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Microsoft Research Takes On Go

mikejuk writes "Microsoft Research has used F# and AI to implement a consumer-quality game of Go — arguably the most difficult two-person game to implement. They have used an interesting approach to the problem of playing the game, which is a pragmatic cross between tree search with pruning and machine learning to spot moves with a 'good shape.' The whole lot has been packaged into an XNA-based game with a story."

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  1. Fiddling While Rome Burns by Czmyt · · Score: -1, Flamebait

    It's just completely infuriating that Microsoft has people working on projects like this when their flagship products are full of stupid bugs that it's impossible to imagine could have made it through the simplest testing. Maybe I'm just a little upset this morning because Windows 7 lost all the items that I had pinned to my Windows Explorer taskbar item AND THAT HAPPENS ABOUT ONCE A MONTH. And what's up with not fixing all of the Internet Explorer bugs that the one researcher found six months ago and just publicized yesterday? I've got a good idea for their Research group: Hand each one of them a list of 10 infuriating Windows and Office bugs, along with the source code, and tell them to fix the problems!