Microsoft CEO Says Kinect To Support PCs Eventually
Ken writes "Microsoft CEO Steve Ballmer has said that the company will support Kinect for PCs sometime in the future. The motion controller is currently only officially supported for the Xbox 360, although it has been hacked and tweaked to work on pretty much any platform that can be plugged into via a USB port. 'We're trying to move beyond gaming to include the world of socialization, movies, TV, music, and we're trying to make the whole experience accessible to everybody in the family not just the traditional gamer.' When Ballmer was asked, 'Will you plug-in the Kinect to the PC, will you go for that in the near future?' he replied, 'We'll support that in a formal way in the right time and when we've got an announcement to make we'll make it.' Note that this is completely separate from the Kinect-like controller from PrimeSense and Asus."
Other readers have tipped related articles about Kinect being used to enable 3D teleconferencing and help drive a small helicopter drone.
As Kinect seems to be the new hot toy after WiiMote, it will be interesting to see how it ventures in terms of developed applications and research. I think Nintendo did a mistake by ignoring PC support for their gadget.
Inshort we will first make lots of money by selling kinect and when the sales figure will start dwindling we will release a pc version
But big deal? Aside from games, the Kinect is already being used and tested on applications it's useful for.
And I wouldn't say the Kinect is marketed towards the "traditional gamer". You're so silly, Ballmer.
I don't know about you guys but I was considering buying a Kinect system and an Xbox but was deterred by the added price of the Xbox. If they end up putting out a reasonably-priced version for the PC, I'm definitely going to pick it up.
The people who "hacked" it didn't hack it they wrote drivers for it. Kudos to them its more than I could do but lets call it what it is, eh ?
Its not like they broke Xbox security and pulled code out of it, what they did was much better.
...open source drivers. It's already working with PCs and Macs and goodness knows what else...
I thought this was already possible today. In fact, yesterday I stumbled across a demonstration of a lirc client for the Kinect.
It's coming to PC with or without Microsoft. Primesense, the company who actually own the technology have teamed up with Asus. http://www.businesswire.com/news/home/20110103005276/en/PrimeSense-Teams-ASUS-Bring-Intuitive-PC-Entertainment
The recommended distance from the sensor is 6-8 feet. The average person sits within 3 feet of their screen. They definitely need to do some work to make it finger aware, because I can't imagine that people will want to back away that far from the computer just to use full body gestures.
I hope they move faster on http://www.computerandvideogames.com/article.php?id=277546 XNA support for Kinect. This will not only let indie devs create kinect games using nothing more than a pc and an xbox on a lan, but will also let people deploy kinect games for both xbox and pc simultaneously with support for the kinect and windows kinect respectively.
Hands-free viruses!
Never mind PCs, how about adding some support for small living rooms? Here in the UK a lot of us just don't have the space required, something I wish I'd researched before buying it.
The thing is they'd have to build a support infrastructure to support the PC world. Instructions for help staff, new menus in their IVRs, help files, etc. Application support is only a fraction of the work.
While all that may seem trivial on the surface, it's a ton of project management and detail work that takes a long time to pull together. They've done this before, so they know what it will take.
John
Doubt Ballmer's talking about Kinect in anywhere near its current form. I'm thinking "fancy webcam" interface (not that that would be bad, except my general issue with Kinect is having MS in my living room at all.) And when he says "TV, movies, music", heh, I'm thinking DRMs. Maybe retinal scans to make sure you have the license to hear what you're listening to. So I'm not all that psyched yet, LOL!
Because I really want to reserve 8 feet of floor space to play interactive games on my 24" PC monitor or my 16" laptop.
Really, just because you CAN do something doesn't mean it should be done. I can't see how interactive motion control gaming will ever take hold on a PC as its just not used in the right environment 90% of the time. I can't even use Kinect in my living room because I do not have enough floor space, my home office is smaller.
Kinect is great, don't get me wrong, but as a PC controller its an epic fail unless they dramatically change the requirements. If I can sit in front of a PC monitor an wave my hands in front of it to control stuff, that is one thing, but don't expect me to get up and have to wiggle my whole body to browse the web or play Starcraft.
Also, is nobody seeing huge restrictions on the type of gaming you can play with Kinect. Party games and sport games are great but we have seen already from Nintendo that people get bored of that very quickly. Microsoft made a mistake in creating a motion controller that once again shun's hard core gaming in favour of casual family fair. Sony is about the only one that created a universal device that can be used in both cases.
I guess M$ stocks will rise again now that kinect is available to all pcs.
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i wanna see how Kinect works on a PC for someone with Parkinsons or Tourrettes (the twitching kind not verbal kind). yeah and i had positive karma for almost 2 days
Unfortunately, there is too much lag on the Kinect for any serious gamer to use.