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In-Depth Look At HTML5

snydeq writes "InfoWorld's Peter Wayner offers a four-part series devoted to the new features of HTML5. Each article examines the evolving spec in-depth, focusing on canvas, video, audio, and graphics for display options, including the <canvas> and <video> tags, Scalable Vector Graphics, and WebGL; local data storage, including Web Storage, Web Database, and other APIs designed to transform Web pages into local applications; data communications, for cross-document messaging, WebSockets, and other HTML5 APIs that improve website and browser interactivity; and forms, for increasing control over data input and validation."

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  1. Re:The truth is by Microlith · · Score: 5, Informative

    Google and OSS people have to stop being like a little kid and accept that H.264 is already everywhere from mobile devices to GPU's and HDTV's and HTML5 will not get anywhere if it isn't used.

    They can accept it all day long and want to distribute software that will encode and decode h.264, but where do you expect for them to get the money for the per-copy royalties from? Of course, being unwilling to push software that is inherently un-free is acting like a little kid.