Takedown Letters For WP7 Tetris Clones
karios writes "Today I received a takedown letter from a law firm representing the Tetris Company for copyright violations involving my game Tetrada, which I published on the Windows Phone 7 marketplace. The witch hunt, after hitting Android, iOS and other platforms, continues on Windows Phone 7. It's a pity, since some of the tetromino games in the Marketplace were pretty decent."
...willful infrigement.
You deliberately chose "Tetrada" to sound similar to "Tetris" and on alone the basis that the software is a video game (no matter what else it does), that's grounds for a take down letter, and a civil court case if you don't comply. You are deluded if you think you can play the victim here, and adding your tragic story to the Wikipedia article on the Tetris Company doesn't make your case stronger.
Is it really so difficult to be original?
Honestly, it really annoys me to see your mediocrity dressed up in self-justification and misplaced outrage. You are not a victim, you are an idiot.
My blog
If that is the case for you ... then frankly I have to say: "you seem not to know much!"
A solid IT background never gets obsolet, only technologies / languages / paradigmas do. And the latter only in limited cases.
There are hundreds of working opportunities in IT which NEVER get obsolet and are completely disconnected from technologies. E.g. requirements engineering, software processes (like SCRUM or XP), software architectures (finding a suiting one, describing it in UML or something else), the art of programming, may it be assembler or an oo language or the fancy languages we have right now like functional or functional / oo hybrids (Scala e.g.)
All that knowledge will never be obsolet. Knowing how a relational data base works, how to design a data base, the limits of it, the options for using No-SQL DBs or prevalent Systems (in memory databases) will never be obsolet.
Understanding the differences between REST / SOAP / Corba or any other "distribution" technology ... that will never be obsolet, regardless what "App Server" you use, if any.
System Architecture, Software Architecture, Architecture Patterns, Design Patterns, Language Idioms ... that won't ever die out, it only will fluctuate slightly.
The way how a unix like operation system works (my it be a comercial one or linux or a future one like Plan 9 or Hurd) ... that knowledge will never be obsolet.
Sorry ... I just scratched the surface. There dozens if not hundreds of "knowledge areas" which will always be useful for an "developer" ...
angel'o'sphere
Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
Seeing the flurry of comments mocking the submitter of his copying Tetris makes me realize how successful the corporations have been in their propaganda.
Copyright has evolved from a concept conceived to protect the temporary financial incentive of inventors as encouragement of advancing humanities to a god-give right for corporations to hold indefinitely the exclusive right to monetary gains regarding anything they find a way to copyright or patent. Musicians pride themselves in their own rendition of Fantaisie-Impromptu, but programmers cannot be allowed to remake a game that has been known and enjoyed world-wide for decades. Is there anyone on Slashdot that doesn't know the basic formula to a Tetris game? Once something has become as common place as Tetris is, you have to step back and realize that it has become the possession of man-kind. Using copyright as a tool to limit people's freedom to reinvent or recreate a knowledge known to all is exactly the opposite of what copyright laws should have been made to protect.
Since when game rules are copyrightable?
He didn't copy the code nor the graphics so he is clear of copyright, and the name is different enough to be clear of trademark. The Tetris company bastards are abusing the law, counting on people's inability to afford defending themselves.
The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
I am a small consultant, finding work is more and more difficult. Big companies do not consider me since I am too small...
Its a sad day when even oompa loompa's are being laid off.
Slashdot in general is fairly sympathetic towards individual copyright infringement for personal use. However that does not mean any significant portion of readers is sympathetic to wilful copyright infringement for commercial purposes, especially if you are dumb enough to drag trademark infringement into it as well.
Releasing an open source clone of an old game will get a completely different response then making a commercial clone of an old game.
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CINC, 4th Penguin Legion
I'd have to disagree. What is the intent of copyright? If it is to prevent consumer confusion then I would have to side with The Tetris Company. I took a look at Tetrada and it is a clear duplicate, and if I was younger I wouldn't know any better and assume that this was Tetris. You have to take into account the sum of what you mentioned. If there was a game called Tetrada, and it didn't look the Tetris, then fine. However, you have a game that looks like Tetris *AND* a game name similar to Tetris. Personally, I like this action. The 'indie dev scene' is being taken over by developers intent on copying others ideas to make quick profit. I suppose this was popularized by Zynga. Don't get me started on Angry Birds...
Since when game rules are copyrightable?
This is not the word you're looking for *hand wave*
This is a pretty clear trademark issue.
Even if it wasn't a trademark issue, just going to the tetris Wiki page reveals it to be "owned" by a very litigious company.
I'm starting to wonder if the people making these clones have a business plan which goes something like this:
1) Copy someone's "here's how to make tetris" sample code (there's countless samples out there)
2) Post the game to the latest appstore
3) Wait for takedown notice
4) Put up a "donation" page to "provide for legal defense"
5) Whine about takedown notice too all the geek-friendly websites
6) Profit!