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Animated Series Uses Kinect For Motion Capture

baxpace writes "Thanks to all of the recent breakthroughs of Kinect hacks that have emerged, a new animated series is now in development that incorporates many open source middleware and wrappers available to us all in order to create an entire series with motion capture software using the Kinect, OpenNI, Brekel, MotionBuilder and Maya."

2 of 36 comments (clear)

  1. Wrong weaponry dynamics? by snikulin · · Score: 4, Insightful

    The gun is supposedly heavy. The body shields and the helmets are too.
    In the video I see dynamics of a Styrofoam toys.
    And it's not about this particular video.
    Now-days I see wrong dynamics in almost all of multi-million mega-busters too.
    In my time [insert a lengthy rant here]

  2. Re:Open-source--but Maya? by LetterRip · · Score: 4, Informative

    Maya? Not the open-source Blender?

    The important part was Motionbuilder. Right now Blender doesn't have the tools for dealing with motion capture to give 'clean' results from mocap data. Thus until such time as our tools for mocap improve Blender won't be a suitable choice. Maya can import easily the files output by Maya.