Most Anticipated Tech Products of 2011
adeelarshad82 writes "2011 is just around the corner, and with the new year comes expectations. Based on hype and recent announcements, PCMag put together a list of twelve most anticipated tech products of 2011. Some are new, like the technology to bridge Wi-Fi, PowerLine, and Ethernet or the 3D camcorders, which will let you create content for your 3D TV. Others will just carry over from what we anticipated in 2010 but never materialized like iPhone on the Verizon network or Phones with dual core processors."
Yes. Otherwise the list of things to anticipate in 2011 would be much shorter.
I hope 2011 will bring us the technology to load twelve items on a single page.
0 = 1 + e^(Alt something)
If this is the exciting tech for 2011, I have to admit - I'm a bit depressed. Luckily, we rarely know at the beginning of the year what'll actually be big the next year. More tablets, gaming phones, and processors really just isn't that exciting, however.
Really why would that be an anticipated product. To the end user it should mean nothing. The only time multiple cores is better is when the power use / price / performance ration of a single core system has reached a maximum for the current capabilities of a single core. In the case of phones usually you are optimizing for performance / power use. I think we can still get more umph out of building a better core than adding more cores at this stage. Unless you scheduling is teh 5ux0r its still just as good a user experience if apps are otherwise properly threaded as N cores for smallish values of N and if apps are not properly threaded its a better experience.
Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
I think a lot of the problem isn't that embeded developers are developing for phones, its that desktop application developers are developing for phones but they now have to make an application that, just like thier desktop apps, has to support a variety of machines and OS's and specifications but they have to sell that application for a fraction of what they might charge for a desktop application.
The challanges are similar to the desktop and its possible that there is even more money to be made, but its difficult to make the decision to support a bunch of devices when you are going to sell your application for just a couple of dollars.
Regarding OS fragmentation, you are right that iOS has several verison, but unike android you can install the latest version on the iPhone you bought last year so developers can insist on the latest OS and still support all but the very first iPhone (support 2 OS's and you can cover everything). Since many android phones are locked down or require a special version of Android from the Phone manufacturer you end up having to support more OS's just to make sure your app works on more phones. I know this isn't a technical failing of Android but it is a factor in developing for the platform.
"In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson
Yes. This. Thank you. Amazing how this "fragmentation recipe for failure" has caused the PC to fail so badly that PC sales have blown Mac out of the water for *decades.*
Here's another way to look at it: If you don't like something about the iPhone, you buy an Android. If you don't like something about the Droid X, you buy a . . different Android. So if developers want to write for a single-device market, and not get sales from everyone on an Android phone, have at. Enjoy. Let us know how that works for you.
"I disagree with you" does not equal "flamebait."