from this that the person across the table didn't even read the back of the book or even the first 2 lines of the back of the book, to quote them here for anyone not familiar with professor terry Pratchett works:

      Mort has been chosen as Death's apprentice. He gets board and lodging and free use of company horse, and doesn't even need time off for his grandmother's funeral.

      and there's so many crappy directors who just keep making the same film over and over, if given a story they chop off everything which doesn't fit their one and only story and then nail the 2 together poorly.

  3. I'm still waiting for Solitaire by Spy+Handler · · Score: 3, Funny

    the movie

    1. Re:I'm still waiting for Solitaire by SeaFox · · Score: 5, Funny

      "A touching film of humanity at its best when all the cards are down..."

    2. Re:I'm still waiting for Solitaire by tbannist · · Score: 4, Funny

      In a world where the deck is stacked against him. One man chooses to deal himself a new hand of cards...

      --
      Fanatically anti-fanatical
  4. No more Uwe by MrQuacker · · Score: 3, Insightful

    How about we just stop letting Uwe Boll direct videogame inspired movies.

  5. Re:What is the point by c0mpliant · · Score: 5, Interesting

    Because right or wrong, there are a large amount of people who wont play a computer game because its too "nerd like". This is when marketing execs see golden opportunity. Not only will you get most of the fans of the game to see it at least once, you'll probably get the people who wouldn't have touched a game with a barge poll.

    In my mind respect is only one part of the equation worth exploring. Understanding of the game becomes another. Mass Effect may have been about shooting Geth, driving the Mako and using biotics but there was an underlying theme of good versus evil within the character. Perhaps not even versus, both Paragon and Renegade are a part of Shepard, problem is you can't introduce choice into a film and therefore can't communicate it as well as you can in a game. Another issue is whether you have Shepard as a man or a woman. Jennifer Hale was by far the better voice actor and I would find a real female lead a far more interesting story than another bland bloke. The fact that she was a woman wasn't exploited for sexual purposes in ME, it just so happened she was a woman. But you know that wouldn't be how hollywood would do it.

    The article says that judging by the IMDB page, its set during the first contact war, so they wouldn't be having to ruin everyones Shepard on them if they did make the film.
    Incidently the website linked to was down for me so here is a link to a google cache of it

    --
    There is no -1 disagree
  6. Respect? by SmallFurryCreature · · Score: 4, Insightful

    Respect that respected Science Fiction authors get when their thought provoking stories are turned into action flicks with rappers?

    Respect Tolkien got when Elves appeared at Helms Deep?

    Hollywood knows about respect, it is what is underneath their boots.

    And what do you expect when they serve an audience that thinks Mass Effect has depth? What depth? Evil monster with no motivation appears and gets blown up by equally unmotivated guy/gal. Great literature this does NOT make. Granted it has depth if you grew up on superman comics but then Hollywood got you well covered.

    Games to movies rarely will work because most games are simply NOT about story. Tomb Raider? It is about solving the puzzles and making the jumps. As much as I would like to see a well proportioned woman spending an hour and half flexing her body on the silver screen, it would have any depth. Except maybe her cleavage.

    Tomb Raider, Doom, Mario Brothers: These are games, you play them for the game. NOT the story. Trying to bolt a story on top that becomes 90% of the content instead of 10% is going to require addition of stuff the player simply does not want. Case in point: Lara Croft in the original is a rather bland character with no boyfriend or past. In the movie she suddenly gets a love interest. HELLO! She was supposed to be MY fantasy, not some other guy.

    But in a game, this doesn't matter. The little we know about the game Lara Croft is plenty, but jumped up movie directors think they GOT to tell a story. That is were Hollywood keeps going wrong, they still don't get that what they could produce is eye-candy porn. Take Transforms (please). Remove the humans and just gives us 1.5 hours of robots fighting. Zero attempt at story and even less at badly acted out emotions. I liked revenge of the fallen, just fastforward when a human shows up.

    Tomb Raider the Story does not work. Tomb Raider the action-adventure does, but focus on action, not bolted on "depth". Give me a mindless 2D movie where I can park my brain at the door and just enjoy myself.

    Hollywood isn't ruining game movies by not adding enough depth, but by adding to much. Pure 100% action, that is why I play games, add this to game movies and you are golden.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  7. WTF!? by Aceticon · · Score: 3, Insightful

    The vast majority of games out there don't have enough plot to fill a matchbox. How exactly are they worthy of extra respect versus any random short-story?

    Really, Super Mario Bros. the movie was very close to the spirit of the games (light entertainment) and had more plot that all the games put together.

    Just because some games have a bunch of fanboys out there doesn't mean that they or their game are worthy of special respect.

    Might as well complain that movies about popular sports like football (the American one and the Rest Of The World one) don't show enough respect for the game - at least there are more fans for any of of those sports than there are for any specific computer game.

  8. Sorry, but... by Anonymous Coward · · Score: 3, Interesting

    Any game that has a story good enough to be told well in a movie should have been a movie in the first place.

    I play games for the gameplay, not some damn story that interrupts gameplay (you know, the reason we play games in the first place?) every ten seconds.

    We need a gaming crash like we had in the US in the mid-80s again. Sadly this won't happen because modern gamers would actually *like* E.T. and give it "Game of the Year."

  9. Re:Mass Effect by ZombieWomble · · Score: 3, Interesting
    I once heard an observation about the ME series that makes a lot of sense: ME1 is following the template of a movie; ME2 is following the template of a TV series with a large ensemble cast, like Star Trek.

    After our hero is introduced and the scene set, it's then broken into "episodes" which are heavily focused on one member of the "cast", who the rest of the time just stay in the background and throw in the occasional quip. Every now and again throw in a plot advancing episode to keep things ticking over, and finish with beating on a Big Bad. But be sure to wrap up with a bit of a cliffhanger to ensure people are hyped for the next sesaon.

    The actual plot of any given episode, most of the time, is immaterial - any events which happen in a character episode are expected to be contained within that episode, and exist only to frame character development or provide obstacles for them to overcome. Since most games follow the movie template, it does feel very different to play, but not necessarily worse - the focus on characterisation did pay off, I feel. Still not perfect, but then nor is the characterisation in most good TV series either.

    Sadly, having said all that, I do agree that it wouldn't work as well as a movie, which does make me concerned about the quality of any adapation, since it's going to have to stray pretty far from the plot to fit it into a movie-shaped box.

  10. Re:Hollywood doesn't give a flying fuck. by gmhowell · · Score: 3, Funny

    Nerd rage is the best rage.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  11. If you reduce it to a strawman... by Moraelin · · Score: 4, Insightful

    If you reduce it to an oversimplified strawman, of course nothing is profound. The Odyssey is just about some guy dicking around the sea instead of going home. LORD of the ring is a old-timey==good vs industrialism-and-change==bad story. War And Peace is about war and identity crisis. Crime And Punishment is just about the simple moral dilemma of whether you can justify evil means for a good purpose, so basically good vs evil again. (Since you already reduced similar themes in ME2 to just simple good vs evil, or to seeing the same basic trope in a choose-your-adventure book.) Etc. Not very profound when put that way, is it?

    In fact, I your message was trolling, because otherwise it's so stupid it's depressing. What makes something profound or not isn't just having theme X or theme Y in it, but you do with it and what you explore from there. You can take any theme in the world and turn it into a shallow exercise, or do something thought-provoking with. You just need to look at the likes of Lewis Caroll who managed to turn something as dry as hating the new mathematics and especially topology, into a classic, or L. Frank Baum who took a political alegory so far that most people don't even figure it out and again managed to turn it into something both popular and for many people thought-provoking.

    So, really, troll or just stupid?

    --
    A polar bear is a cartesian bear after a coordinate transform.
  12. Re:What is the point by vlm · · Score: 4, Interesting

    Come on, the wii is casual gaming. Casual gaming is not the same as what would be considered "hardcore"

    Its simpler than that. Its framing the question by careful selection of description to get the answer you want. It has little relationship with reality of course.

    Real gaming, also known hardcore gaming, is just endless remakes of Wolfenstein3D from 1992. I thought it was fun for a couple years (decades?) but now its pretty boring. "I've got a good idea, lets fight WWII again, err, uh, I mean lets do it again in higher res"

    Not real gaming, also known as "casual" or "for noobs" is merely the entire human experience of technologically aided recreation with the sole exclusion of first person shooters.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  13. Re:What is the point by tophermeyer · · Score: 4, Insightful

    I'm pretty sure I've read a choose-your-own-adventure Goosebumps that explored similar territory.

    Right. It's a similar literary mechanic, but for grown ups.

    As a kid I remember having an Indiana Jones choose your own adventure. The difference is that with Indy I had to choose whether to flee from the Nazis out the front door or climb the window to the roof. In Mass Effect you make choices like whether or not to commit genocide to suit humanities war effort, or support a close friend's choice to murder someone. It's a little different.

  14. Re:What is the point by hal2814 · · Score: 5, Insightful

    I know you didn't just call out the Wii for not being "hardcore" compared to... wait for it... House of the Dead? WTF, dude? House of the Dead is about as casual as you can get. It's an arcade shooter that's designed to get people to stick a few quarters in for a few minutes of play. More to the point, THE FUCKING GAME IS AVAILABLE ON THE WII. Stop buying into marketing bullshit and start evaluating games and consoles for what they are. There's no logical definition that makes Metroid: Other M or Super Mario Galaxy any less "hardcore" than Mass Effect.

  15. Ultimate Video Game Plot: Bad Dudes by McDozer · · Score: 3, Insightful

    Ninja's have captured the President...are you a bad enough dude to get him back?