Google To Push WebM With IE9, Safari Plugins
surveyork writes with this "new chapter in the browser wars: 'Google in a defense of its decision to pull H.264 from Chrome's HTML5 revealed that it will put out WebM plugins for Internet Explorer 9 and Safari. Expecting no official support from Apple or Microsoft, Google plans to develop extensions that would load its self-owned video codec. No timetable was given.' So Google gets started with their plan for world-wide WebM domination. They'll provide WebM plugins for the browsers of the H.264-only league, so in practice, all major browsers will have WebM support — one way or the other. Machiavellian move?"
How sinister of them, trying to compete with a proprietary codec by releasing free plugins for other vendors' browsers to play their unencumbered format.
Look out Lex Luthor, Eric Schmidt is stealing your schtick.
Try not to take me more seriously than I take myself.
After all, we've seen how Silverlight has come to dominate the web.
#DeleteChrome
So lets recap:
* Mozilla and Google push for a video tag in HTML that is unencumbered by patents. Apple and Microsoft will not go along.
* Google acquires On2, and promotes it as an open standard, including promises to defend it in court.
* Google promises to release plugins that allow IE9 and Safari to decode their codec in the two browsers which won't support it natively. No one is forced to use their open standard, but it is now an option across all browsers that implement the video tag.
If buying a codec so you can open it, make it freely available to everyone, and defend it from patent attack is Machiavellian, than how would you describe Apple and Microsoft's work to make sure the only way to play a video is the use of a proprietary format?
And there is the crux of the issue: Assuming a strong distinction between consumer and producer, there's no problem. But anyone astride the cusp between the two is vulnerable to fees that could stop them from distributing a popular video made with H.264. People have already testified here that once the license regime kicks in (for distribution above a certain number) they suddenly gain the interest of the licensing body and have no choice but to pay or to stop distributing the video.
The idea that video content is made solely for profit is the worm in the middle of this particular apple. And it's likely why Google, with their huge investment in Youtube, want to give their users an alternative.
Crumb's Corollary: Never bring a knife to a bun fight.
We learned an important and valuable lesson with MSIE and HTML. We learned that Microsoft's implementation of HTML/CSS is very, very broken. However, because at one time, the majority of users used MSIE, web developers needed to design their content primarily for MSIE. And since the majority of content was for MSIE, users mostly used MSIE. And because most users used MSIE, content was designed for MSIE... and so on and so on in that looping fashion.
So, with HTML5, we have a chance to start anew. We should ALL be adhering to the same standards so that everyone gets a fair shake. But already, there is positioning, posturing, claim staking and all manner of politics threatening the HTML5 fresh start.
Google wants a good cleam fresh start. Why? Because they are primarily content providers, that's why. Their stake is more closely aligned with the users of the internet as we share a common interest -- good, usable content, without irregularities or problems. Good for us; good for Google.
So Google, with this move, is trying to break the looping cycle I described above. If the most commonly supported format out there is WebM, the content creators will design for the most commonly supported format! It will not matter if browsers also support a second format, only that WebM is supported.
Now will Microsoft and even Apple play the "only MSIE/Safari is supported" game with their content? Most definitely. There is still room for the other players to spoil it for everyone else. But this is a pretty good strategy to get content creators to help break the cycle before it starts.
What, like this:
mp3 is not free..
http://mp3licensing.com/royalty/emd.html
h.264 is not free:
http://www.streaminglearningcenter.com/articles/h264-royalties-what-you-need-to-know.html
mpeg2 is not free:
http://www.mpegla.com/main/programs/M2/Pages/Agreement.aspx
(how do I make a proper link here - without the whole url showing up?)
Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
So.. I guess Chrome Frame was a success then? Strangely how the stats don't reflect that at all.
so let's see how the future will play out then...
On one side of the ring: H.264
* Solid native support on the default browser of Windows - IE9.
* Solid native support on the default browser of OSX - Safari.
* Solid support on the rest of the browsers via the ubiquitous (95%+) and well known by the public Flash player.
* Native support on mobiles.
* Formally approved standard by ISO and IEC
* Guaranteed free distribution on the web for free content, minor free for paid content.
* Vast amounts of existing H.264 content, widely used in video editing apps, broadcasting, recording motion cameras and so on.
On the other side of the ring: WebM
* No native support on the default browser of Windows - IE9.
* No native support on the default browser of OSX - Safari.
* Solid native support on the rest of the browsers.
* Spotty support on only some mobiles (don't expect it on Apple devices, Microsoft is on the fence).
* Not formally approved standard by anybody, just an open code dump at this point.
* Free to use, but questionable future if challenged by MPEG LA and others.
* Almost no existing WebM content, spotty or missing support in video editing apps, not used in broadcasting, not used in motion cameras and so on.
So uhmm, yeah, Google. I wish you guys good luck.
if what you're saying is true, why didn't they just make it open, maybe with a foundation in charge of certifying different implementations ?
what do you mean by "pissing in their pool" ? do you mean competing ? is that a bed thing now ? or illegal ?
my take is the patent holder are out to make money. they can't really make it off of the consumer, client side, so they're reluctantly making it free as in beer, in order to safeguard their business-side revenue. and they may change their mind at any later date about the special terms under which x.264 is for now allowed to be used to for free in certain specific cases.
you're wrong to think that h.264 comes for free. your devices' manufacturers have had to pay royalties, which are reflected in the price you paid for the devices.
The Cloud - because you don't care if your apps and data are up in the air.
Do people think before posting idiotic comments like this?
My Mac already has many codecs installed that Apple doesn't officially support. Nothing Apple can do about it. What's one more?
What incentive would MS or Apple have in blocking it?