PS3 Root Key Found
An anonymous reader writes "The PlayStation 3 'root key' used for code signing has been found by GeoHot. This enables running homebrew without the need for psjailbreak-style USB-devices, and also provides hope for those at firmware version 3.55 that currently cannot be downgraded. The key also cannot be changed without hardware modifications. Oops."
Is this the same private key that was discovered last week?
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
I can encrypt/sign anything on psp now.
Since they basically did a "bait and switch" with the PS3.
When I bought it, it had the OtherOS feather AND I could do all the online stuff...not now
When I bought it, it had backwards comparability for almost all PS2 games...not now
So it appears to me that in a sense the "hackers" have returned my property that was stolen from me by the "legitimate corporation"
I doubt that Sony will learn anything from this, and after our family owning a PS2 and 3, the next console I buy will be Xbox...I had no idea a company could be dysfunctional enough to make me regret not buying a MS product.
Despite all the people claiming this is a dupe, it isn't. This is getting the PSP private key from inside the PS3.
They put the PSP private key on the PS3, presumably so you could buy games for your PSP through the PS3 and have the PS3 do all the heavy crypto work instead of encrypting it on the store end.
Presumably, they figured "hey, the PS3 is unhackable, it is OK to embed the super secret key to PSP software in it". But then the PS3 got hacked.
No. PS2 backwards compatibility required additional chips that aren't in the newer PS3s.
Ita erat quando hic adveni.
The second generation PS3s had the PS2 graphics chip in them, but took out the Emotion Engine CPU which was run in emulation.
Later PS3s have neither the PS2 graphics chip nor the Emotion Engine CPU, and are not able to run PS2 games in emulation at all, regardless of what the firmware says.
- jon
Ganymede, a GPL'ed metadirectory for UNIX
On his website he credits those respontible. http://geohot.com/ Don't blame the other middle men. Geohot gives credit where credit is due.
Since the lame submission doesn't bother to link to the /very/ source that the article is about, I'll paste it here.
From the geohot site:
props to fail0verflow for the asymmetric half
Geohot isn't taking credit for anyone's work here.
Weaselmancer
rediculous.
To quote someone who said one correct thing today, "you really should consider making posts based upon facts". Read What difference does the firmware version make for CD and SA-CD? for an intro to the firmware issues I was speaking of. I know people who purchased the PS3 when firmware V2.00 added optical output for the format, only to find that capability taken away in the next revision. Since firmware upgrades are not optional if you want to stay on PSN, that's a clear bait and switch move. And if you read through the whole FAQ you can see some of the other limitations that come from Sony giving up on development here before the feature ever really worked perfectly.
I purchased about 20 new SACDs in 2010, from companies like Mobile Fidelity and via the SHM-SACD remasters. That gives me about 80 of them total. Since some of these are the highest quality recordings available, they get an inordinate amount of playtime here relative to the rest of my music collection.
See activity on SA-CD.net to see that many people are still actively using the format, and how many titles are available. Yes, there are probably only a few hundred people in the world impacted by Sony's SACD on PS3 decisions. That doesn't mean those people were not misled about Sony's commitment to supporting the format well in the PS3. I never claimed there were a "mountain" of such people, merely that the mechanics of how they were treated is similar to the situation with both backward compatibility and the Other OS features. This is a regularly recurring behavior from Sony.
In a utopian future, people would pay the actual cost of manufacturing the console - plus a reasonable profit margin. Anyone could write games - and the cost of them would be reduced because they wouldn't have to pay the "Sony Tax" on each one. For people who'll own very few games over the life of the console, this is not so attractive - but for people who buy more than the average number of games, it's a huge win. But at least we're honest about it.
I already live in that future. I have a console hooked to my TV that runs code that doesn't have to be signed by Sony, Microsoft, Nintendo, et al. I can also run multiple OSes on it without having to jailbreak it. And I have hundreds* of legally-purchased games to play on it that probably cost me less than what 20 new PS3/360 games would (at $60).
It's called an HTPC. It pretty much does everything a PS3/360 does better (including blu-ray playback). Not to mention backwards-compatibility with at least a dozen of older consoles via emulators. I still have my PS3, but primarily for GT5 and not much else.
*My Steam account alone has 300+ titles. Mostly bought through holiday sale packs at a huge discount. I've probably played less than half so far, but I'm still discovering games that I bought more than a year ago.
Sigs are for losers
News flash: clicking AGREE on a EULA does not make it enforceable. I dont care what any weazel lawyer tells you.
until the government falls, and Megacorperations rise and start hiring shadow runners to enforce their EULAS, you need to not treat them as if they are anything but a bunch of bullshit that has no more value than the insane guy on the corner screaming that the end is near.
Do not look at laser with remaining good eye.