Using Kinect With Your PS3
baxpace writes "A tutorial posted on Shantanugoel tech blog indicates how you can use your Microsoft Kinect sensor with a PS3. As the posts suggest, the software is at a pre-alpha quality state, meaning that some libraries need to be improved in order to boost performance and features, but it's a start nonetheless."
Won't Sony sue him for adding functionality to the PS3 that didn't ship with it? Isn't the rule that they can only remove functionality after their precious little console ships?
For the curious, the PS3 does not need to be able to run unsigned code.
The methodology is fairly simple. As far as I can tell, the Kinect sensor is connected to a PC running Windows, then software on the PC interprets movements captured by the sensor and translates them into controller movements, which are sent to the PS3 using diyps3controller, which emulates a PS3 controller using Bluetooth.
Pretty bloody clever but the lag must be awful.
"The dew has clearly fallen with a particularly sickening thud this morning"
I was already crying when Heavy Rain forced me to purchase a Sony product. Now you want me to 'improve' it by sticking on Microsoft peripherals?
I already have enough self-loathing, thank you very much.
They will threaten the author with lawsuit and confiscate all his work after he caves in, then flip it as a new feature wholly developed and owned by Sony.
ELOI, ELOI, LAMA SABACHTHANI!?
My excitement over the PS3 Move controller was quickly subdued when I discovered I can't play the sports and gladiator games using online multiplayer, only local multiplayer. Now the controllers are sitting and collecting dust.
Given that complex games work online I can't see why Move games are any different. From an end-user perspective, it's really lame.