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World of StarCraft Mod Gets C&D From Blizzard

eldavojohn writes "If you've been following the team who created World of StarCraft (an amazing mod of StarCraft II to be more like World of Warcraft), their YouTube video of what they've done so far has already resulted in a cease and desist from Activision/Blizzard. Evidently when you are given tools to make custom mods to games you should be careful about making something too good. The author of the mod is hopeful that it's just a trademark problem with the name of his mod, but few reasons for the C&D were given." In other StarCraft news, reader glwtta recommends an article about how a Berkeley team won the world's first StarCraft AI competition with code that can beat even pro-level human players.

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  1. Re:As for the Starcraft AI... by chemicaldave · · Score: 5, Informative

    Having programmed an AI for that same competition, I can assure you that nobody should be surprised an AI can beat a human.

    You can find a list of the rules to the competition here. One thing to notice is that there are some glitches that are permitted. Having an AI that can control and make decisions for each individual unit almost at the same time (not really at the same time, the AI still has to go through steps and issue commands sequentially, but it's so fast it might as well be same time) means the AI has a HUUUGE leg up on even the best Starcraft pros whose actions per minute only range in the few hundreds.

    All you need to beat a human is to program in strategies that just need the speed of an AI to execute

    And if you want to watch some good micro-managment, on that website you can view the final matches between AIs in each tournament here.