Why Teach Programming With BASIC?
chromatic writes "To answer the perennial question 'How can we teach kids how to program?', we created a web-based programming environment. As we began to write lessons and examples, we surprised ourselves. Modern languages may be powerful and useful for writing real programs, but BASIC and Logo are great languages for demonstrating the joy of programming."
10 print "hello"
20 goto 10
This is why we can't have nice things.
John
"Here, son, let's look at this Wordpress site that hasn't been updated in 18 months. Now, this is called 'SQL Injection' and 'Cross-site Scripting.'"
Nothing better than learning by example...
I started with the BASIC language as a child. And it was not easy.
If Basic didn't have lines numbered, a goto, a limited set of instructions (no while for instance), and no mysterious crash (no pointer for instance), maybe I'd have given up. After a while, when Basic concepts were understood, I wanted to get over the language limitations: speed and abilities. The next step was the assembly language, at the time.
Then learning C: coming from Assembly helped a lot to understand pointers and what happens under the hood.
Basic was simple enough to give me interest in programming, and its limitations made me want to learn more elaborated languages afterwards.
Slashdot, fix the reply notifications... You won't get away with it...
Those of us who were kids in the 80s and grew up playing on microcomputers with BASIC have a very distinct property:
We grew up together with computers.
When we were kids, computers were simple, single-tasking, small memories, and it was easy for a youngster to understand the entire system. As we got older, systems got more complicated, and so did our ability to understand them.
Today's kids start with computers that are already large systems with complex operating systems, millions of times more memory than we have *disk* when we started, that are difficult to understand at a low level. I think this puts them at a loss. Every child should be able to play with and learn on an Apple II, C64, or similar small system. Of course realistically that won't happen. So emulated "systems" with simple programming languages may indeed be a good idea for today's kids.
the correct question would be...
how do we get our kids interested in learning how to program?
and the answer to that would be...
tell them they're not allowed to do it.
You can teach people logic statements and procedures and about objects, even - with ENGLISH.
In my grade 8 class, there were no computers except the ones at the University I was by then programming with punch cards using stolen student accounts. But the math teacher asked us to write out our procedure for tying our shoes - in precise, motion-by-motion detail so another student could do it exactly the same way as we did, without help. Most people required over a page, and it was a revelation how excruciating it was. Later, in CompSci 501, I learned about logic statements and predicates and the wonderful Lewis Carrol problems ( 1: All my turtles that are not green are old....) All English.
"Computer Programming" on the other hand, is about making computers do things for you. By hook or by crook, by object or procedure, just get 'er done. I completely agree with the language snobs and detest BASIC. And I do most of my programming in it because you can make Excel about 10X more useful with just a little VBA here and there.
Learning Python or Java is just great if you plan to be a professional programmer one day, those languages can solve very large problems without the codebase becoming unmanageable. If your problem is getting a bunch of kids excited about what computers can do, you have no choice but to use whichever language will produce results with the greatest WOW factor with the shortest learning time.
That cuts out ALL verbose languages, languages that demand typing. The "Hello world" program should be one statement long.
Notice that doesn't chop out Perl or Python. But also notice that at kid-levels, those languages can only take screen input and produce text output. That was cool for me in the 1970's but I think today you'll get better results with something that can go graphical right away. (This also just cut out your original BASIC).
So, if your school has MS-Office on every machine, well, as a FLOSS fan I hate you, but you're crazy if you don't leverage the presence of VBA. You can show them what cool stuff a computer can do with Excel alone, show them some formulas in action and all that. (This, by the way, keeps them from thinking of "computer programming" as necessarily procedural right there - clearly, you are instructing the computer, but you are NOT using a procedure, just setting up conditions for behaviour of the cell objects!)
Then show them procedural programming by modifying the spreadsheet with VBA. This can lead quickly to manipulating the Excel data structure, which is a huge collection of objects with properties and methods. Many can manipulate charts in pretty ways, or turn Excel into "graph paper" with coloured cells in funny shapes, like ASCII art. You can take it all the way to them inventing their own objects in VBA.
AND: It will be useful in a job, even if they only learn to write 10-liners. Bonus.
No, it probably means that most people think procedurally instead of functionally. And while that's just a guess, I'd be willing to bet a case of beer on it.
It also probably means that most everyday problems are procedural/imperative. I'd be willing to bet a case of beer on that, too.
The beatings in academia that people get over the head with functional programming turns off a lot of people. Emphasis on functional programming in academia seems like mental masturbation instead of getting shit done. Kinda like what goes on between pure and applied science and math factions.
"Lisp is superior to everything" - oh hell no. That's like saying a hammer is superior to a screwdriver.
There is space in the toolbox for all kinds of tools. Not everything is a nail. If a problem can be solved easier in a procedural/imperative language, then use that. Similarly, if a problem can be solved easier in a functional language, by all means, use Lisp.
But don't tie your brain in knots trying to fit the problem (or the way you think) into the language.
That's just stupid and masochistic.
--
BMO
So the *BEGINNER'S* All-purpose Symbolic Instruction Code, and a language created exclusively for educational use are great languages for demonstrating and teaching kids how to program? What a shocker. You "surprised" yourselves how/why? By having ridiculous notions that "any idiot" knows how to teach kids better than the experts who set out in the 60's and 70's to EXPRESSLY do just that ?
You've been suckered by language-purists, people who spend so long arguing about WHICH programming language to write something in that I could have written something in ten languages before they come to any conclusions whatsoever. BASIC is *wonderful* for teaching programming. I know, I've done it, from class-mates back in the 80's to modern-day kids nearly 30 years later. And yet my ENTIRE intake year for university sat through a whole year of Java lectures from a qualified professional and still didn't understand what half the statements they were using actually DID, while I didn't attend a single lecture and passed the course just by emailing in the assignments from home 30 mins before they were due. That's not to make me a genius, I was just taught properly, encouraged to learn, and started with simple tools - I wasn't forced to learn, by rote, a complex tool that requires deep understanding to know what it's actually doing. I started on something I *could* understand and progressed in steps. BASIC didn't corrupt me, it was a stepping stone that I outgrew.
When you teach a child to write, you don't teach a 2-year-old quill-calligraphy, or demand their first piece in iambic pentameter. You give them a crayon. If it hits the paper 3 times out of 10 you congratulate them. Then you progress to more advanced things as the need requires. But guess what? If you think that's the last time you'll ever write anything with a crayon, you're wrong. If you're still submitting your CV (resume) in orange crayon aged 30, you have a problem (the same as someone routinely programming important code in BASIC at the same level of experience). But neither should you go and hunt down a quill and parchment to scribble the note that says you're out of toilet roll.
Some people can't understand that BASIC is *excellent* for teaching. It was *designed* that way, and beats 99% of mainstream languages for that. But if your company is still running exclusively off it in 2010, it's a bit like sending out invoices in crayon. However, even in a modern office, sometimes you just need a tool for a small, simple job and sometimes BASIC works fine there (in the same way that scribbling "pay the caterers" in crayon on a post-it is perfectly acceptable as an aide-memoire). There are schools that, without a bit of BASIC, or shell-script, or DOS batch file, etc. wouldn't be filing their accounts, or importing the new student-intake data each year, I know that. When the job is once-a-year, with changing requirements, with specific needs, with various "mental hacks" that have to be applied anyway (i.e. "we need to drop column X this year if column Y is less than 20 because that old law no longer applies"), and needs to be done quickly it can happen in any language you like.
I have taught BASIC only a year or so ago, to a top-class prep-school student, in a single one-to-one session, in a single afternoon. That was from *zero* programming knowledge (but a keen mind), exclusively on paper and the next day they were writing (working) games and hadn't required a single extra tool, library, download, reference or command-lookup - we ran them through QBASIC to see them in action but they worked perfectly. I have also spent several HOURS trying to clean up a single function written by a top-class MSc CS-student that had only ever been exposed to Java in order to find out WHICH of the several dozen syntax errors, scoping errors, operator-precedence errors, etc. was actually the main cause of their function returning junk. I could have taught them a whole programming language AND done the same job quicker than I could teach them to d
And you avoid learning GOTO. I don't care how easy it makes initial learning, it's building bad habits that you're going to spend years killing.
Now what's wrong with goto? It's a perfectly valid statement when used appropriately, just like any other statement. What's wrong is this old dogma that tell young people to not think for themselves and instead just repeat what everyone else says.