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Ubisoft's Draconian DRM Patched?

An anonymous reader writes "It appears that Ubisoft's controversial DRM scheme launched last year that required players to have a permanent connection to the Internet has been patched to no longer stop the game when connectivity drops, though an Internet connection is still required when starting the game."

36 of 233 comments (clear)

  1. Ubisofts DRM by devxo · · Score: 2

    While I previously had a fast constant internet connection, this year I moved to Asia and got to see how bad the internet connection can be at times.

    Requiring an internet connection to start the game isn't really a problem, there aren't really that many situations where I would even want to be without one, but if the connection drops or becomes really slow at times it creates problems.

    While I don't know how long this has been in effect, I haven't had any problems with my copies of Settlers 7, Assassins Creed 2 and Splinter Cell. Now I'm also more happy to buy HAWX 2, which I've been thinking of doing for a while.

    That being said, I can predict this story will once again have just comments dissing DRM in general. Personally, I just want to enjoy the games and I'm getting too old to just rant about it while I can have actual fun too. As long as the DRM works, there is no problem for me. Combine this with the easiness of Steam and I'm more than happy to buy games.

    1. Re:Ubisofts DRM by amiga3D · · Score: 5, Insightful

      DRM shouldn't get in the way of enjoying the game for legal owners. I hated companies that made my old 1541 disk drive hammer itself into oblivion with their crap copy protection. I'd end up finding a cracked copy that would load in 15 seconds instead of 4 and a half minutes. I don't mind paying for something useful but I hate buying crippled shit. I really don't play games anymore but if I did I wouldn't want anything that forced me to put up with a bunch on needless BS.

    2. Re:Ubisofts DRM by ScytheBlade1 · · Score: 5, Informative

      "When it works" isn't what bothers me. What bothers me is this disclaimer at the bottom of the steam page:

      > A PERMANENT HIGH SPEED INTERNET CONNECTION AND CREATION OF A UBISOFT ACCOUNT ARE REQUIRED TO PLAY THIS VIDEO GAME AT ALL TIMES AND TO UNLOCK EXCLUSIVE CONTENT. SUCH CONTENT MAY ONLY BE UNLOCKED ONE SINGLE TIME WITH A UNIQUE KEY. YOU MUST BE AT LEAST 13 TO CREATE A UBISOFT ACCOUNT WITHOUT PARENTAL CONSENT. UBISOFT MAY CANCEL ACCESS TO ONLINE FEATURES UPON A 30-DAY PRIOR NOTICE PUBLISHED AT http://assassinscreed.com/ ... which to me says, "we can nuke your access to the game at any point in time, provided we give you 30 days notice on a website you're never going to check."

      I own AC1, but I don't own AC2 or HAWX 2 for this very reason.

      DRM is likely here to stay, at least to some degree, but this frightens the ever living crap out of me. Why would I throw money at a game where they can cut off access to it at any point in time for ALL of their customers, just because they don't want to pay the bill on those servers anymore?

    3. Re:Ubisofts DRM by 0123456 · · Score: 4, Insightful

      Why would I throw money at a game where they can cut off access to it at any point in time for ALL of their customers, just because they don't want to pay the bill on those servers anymore?

      So don't. The more of us who refuse to buy games which allow them to cut off users at any time, the less games will be released with such draconian DRM.

      Personally I now only buy games that are DRM-free, or games which only use Steam for DRM as it can be run in offline mode.

    4. Re:Ubisofts DRM by hedwards · · Score: 2

      Personally, I only make an exception for steam when it's a ridiculous price, or I'm only interested in the data files. Steam was the easiest way to get the data files for pretty much the whole iD back catalog for use with 3rd party engines that have sprung up over the years.

    5. Re:Ubisofts DRM by Anonymous Coward · · Score: 5, Insightful

      or games which only use Steam for DRM

      Steam cultist remind me of Apple fanboys. "Oh but it's Steam, it's GOOD DRM!" Hilarious! It's still DRM that can disable your games at any time of their chosing.

    6. Re:Ubisofts DRM by 0123456 · · Score: 3, Interesting

      Personally, I only make an exception for steam when it's a ridiculous price, or I'm only interested in the data files.

      Personally I don't remember the last time I paid more than $9.99 for any game, be it from Steam, Gog or retail. The market is so competitive these days there's really no need to pay more than that.

    7. Re:Ubisofts DRM by skam240 · · Score: 4, Insightful

      Whether Steam is or can be cracked is irrelevant, Steam is helping to push us farther and farther down the path of us "leasing" our games instead of buying them. As it stands now, when I "buy" a Steam game I really have no idea whether I'll be able to play the game five years from now or even a month from now when the game makes its mandatory check in with their servers. All I have to go on is the good will of some faceless corporate entity and the assurances of Steam fans that this could never happen or that there will be some wonderful work around that will be less convenient than just being able to install my game and play like I should be able to.

      The worst part is, it's as easy pirating a game today as it was 10 years ago when all that was on games was Safedisc. Really brings home how ridiculous all of these inconvenient measures are, right?

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    8. Re:Ubisofts DRM by Scarletdown · · Score: 3, Interesting

      I miss two things about disc-and-box games: Being able to resell them, and the box. I do prefer my first-sale doctrines un-eroded, and I'm sitting in front of a bookshelf of old MicroProse games.

      I liked a suggestion I saw recently on how to reclaim your first sale rights on Steam games. Simply create a new Steam account each time you buy a game from them (yay for unlimited GMail addresses). Then if you get tired of a game and want to resell it, sell the account it is tied to. Steam ToS says that you can't do that? Well, too bad for Steam. If corporations go to convoluted lengths to take away rights, then the customers can return the favor and go to whatever lengths are needed to reclaim those rights.

      --
      This space unintentionally left blank.
    9. Re:Ubisofts DRM by hairyfeet · · Score: 4, Informative

      I'll add another "legal user gets screwed" anecdote to yours showing why this crap sucks: Older Games. My older games play just fine on Windows 7 HP X64, hell thanks to MSFT's backwards compatibility they work without a hitch. What DOESN'T work is the &*^%*^&%*&%^* ring 0 DRM garbage! If you are lucky all you get is classic "insert disc" even though the disc IS inserted, and if you are not? Well lets just say I hope you have a dual boot or a very recent backup, because the ring 0 crap will turn your OS into a crashing unstable nightmare.

      WARNING: Many of the older SecuROM and Starforce ring 0 "drivers" WILL NOT UNINSTALL ON X64! which means if it makes your OS an unstable mess you better be able to dual boot to rip it out from another OS, or be ready to restore from backup. Their "uninstallers" hosted on their websites DO NOT WORK ON X64, yet their garbage ring 0 DRM crap will happily try to jam its X86 buggy poo code right into your X64 kernel. What fun! How they are allowed to get away with that kind of behavior I don't know, because it IS malware, no different than Sony's rootkit or any other nasty your would pick up from the web. Can you uninstall it? Nope, just like malware. Does it cause instability? Yep, again just like malware. Finally do you have to have detailed knowledge of its inner workings just to remove it, such as which reg keys to toss or which hidden files are buried deep in system folders? Yep, strike three and you're out. If it walks like a duck and quacks it is a fricking duck folks.

      That is why I pretty much shop exclusively at Good Old Games now. I like to be able to replay a game I liked, not just shitcan it because I have a new OS or the company doesn't "support" it anymore. With GOG there is NO DRM, NO phoning home, No limits to how many machines I can install it to that I own, NO limits to how many times I can redownload it and NO *&^%$*&$*& "Game Client" or other BS I have to run in the background just to use what I fricking paid for. If you haven't tried them they are having a massive holiday sale with nearly 300 games on sale, many of them half off their already cheap prices. They have something for everyone, shooters, RPGs, flight sims (including IL2 with all the expansions built in), puzzlers, platformers, you name it. So support the company that actually treats you like a customer and not a criminal, buy from GOG. This is a classic example where we can "vote with our dollars" and show companies that placing their games on GOG is a wise move. Oh and all games have been tested on X64 as well as X86 so no troubles! It all "just works" OOTB, but if you do run into a glitch their forums are top notch. Enjoy some DRM free gaming today!

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. That's what bad with DRM by Anonymous Coward · · Score: 5, Informative

    Crackers get the better stuff while legal users getting banned.

    1. Re:That's what bad with DRM by Opportunist · · Score: 5, Insightful

      And that's exactly what's wrong with copy protection: It hurts the honest customer and rewards those that copy the content. DRM is free market in reverse. And, oddly, the studios wonder why it fails.

      When you usually buy something (compared to buying it "off a truck"), you get something extra. You get warranty, you get additional goodies packed with them, mail in rebates (ok, dubious value, but still), you get support, you get all the "comfort" you will lack when you buy it from some shady source. The honest customer that buys it legally gets additional protection and additional bonus material for his money.

      With content and DRM, it's exactly the opposite. You don't get any sensible warranty anyway, you don't get any goodies anymore with your bought games (remember those good ol' days when there were some tidbits and trinkets packed with games? Or even a manual worth the name?), hell, you often don't even get sensible packaging. And on top of it all, you get your computer infested with drivers of dubious quality that sometimes also open up gapping security holes in your system.

      As someone copying the content, you don't get anything "extra" either (so there's no difference here), but you also do not suffer from those copy protection drivers, "insert CD" nagging, mandatory online connection or are subjected to other patronizing.

      Is it me or is it just plain STUPID to artificially devalue your product? Especially if you're up against someone who already hands it out for free?

      Dear studios: The old tale of sun and wind betting who could get someone out of his coat applies fully here. You can NOT force people to buy something. You can convince him, but for that you have to give him what he wants! How much does it take to get that through your skull?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:That's what bad with DRM by Gordonjcp · · Score: 2

      Dear studios: The old tale of sun and wind betting who could get someone out of his coat applies fully here. You can NOT force people to buy something. You can convince him, but for that you have to give him what he wants! How much does it take to get that through your skull?

      The answer, of course, is for everyone interested to buy shares in Ubisoft. Then, as a shareholder, you can demand that the company work to improve the value of "your" investment. Now, since DRM clearly drives away customers, you can force them to remove it...

  3. Morons by potat0man · · Score: 4, Insightful

    The guy who thought this up is a dope.

    "Hey, let's make our product shittier and harder to use, I bet that will make us some money!"

    I hope Ubisoft fires the moron who first pitched this idea to them over a year ago. I haven't purchased an Ubisoft game since they announced this last February.

    1. Re:Morons by hedwards · · Score: 4, Insightful

      Isn't likely to happen. Most likely that moron is the CEO.

      Personally, I won't be buying until they back off quite a bit more. I personally don't think that a failure to have internet access is a valid reason to keep me from playing a game I've paid for. Well, unless it's an online only game, like a game which has no single player game play.

    2. Re:Morons by Anonymous Coward · · Score: 5, Informative

      As someone who works at Ubisoft, I can guarantee you that this practice will NOT stop. The CEO pretty much said so ... often.

    3. Re:Morons by potat0man · · Score: 2

      Between games and hardware I spend over $100/month on gaming, of which Ubisoft has seen $0 this year. Here's the current value of my steam account: $1,927.88.

    4. Re:Morons by noidentity · · Score: 3, Funny

      Between games and hardware I spend over $100/month on gaming, of which Ubisoft has seen $0 this year.

      Amazing, that's how much I've spent this year on electricity, Internet service, groceries, and rent!

    5. Re:Morons by IamTheRealMike · · Score: 3, Interesting

      If the increase in sales to people who would have pirated the game is greater than the number of people who give up because it's too hard to use then they will indeed make them some money. Given the 90%+ piracy rates these sorts of games see, they'd need to lose a hell of a lot of users to bad DRM if it's actually effective at stopping piracy. That said, last I saw this DRM was already broken by somebody building a server emulator. It seems there wasn't any kind of crypto on the challenge/response protocol, which is a rather bizarre mistake to make.

    6. Re:Morons by SleepyHappyDoc · · Score: 3, Funny

      See, I just assumed he meant his parents' basement.

      --
      Stasis is death. Embrace change.
    7. Re:Morons by raving+griff · · Score: 2, Informative

      Except for the fact that a VAC ban only prevents you from playing on VAC-enabled servers in Valve games.

    8. Re:Morons by Jah-Wren+Ryel · · Score: 2

      Given the 90%+ piracy rates these sorts of games see, they'd need to lose a hell of a lot of users to bad DRM if it's actually effective at stopping piracy.

      It is possible to be 100% effective at stopping piracy and still not improve their bottom line one iota - if all the former pirates just decide to focus their attention elsewhere. That would probably be a net loss since a 90% drop in userbase would probably translate into a major loss in word-of-mouth promotion too.

      --
      When information is power, privacy is freedom.
  4. What about the copyright infringers? by cheekyjohnson · · Score: 2

    As we all know, DRM puts a stop to copyright infringement. If they make it less effective (you have to try to piss off your customers as much as possible when developing a DRM scheme), then they'll surely crack it (completely unheard of)! This was just a bad decision all around. What they need to do is have it so all of their customers must beg for access to the game before they are allowed to play it.

    --
    Filthy, filthy copyrapists!
  5. Reminds me of a UserFriendly comic by Killer+Eye · · Score: 4, Interesting

    Reminds me of a UserFriendly.org comic from a few years ago...went something like this:

    "Someone is force-feeding you 5 bricks while kneeing you in the crotch. Suddenly, they decide to feed you only FOUR bricks. Do you THANK them?!?"

    --
    "Microsoft killed my company, I hold a personal grudge. I don't use Microsoft products and neither should you."-JWZ
    1. Re:Reminds me of a UserFriendly comic by 0123456 · · Score: 4, Funny

      I was thinking more along the lines of 'well mister, I ain't going to rape your butt no more, but you sure have a purty mouth'...

  6. Re:Just buy a console already by nedlohs · · Score: 5, Interesting

    That's funny, they conclude with

    "Well as a publisher I’d have to ask myself why bother releasing a game for the PC at all? Why don’t I just give it away for free?"

    After stating a minute earlier that the PC version made nine and a half million euros in sales. Given it's on an xbox already, the art and level design is all done, etc, etc. Yes why not not take 9 million euros that's on the table, that'd be rational.

  7. as long as people still buy the games by devent · · Score: 3, Insightful

    As long as the people still buy the games from Ubisoft, they will not drop any DRM. My guess is that it was calculated (i.e. x% are pirats, y% are pissed, z% will still buy) and it makes more profit with the DRM then without. A lot of people just don't care until the servers are stopped or changed for a new game. In that case it will be just a press release "We are very very sorry but we have to terminate the activation service. Look at the EULA it's perfectly legal and you can do shit about it. So please just forgot this game and buy our new games now with more DRM because the pirates are forcing us to protect our IP.".

    --
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    1. Re:as long as people still buy the games by TheSpoom · · Score: 2

      They haven't started any limiting actions like tying a disc serial number to a console serial number on their servers.

      Next generation, guaranteed.

      They've been doing experiments with this on the smaller games that are distributed by download (i.e. WiiWare, Xbox Live Arcade, etc.) and DS online games, and it's only a small step to expand this to disc games (which would send an activation packet to the company's server, and thereafter would only operate on that one console).

      Theoretically, signing should prevent people from modifying the executable as well as allowing the game to verify communications are indeed coming from the company, so if they can prevent people from cracking their signing infrastructure (like they did with the Wii), it would be a pretty good enforcement mechanism.

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
  8. Re:Internet connection shouldn't be required by Agret · · Score: 2

    Then start Steam, it'll detect there is no internet connection available and ask to start in offline mode. Since you only prefer singleplayer games you should be able to run them no problem, if Steam says the game is unavailable leave the Steam window open and go into Steam\SteamApps\Common, look for your game folder and run the exe directly - it should work fine :)

    --
    Have you metaroderated recently?
  9. Re:Internet connection shouldn't be required by Jeremy+Erwin · · Score: 2

    Hmm...

    unplugs ethernet cable, disables 802.11

    Didn't quite work out that way. Got a "Steam needs to be online to update" message. Perhaps the Mac client differs substantially from the Windows version.

  10. Re:DRM?- I just play non-DRM games :P by Opportunist · · Score: 2

    But DRM doesn't do that. Quite the opposite. Especially when it goes berserk like that recent development of "always online" DRM and the server outages during release.

    Imagine this talk on the schoolyard.

    "Hey, got the new $game already?"
    "Yeah, but it sucks, I couldn't play it at all, their servers are down."
    (smug grin) "Oh, I had no problem. Here, I'll show you how...

    And another happy copyer converted away from buying. Because the list

    1. Buy game.
    2. Install game.
    3. Go online, try to register, try to get a server to accept your key
    3a. Get irate when you notice that your key has already been used by a keygen user and call their support, try to convince their supporter that you are the honest customer.
    4. get frustrated when their servers are overloaded and you can't play.
    5. punch a hole into wall
    6. return from hospital with your fist in a cast and notice that you FINALLY can register and play.

    can be reduced to

    1. Download game
    2. Install crack
    3. Play

    And it doesn't take a genius to see which one is more user friendly.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  11. Too little, too late. by seebs · · Score: 5, Insightful

    When they shipped a single product with this, they went off my vendor list.

    Forever.

    There are way too many companies making games for me to deal with one like that. Same deal as with Belkin and their router which randomly redirected sessions to an advertisement. You screw up that blatantly or obviously, even once, and you're off the vendor list unless you are a genuine monopoly on something I really need.

    Since Ubisoft can never be a monopoly on much of anything, they're gone.

    Note that this is not an attempt to make them behave better. That would be "off the vendor list until you fix this". That is a recipe for companies like Amazon, which patent troll and spam, then back off a little bit until the complaints die down. I don't want to deal with companies I have to watch constantly because they've learned to just go ahead and do evil stuff and see who complains.

    For utterly replaceable companies, the policy is "you're gone, bye". If they eventually die, great! Everyone wins. If they merely stop selling me stuff, because I don't buy from them, at least I win.

    --
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  12. He may change his mind eventually by Sycraft-fu · · Score: 3, Insightful

    When EA starts to take away all of Ubisoft's sales. Now maybe I'm wrong, maybe Ubisoft's sales won't be impacted, however the fact that they patched it implies that they have. Perhaps their new games have not sold as well on the PC as they wanted. They figured with their new DRM they'd have far more sales, and in fact have had significantly less. If that's the case, and people keep boycotting it, it may go away eventually.

    After all EA has backed WAY off on their PC DRM and they seem to be doing quite well. They seem to have found a balance between checking for pirated copies but that doesn't interfere with legit uses at all.

    I can speak only for myself, but I won't buy Ubisoft's new games. Assassin's Creed 2 and Settlers 7 were on my list to buy, but I have not sue to the DRM. I didn't pirate them instead, I've just given them a miss. There are plenty of good games out there, I have games I've not yet even installed that I own, so I do not lack for options. If others do like myself, well it'll continue to hurt Ubisoft and in fact have the opposite effect of what they want. Their DRM will cost them more money to implement (as it is fairly complicated) but they'll get less sales as a result.

    I'll meet companies half way. I can accept some DRM. Steamworks is ok, for example. However it can't interfere with my ability to play and enjoy the game. Requiring a net connection to play counts. Part of the reason to have single player games is to have something to play when my net connection dies (which let's not kid ourselves still happens even with good ones) or when I'm traveling.

  13. Maybe they are just pragmatists by Sycraft-fu · · Score: 2

    People who will take NO DRM EVAR remind me of OSS fanboys, who sit running very few applications and having to pick and choose hardware carefully to maintain the "purity" of their systems, all while claiming "It is better here! Really it is!"

    Some people are pragmatic about DRM. I'd be one of them. I'm ok with it. While I question its usefulness, I understand that publishers need it to feel safe so I'm ok. I'll meet them half-way. My requirement for DRM is that it doesn't interfere with my gameplay. I need it to not mess with what I want to do, like being able to play whenever I feel like, install on my desktop and laptop, not jump through hoops, and so on. So long as it meets that, I'm ok with it. I'd rather it not be there and think it is kinda a waste of money, but I'm pragmatic. I won't be a zealot about no-DRM if they won't be zealots about draconian DRM.

    So I'm ok with Steam. In particular because the package provides great benefits along with the DRM, notably the "Install as many times as you like from an easy, fast download repository." That's a nice feature. The whole Steam package is pretty nice (installs, achievements, communication, etc).

    Thus I won't buy games with Ubisoft's DRM, but I will buy games with Steamworks. I'd rather zero DRM, but I'm not going to be a zealot about it.

    1. Re:Maybe they are just pragmatists by Corporate+Troll · · Score: 2

      The "download on any computer" for me is the killer app. I don't game all that much, but my brother does. He got a new computer recently and as I'm the family geek I took the task upon me to configure and install all his stuff. End result: His GTA3 - San Andreas DVD won't install, neither does his The Sims 2 CD. Are they damaged? CRC errors do seem to indicate so, but who knows. It is interesting that the damaged optical media are those needed for gameplay but did work on his old computer. Basically, the "authentication" part stil worked, but installation data was lost.

      I opened a ticket with Maxis for The Sims 2, but I don't expect them to help. Most likely they'll say: Buy a new copy. As for GTA3 - San Andreas... I told him to get it on Steam. There is a whole Rockstar Package for less than the original price he paid for GTA3-SA. He also has GTA4, but it didn't work on his old computer. It should now work, but I won't install it from DVD as it is also included in the same pack.

      Basically, Steam is the best way to "backup" the games you have the right to play. Sure, they might close shop and my brother would be screwed again. However, with optical media, it seems you're screwed too.

      So as long as Steam is up and running and I can play the games I paid for... I'm fine with it. The DRM doesn't seem that draconian to me. Most likely, I say that because I've never run into it. I'll probably will scream murder when I do.

  14. Re:Just buy a console already by Opportunist · · Score: 2

    Ownership is defined (at least in my law) as having the full rights to an object. That includes being allowed to sell, rent, use, retain, modify and destroy it as you please.

    If I may not do any or all of those things with an object, I do not own it.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.