Who is surprised?
by
mitchell_pgh
·
· Score: 4, Interesting
I don't think the goal of the App Store was to provide an impervious DRM store solution. We have known for years (and many vendors will tell you) that is an unrealistic expectation. Apple simply wants a revenue stream where people can easily purchase and install licensed versions of software. As a store, they should try to disrupt all illegal sharing to the best of their ability. Don't be surprised if the 1.1 version of all the software requires a license check. I'm of the opinion that they are going to use the same "we'll annoy them to death" method they have used for the iTunes store which has proven to be a good business model. Sure, you can usually find cracked free stuff, but you must be willing to hack your system or jump through hoops to make it work normally... but it's always one update away from not working.
The older I get, the less I like to jump.
Re:This Is Completely Misleading
by
getNewNickName
·
· Score: 4, Interesting
But it implies that all apps can be hacked, which is clearly misleading. Saying "Some Mac App Store Apps Already Hacked" would be more accurate, but much less sensational.
Re:horrible title
by
jo_ham
·
· Score: 3, Interesting
Steam works this way too. Any store with a centralised system that handles the user accounts and requires third parties to access them if they want to have a serial number. The store happens to work that way, and selling an app through it doesn't necessarily require a licence check (eg, free apps) but if you want to sell your app, the method for linking a licence key to an iTunes account is documented.
Hate to link to the reg but their article is actually a bit more detailed:
http://www.theregister.co.uk/2011/01/07/app_store_receipt_fail/
Note that this only works if developers ignored Apple's recommendations on validating receipts.
I don't think the goal of the App Store was to provide an impervious DRM store solution. We have known for years (and many vendors will tell you) that is an unrealistic expectation. Apple simply wants a revenue stream where people can easily purchase and install licensed versions of software. As a store, they should try to disrupt all illegal sharing to the best of their ability. Don't be surprised if the 1.1 version of all the software requires a license check. I'm of the opinion that they are going to use the same "we'll annoy them to death" method they have used for the iTunes store which has proven to be a good business model. Sure, you can usually find cracked free stuff, but you must be willing to hack your system or jump through hoops to make it work normally... but it's always one update away from not working.
The older I get, the less I like to jump.
But it implies that all apps can be hacked, which is clearly misleading. Saying "Some Mac App Store Apps Already Hacked" would be more accurate, but much less sensational.
Steam works this way too. Any store with a centralised system that handles the user accounts and requires third parties to access them if they want to have a serial number. The store happens to work that way, and selling an app through it doesn't necessarily require a licence check (eg, free apps) but if you want to sell your app, the method for linking a licence key to an iTunes account is documented.