Hank Chien Reclaims Donkey Kong High Score
An anonymous reader writes "If you can say anything about Hank Chien, it's that he evidently doesn't take defeat very well. Sure, he knew not so deep down that his Donkey Kong World Record score wouldn't last forever, but he couldn't have foreseen that it would have been toppled so quickly. Twice, even. But he also knew that more Kong competition would be coming his way; namely Richie Knucklez Kong-Off in March. So Hank had something to prove, and prove he did. Scoring a massive 1,068,000 points in less than three hours, Hank has officially reclaimed the high score in Nintendo’s 1981 arcade classic."
I can't help but to admire people like this.
*plays the Apogee theme song music*
I actually feel a bit bad for Steve "The King of Kong" Wiebe. Such a lovely film/documentary. I reckon he'll flex those Kong muscles once again and beat that score before summer.
Rome had bread and circuses, now we have contests for old games. When a civilization has the time to waste on things like this it's the beginning of the end.
But the odds of this happening are probably on a par with winning the lottery many times over. If the PRNG decides a blue barrel is worth 300 then that's 500 points lost and nothing the player can do about it. And the optimum strategy for a theoretical perfect game is probably very different to the optimum strategy for a typical game.
Sorry to break your bullshit bubble, but Rome had its first gladiatorial combats in 310 BC, according to Livy, and yes often accompanied to distributing food to the poor. Not only it wasn't the beginning of the end, but it was followed by its most rapid expansion centuries. In the couple of centuries after those, Rome went from being a debatable leader of a leader of city states spanning barely half of Italy to an empire sprawled all around the Mediterranean, not to mention most of modern France and half of Britain.
If anything, historians from the era tend to agree that sponsoring lavish shows to boost morale actually served well to do just that, and helped Rome rebound after such massive defeats as Canae and emerge more powerful than ever before.
It would be more than 500 years after that, or still almost three centuries even after the peak of the popularity of gladiatorial combats in the 1st century BC, that Rome even started to decline. And almost 800 years after that, in 476 AD that the Western Empire fell.
Even if you want to go for a post hoc, ergo propter hoc fallacy to associate the two, actually Rome fell shortly after they _stopped_ holding gladiatorial combats. So, hmm, maybe actually the bad sign is when you can't even afford to have fun any more?
So, sorry, but linking such shows to Rome's decline is fucking idiotic. If you want to make a historical case, do read some history first.
A polar bear is a cartesian bear after a coordinate transform.
The economy of Rome is even funnier than that, actually.
For a start, it a right-wing paradise of sorts, in that the Senatorial class -- which was non-elected and hereditary by now in the Empire times that you mention -- paid no taxes, although they owned most of the land. Although many also set up merchant enterprises in the name of their freedmen, with them owning most "shares" so to speak and taking most profits... and again paying no tax whatsoever for that either.
As the rich quickly gobbled up more and more of the former free men's farms, essentially more and more of the Roman economy didn't contribute a cent any more to the state.
I would say that the spending of private coins to import stuff from the East was a much more minor factor than the fact that none of those coins would go into taxes anyway.
Imperial Rome almost at no point actually had a sustainable economy per se. It was a robber economy, simply put. They _had_ to keep expanding and plundering new countries, even to keep paying their legions.
Heck, they plundered even their own citizens, as essentially they paid all the wages in overvalued silver coins and demanded the taxes only in gold.
A polar bear is a cartesian bear after a coordinate transform.
Of course, the 1-1 barrel round is quite different from the 5-1 barrel round. In the latter the timer counts down far faster, so there's less time to points press. On the other hand, you have far more control over the barrels, which makes higher scoring easier (if you ignore that whole 'death' thing).
If I had to make a guess, I'd say there's theoretically hundreds of thousands more points to score. Maybe even break 2 million if the game cooperates?