Cell Phone Industry's Six Biggest Failed Schemes
adeelarshad82 writes "The tech world is for dreamers, schemers, and sometimes, scammers. Which is why it's no surprise that the cell phone industry isn't any different. In wake of the recent news about the Israeli mobile-phone firm Modu shutting its doors, mobile analyst Sascha Segan revisits six major failures in the cell phone industry, from using phones to create a peer-to-peer that would eliminate the need for wireless carriers to a company with a $225,000 phone."
P2P would(barring some very clever design or a focus more or less exclusively on walkie-talkie use cases) likely be a poor candidate for cell phone use(lousy latency, uncertain availability, battery life of nodes...) P2P works pretty well for cheap transfers of big files; but somewhat less well for low-bandwidth, but latency sensitive, stuff.
The system that I would like to see would be a radically free market(and thus, likely never to be seen in the cellular arena) system of phones that electronically bid for resources in real time, from carriers within range who dynamically compete for customers in real time.
Consider a basic example: I have a cellphone with a GSM module that can see two or three carriers' towers, and a wifi module that can detect a number of access points. I open my address book, or start typing in a number. Detecting that I am going to be making a call, my phone checks the rate information being broadcast from the wireless links visible to it: it then silently routes the call out through whichever offers the lowest rate. In order to prevent surprises, the user could, of course, set "absolute ceiling", "manual verify", and "warn but continue" price thresholds within their phone's bidding engine. Towers, for their part, could dynamically adjust prices, down to the operator's set floor, in order to keep themselves busy but not over-saturated.
Data would be handled in a similar manner: cell towers and wifi access points could broadcast their willingness to provide, and rate(at home, of course, your router would treat you as a special case of free access, to ensure that you always used the bandwidth you had already paid for, and applications requiring data could choose based on price.
Since most people would not want to trouble themselves with the details, phones would, ideally, ship with some sensible defaults and a few heuristic rules(ie. if I almost always make long calls to contact X, and very short ones to contact Y, select a carrier for contact X based on lowest expected price for a long call, and select a carrier for contact Y based on lowest expected price for a short call). For those who did wish to dig deep and twiddle all the knobs, the tools for expressing and solving optimization problems in multiple constraints to computer systems are not exactly terra incognita. The real propellerheads could have their handsets algorithmically trading off between lower and higher power-requirement connections based on batterly life and location/time based estimates of next charge, and whatever other variables they felt like including...