Cutting Prices Is the Only Way To Stop Piracy
Stoobalou writes "The only way to stop piracy is to cut prices. That's the verdict of a major new academic study that reckons copyright theft won't be halted by 'three strikes' broadband disconnections, increasing censorship or draconian new laws brought in under the anti-counterfeiting treaty ACTA. The Media Piracy Project, published last week by the Social Science Research Council, reports that illegal copying of movies, music, video games and software is 'better described as a global pricing problem' — and the only way to tackle it is for copyright holders to charge consumers less money for their wares."
The problem that I have is that many of us don't WANT to be a pirates, but the studios heavy-handedness and greed make it almost impossible NOT to. I am perfectly happy buying a blu-ray or DVD. But the studios often throw up so many road-blocks to me as a legitimate consumer as to make it impossible.
I DVR "The Color of Money" (one of Scorsese's best, IMHO) in HD and I want to buy a copy that won't disappear the second my DVR dies. But, guess what? The studio says I can't (the only legally available version is a crappy non-anamorphic DVD that looks awful on a modern TV). So I'm left with the option of Pirate Bay or illegally ripping it off my DVR (both of which would make me a pirate in their eyes). I want to buy it legitimately, but the studio says no.
I DVR "Space Race: The Untold Story" (great docudrama, BTW) in HD from the National Geographic Channel. Same deal, want to buy it. But this time the studio won't even let me buy a DVD in the U.S. (much less an HD blu-ray). It's only available in Region 2. So, even if I import it, I would now be forced to illegally modify my DVD player to watch it. Want to buy it. Want to be honest. Nope, I would have to rip it from my DVR if I wanted to own it.
Even with the blu-rays and DVD's I *can* buy, I'm stuck watching 5 or 6 forced trailers at the beginning of each (many studios not even letting me skip them). Don't want to spend several minutes fighting with your player just to watch the goddamn movie you paid for? Better go off to Pirate Bay, because that's the only way you're getting it, buddy.
To Sony, Warner, Paramount, et. al.: Stop forcing people to be pirates with your fucking DRM, your greed, your region coding, your goddamn bizarre distribution rights agreements, etc. and you'll find there are a LOT more people willing to actually pay for your stuff than you think.
SJW: Someone who has run out of real oppression, and has to fake it.
> I rather spend $50 and have a great game than small little games for a few dollars.
Fortunately people don't want that $50 over-priced nonsense and show otherwise....
http://www.techdirt.com/articles/20090219/1124433835.shtml
Valve dropped the price on L4D and sales went up over 200% !
* 10% off = 35% increase in sales (real dollars, not units shipped)
* 25% off = 245% increase in sales
* 50% off = 320% increase in sales
* 75% off = 1470% increase in sales
http://www.g4tv.com/thefeed/blog/post/693342/live-blog-dice-2009-keynote-gabe-newell-valve-software/
"Valve decided to do an experiment with Left 4 Dead. Last weekend's sale resulted in a 3000% increase over relatively flat numbers. It sold more last weekend than when it launched the game. WOW. That is unheard of in this industry. Valve beat its launch sales. Also, it snagged a 1600% increase in new customers to Steam over the baseline."
"Apple proved you can cut down on piracy with DRM with their App store for the iPhone and iPad."
No they didn't; they did it with pricing and convenience. The somewhat-loosely-restrictive DRM on Apple's wares is easily broken. What the iTunes and App stores have shown is that if the prices are perceived as reasonable, and the DRM doesn't get in their way (much), people will not bother with piracy.
http://alternatives.rzero.com/
I am selling an iPhone game at 0.99 $ and there's still people pirating it. Does it have to be even cheaper?
Try selling at it $5.99 and see what happens to the app's piracy rate...
With the first link, the chain is forged.
The easiest way to stop illicit trade is to remove the huge profits. True for software, true for street drugs, true for pretty much any commodity. Prohibition doesn't work; lack of profit does.
--- Bill
the only way to tackle it is for copyright holders to charge consumers less money for their wares
This isn't hard, nor is it novel. The cost of this media has stayed reasonably steady while its perceived value has dropped considerably. I haven't downloaded a movie in the past 5+ years, yet I've stopped buying them new. Five years ago, I'd buy a used movie for $10 as long as it had some featurettes. Now, my threshold is probably $7, which is four dollars less than five years ago (when adjusting for inflation). I bought In Rainbows for $5 and the Humble Indie Bundle for $20.
Use my userscript to add story images to Slashdot. There's no going back.
Reducing prices makes a big difference in how the consumer perceives what they bought. It is actually rare to have a company succeed by increasing prices by distorting the value of their product (for example, Apple). The music industry for example has super high prices and those prices have been extremely high forever. Even at $10.00 per CD the prices is outrageous.
Lately I've heard about how some book and program authors have made significantly more money selling their products at $.99 than even at $2.99. Sometimes the income has risen dramatically. The problem with the music industry is that they want to keep their old business model and sell at the same price thus keeping themselves living as billionaires. The consumer on the other hand has said "definitely no" to those prices. Music stores have gone out of business and the sales emphasis is really focused on digital online sales. But the music industry keeps pushing the numbers because they think they'll make even more if they box us into their old price structure.
The internet changes one significant variable. That is distribution. The internet gives everyone a chance to open their own stores online. Buy what you need JIT and resell. You do the shipping and maintain a minimal workforce. Contrast that with what the music industry wants--to control distribution. In controlling that channel they can determine the prices, even going so far as having the RIAA member companies fix the prices. The internet widely opens almost every market to anyone. Getting your target audience's attention or even growing your target audience is vastly simplified. This is far different than it was even 30 years ago.
The consumer knows it costs less to produce digital works and to distribute them, therefore there's no need to keep paying the high price, so they download the music for free instead of caving in to the music industry's demands. What the music industry doesn't understand is that the ability to get the attention of more people and to let them sample the music is vastly increased via the internet. That means they can continue to grow their businesses with digital sales at significantly lower prices because of that access.
So, to me, the basic premise of price reduction is spot on. Dunce-heads in various industries affected by free digital downloads are killing their own business and giving away the market to others to control (i.e., Apple, Amazon, etc.) To those dunce-heads: lower your prices because we the consumer know that your costs are significantly reduced and your access to the consumer is vastly expanded. And, while you are at it, go back and give those artists what they deserve and stop stealing from them.
You can lead a man with reason but you can't make him think.
You'd be surprised how much better pirated versions of games can be due to buggy or invasive DRM. Even as simple as not needing to put in the DVD each time you want to play the game can be enough drive for someone to download a no CD hack if not outright pirate the game.