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Cloud Gaming With Ray Tracing

An anonymous reader writes "Since real-time ray tracing on a single desktop machine is still too slow for gaming, Intel has worked on a research project that puts the heavy workload up into the cloud, relying on multiple 32-core chips working together. That enables new special effects for games, like realistic reflections (e.g. on cars or the scope of a sniper rifle), glass simulations and multi-screen surveillance stations. The research paper also takes a closer look at various sources of latencies that become relevant in a cloud-based gaming approach."

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  1. Bad Tech Journalism by Sonny+Yatsen · · Score: 4, Informative

    First Line of the Article:
    "A new technology from Intel called ray tracing could bring lifelike images and improved 3D effects to games on tablets and other mobile devices."

    GAH!

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