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RIM Does Not Want PlayBook Devs, Complains One Potential Developer

fidget42 writes "It appears as if Research In Motion is trying to discourage people from developing for the PlayBook by making the process too darn complicated." This is a pretty serious rant; has anyone had a better experience with RIM's system? Sometimes the gap between developers and users (even when those users are other developers) can be more of a chasm.

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  1. Whining, nothing more by gaspyy · · Score: 4, Interesting

    Random whining programmer thinks process X is too complicated for him.

    For me it was a non-issue. It took me exactly 2 hours to port my game (http://itunes.apple.com/app/sparkchess/id398133128) from iPad/Android to Playbook and test it, including installing the simulator. The signing process was a little more complex but really nothing fancy. If anything, on the whole I found the process faster and easier than publishing on iOS.

    It took about one week for the app to be approved and it's now in AppWorld.