Open Source Licensing and the App Store Model
snydeq writes "Savio Rodrigues sheds light on the limitations open source software faces in app stores, a problem that will only increase as the app store model proliferates. 'In effect, in the context of a GPLv2 license, an Apple App Store item that abides by Apple's terms of service is deemed to be restricting usage and imposing further limitation on usage rights than were envisioned by the original licensor of the open source code,' Rodrigues writes. 'Far from being an abstract example, this situation is precisely why the popular VLC media player was removed from the App Store.' Microsoft, for its part, disallows the use of GPLv2 altogether. 'With the vast amount of GPLv2 code available for use, the incompatibility between the App Store's (and Windows Marketplace's) terms of service on one hand and GPLv2 on the other is a problem in need of a fix.'"
Apple just boots everything they want,and apply double standards everywhere.
I for example wrote small application that allows you to create a list of items you are going to buy,
see how much money you will need, search the web for cheaper alternatives, and many more features.
You can see it on my blog.
I didn't even got a reason why it was removed.
There are over 50 GPL applications in App Store.
Both cases being true make Open Source (or rather, Free Software) unwelcome on both Microsoft and Apple's mobile platforms, which is exactly how they want it.
Meh - the majority of Open Source Licenses don't have a dogma stick up their ass, and are fully compatible with the App Store.
Fandroids hate facts.
There are rumors that apple will force App Store on Macs as well, Don't belive? Read here
They aready have it, you know!