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Capcom 'Saddened' By Game Plagiarism Controversy

Capcom's recent release of action platformer Maxsplosion for the iPhone caused indie developer Twisted Pixel to call Capcom out for copying the concept from their successful Xbox Live game 'Splosion Man. Twisted Pixel said they had no plans for legal action, since they were "too small to take on a company like Capcom." The indie studio had even pitched the game to Capcom for publishing at one point, but were declined. Now, Capcom has released a statement denying that Maxsplosion's development team had any knowledge of the meetings and saying, "MaXplosion was developed independently by Capcom Mobile. Nonetheless, we are saddened by this situation and hope to rebuild the trust of our fans and friends in the gaming community."

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  1. Double-plagiarism É by billcopc · · Score: 5, Interesting

    Judging by the video, Capcom's game looks like as much a rip-off of Splosion Man as of Sonic the Hedgehog.

    If this is the product of the wholly-owned subsidiary that used to be called Cosmic Infinity, then I'm not surprised. There were a shithole back when they were independent, cranking out such shovelware classics as "Who wants to be a millionaire", which was little more than "You don't know Jack" 's Java engine with a different set of questions. That shop was an embarassment to the Canadian tech industry, and for Capcom to buy them up, well that just shows how little they care about the mobile segment.

    For Twisted Pixel, this is not worth suing, because if push came to shove, Capcom will simply disown the studio and there will be nothing to go after. This is partially why big game houses farm out the shady/underdeveloped titles to subsidiaries: limited liability.

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    -Billco, Fnarg.com