RIM Does Not Want PlayBook Devs, Complains One Potential Developer
fidget42 writes "It appears as if Research In Motion is trying to discourage people from developing for the PlayBook by making the process too darn complicated." This is a pretty serious rant; has anyone had a better experience with RIM's system? Sometimes the gap between developers and users (even when those users are other developers) can be more of a chasm.
It's not 20 minutes more, it's an hour of installation. At first, the mac instructions had you download the windows version of VMWare Fusion. To even be able to try out the sdk costs $80 on a mac. Note that you can get started developing for iOS at no cost with a single download.
As a developer, little time sinks can make a big difference. For example, building and running my app on the iPad simulator takes about 5 seconds. It's easy to test iterations and small tweaks to the UI. On Android with the honeycomb emulator, it takes more than a minute (assuming the emulator is running, it takes about 3 minutes for the emulator to start on a dual quad core box with 16G of ram) I never found out on the Playbook, since I don't want to spend money buying an emulator for a currently vapor product.