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Google To Drop Support For H.264 In Chrome

Steve writes "Google just made a bold move in the HTML5 video tag battle: even though H.264 is widely used and WebM is not, the search giant has announced it will drop support for the former in Chrome. The company has not done so yet, but it has promised it will in the next couple of months. Google wants to give content publishers and developers using the HTML5 video tag an opportunity to make any necessary changes to their websites."

10 of 765 comments (clear)

  1. Market Share? by JohnG · · Score: 5, Insightful

    Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

    1. Re:Market Share? by suv4x4 · · Score: 5, Insightful

      Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

      Yes. Chrome is rapidly eating market share: in just about 2 years since launch, it's at 13.5%. This is twice the share of Opera and Safari combined. But the decision to drop H.264 doesn't put Chrome "versus the world", as they already had Firefox and Opera in their camp (which also lack H.264). Opera + Safari + Chrome make over 50% of the browsers used today, in market share.

      This is substantially different than the previous situation, where Google, Microsoft and Apple all had a H.264 browser, and Firefox looked like the odd one out, while Opera was quietly awaiting the market to decide (they'd have no choice but support H.264, if Firefox did it).

      However, the battle is still not over for H.264. The common wisdom is that Google is pushing their WebM standard and that's why they drop H.264. If they really think it's that simple, they have not done their math right.

      The growth is with mobile devices. The leaders among them is Apple with iOS, and Google with Android, both of which come with hardware support for H.264, and no WebM hardware support (future support in... theory, but I can say, count Apple out). So what are web content owners left to do? Maybe encode all content twice: WebM and then H.264. Imagine the hassle of, ironically Google's very own, YouTube, having YET another version of every single video they have in their library: FLV, H.264 and now WebM.

      No, actually web authors will opt for the simplest choice, that's least amount of work: the same H.264 video everywhere, making use of hardware support for H.264 in mobiles, exposed via HTML5, and ... Flash on the desktop, which also support exactly the same H.264 videos.

      So, in attempt to push WebM, Google may end up accidentally (or not..?) cementing Flash's position on the desktop as the video player for the foreseeable future.

      I used to think Flash will considerably fade away once IE9 becomes mainstream (which comes with GPU accelerated renderer and H264 support), but now things are suddenly interesting again for Adobe.

  2. Re:Open standards by msauve · · Score: 5, Insightful

    And the open alternative to Flash is....? (Other than the subset provided by HTML5/WebM)

    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
  3. Re:Great! Less choice! by poetmatt · · Score: 5, Insightful

    or the reality of "We've decided to stop supporting formats for things that aren't free", would be a more simple answer.

  4. Re:A really nasty trick by Anonymous Coward · · Score: 5, Insightful

    Will people please stop citing an x264 developer's rant as an "expert opinion" on the video quality or patent risks of WebM? Next thing we'll indulge the musings of a Coca-Cola Company executive on health issues related to PepsiCo products.

  5. You lost me by KingSkippus · · Score: 5, Insightful

    H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it. Consequently, it's not supported by Firefox natively nor in any other browser that cares about being sued and can't or won't pay.

    Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video. That way, we won't have the silly issues you mention above. So why are you not happy with this move?

    Keep in mind that browsers like Firefox, Konquerer, Seamonkey, etc., because they are open source, cannot legally integrate H.264 into its browser. On the other hand, there is nothing stopping Microsoft, Apple, Opera, and Google, and anyone else who wants to from integrating WebM into their browsers. It simply boils down to an administrative decision to do so.

    So if you want your web-based video to "Just Work," you absolutely must support WebM. Or more precisely, you absolutely must not support H.264 unless MPEG releases it to the public domain or under a free (as in speech) license, which I think there's exactly zero chance of happening.

    1. Re:You lost me by Bogtha · · Score: 5, Insightful

      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      MS did exactly this.

      Of course Microsoft did that. That's exactly what they want. If Firefox did that too, then you'd end up with the situation where Firefox users running on Windows would be able to view H.264 and Firefox users on a Free operating system would not. And all the websites with "Firefox" as a tick box on their compatibility checklist would happily tick it and be on their merry way. Meanwhile, bye-bye cross-platform web. Can't possibly think why Microsoft would like that and Mozilla wouldn't.

      --
      Bogtha Bogtha Bogtha
  6. Re:Great! Less choice! by lennier · · Score: 5, Insightful

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

    Yes. The chief of those meta issues being that distributing any Free Software implementation of H.264 in the United States of America is illegal due to software patent law.

    I don't know about you, but where I come from, not getting arrested is a pretty good driver of technology choices, and yes, does tend to trump 'quality' issues. A slightly higher-quality video codec, distribution of which breaks the law, is not even a starter. It simply cannot compete with WebM in the GPL-derived software market at all.

    It's certainly very sad that the makers of H.264 have deliierately put their product outside the realm of rational economic choice by using the big patent gun to make its distribution in GPL-compliant form flatly illegal, but, well. Destroying a whole class of potential users of their own product was their choice, even if it wasn't a sane one.

    Google, however, have only one economically rational law-abiding choice left open to them if they want to distribute a GPL-derived media player, and that's to use anything but H.264.

    I admit I find it rather strange that you consider legality to be a mere 'meta' issue. Do you regularly break the law in your daily business life, and expect others to?

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  7. Re:Pretty soon... by commodore64_love · · Score: 5, Insightful

    >>>a decent browser will have a full screen option.

    Way to completely-and-totally miss his point. Yes the browser has a FS option, but it requires users to take a two-step option (first blow video to fill the browser; then make the browser full screen). The Grandparent poster said that's a pain in the ass, and he would be correct. Especially since many of us users don't know how to do full screen in our browsers. The old way was better (a single click via javascript).

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
  8. Re:Great! Less choice! by boxwood · · Score: 5, Insightful

    It's short term vs. long term thinking. We can have a slightly better codec thats got a thousand patents on it or we can have one that isn't patented. We are talking about a very slight difference in quality here.

    Yes the patented codec may be slightly better now, but if an open codec becomes the standard then in the long term we're better off as it will be easier for people to make improvements to it.

    With a patented codec we have to pay. Sure it may be cheap now, but further improvements to it will also be patented which means it will never be free. And over time the price will rise and it will become less likely anyone will be able to come up with a codec to compete with it, not because no one else has the skill to do so, but simply because it will be illegal because of the patents.

    We have an opportunity to get free of all of this. Yes we have to sacrifice a small amount of quality today. And it is a very small difference in quality we're talking about. But if WebM becomes the standard then you'll have a lot of companies working to improve it. if H.264 becomes the standard a lot of companies will work to improve it. The difference is that one will be patented and the other won't.