Razer Unveils Portable Gaming Device Concept
MerelyASetback writes "Razer has shown a new concept for a gaming device that uses a pair of 7-inch multitouch displays as well as a layer of tactile, dynamic keys on the lower screen. Much like the Optimus Maximus of yesteryear, this keyboard would enable gamers to place different screens underneath depending on the title, and even within a game — you could imagine the keys shifting to account for different POVs, levels, scenarios, etc. Internally, the concept is based around an Intel Atom processor, but there's no word on what kind of GPU would work alongside of it."
..it looks like the game needs to support this thing for it to work properly, and that's where all these fancy ideas usually fail; it'll get 2-3 games that supports it, but in a year everyone's already forgotten about it and moved on. It'd be different if they went ahead and developed an actual standard API that games could use to display parts of their UI on other devices and that API worked with every manufacturer's devices, it might actually catch on! But.. well, given how short-sighted and greedy companies usually are they will just try to lock people to their own devices and then wonder why it didn't work.