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Oracle Claims Intel Is Looking To Sink the Itanic

Blacklaw writes "Intel's ill-fated Itanium line has lost another supporter, with Oracle announcing that it is to immediately stop all software development on the platform. 'After multiple conversations with Intel senior management Oracle has decided to discontinue all software development on the Intel Itanium microprocessor,' a company spokesperson claimed. 'Intel management made it clear that their strategic focus is on their x86 microprocessor and that Itanium was nearing the end of its life.'"

6 of 235 comments (clear)

  1. Re:Sparc by blair1q · · Score: 4, Interesting

    x86 is a small part of what's in a modern x86 CPU.

    There's hardly any good reason to choose anything else over it, either. You can't beat it on performance the way Alpha did. PPC lost its simplicity long ago (and comes with some annoyances that make me wish it would just die).

    Intel's latest stuff is the best that ever was. Nobody else does or ever has come close.

  2. Re:The processor that sunk HP's UNIX line by Mysticalfruit · · Score: 3, Interesting

    I've long argued that Itanium was Intel's vehicle to kill PA-RISC and get HP out of the high performance computing market and it worked. Intel let that CPU die a death of a thousand committee compromises while simultaneously plundering all of the technology they could out of Alpha and rolling out their Xeon cpus out at much higher clock speeds and with features that weren't in Itanium.

    I worked at a computer company and we built servers that used PA-RISC cpus at the time and we got our hands on some Itanium samples and needless to say, we decided to migrate the platform to Xeon instead.

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  3. Ah well by Mr+Z · · Score: 3, Interesting

    I work directly with a VLIW architecture myself (the TI C6000 family of DSPs). From that perspective, I'm a little sad to see Itanium go. I realize EPIC isn't exactly VLIW, but they had an awful lot in common. Much of HP's and Intel's compiler research helps us other VLIW folks too.

    I think EPIC tried to live up to its name a little too much. The original Merced overreached, and so it ended up shipping far too late for its performance to be compelling. Everybody always zooms in on the lackluster x86 performance, but x86 wasn't at all interesting in the spaces Itanium wanted to play in originally. It wanted to go after the markets dominated by non-x86 architectures such as Alpha, PA-RISC, MIPS and SPARC. And had it come out about 3 years earlier, it may've had a chance there by thinning the field and consolidating the high-end server space behind EPIC.

    Instead, it launched late as a room-heating yawner. And putting crappy x86 emulation on board only tempted comparisons to the native x86 line. That it made it all the way to Poulson is rather impressive, but smells more like contractual obligation than anything else.

    Rest in peace, Itanium.

  4. Re:Sparc by hairyfeet · · Score: 4, Interesting

    Well ARM is a hell of a lot less power using but it is also a hell of a lot less powerful clock for clock, so it evens out doesn't it? I mean sure in a cell phone where its main job is running a highly specialized OS, with tons of little support chips to help it out it does great, but I wouldn't want to do my day to day desktop computing on it.

    I never did understand the Intel VS ARM comparisons because it made as much sense to me as comparing a Peterbuilt and a Kia. Sure the Kia is gonna get a hell of a lot better gas mileage but I sure wouldn't want to try to move into an apt using only a Kia to haul my furniture. You try one of those AMD or Intel ULV netbooks and comparing it to the little ARM netbooks is like night and day. I could easily see myself doing most of my day to day on the X86 and not getting frustrated, whereas anything not expressly thought up and prepared for by the ARM netbook OEM and it is welcome to slow town.

    So while the Itanic will go down as just another failed Intel experiment, like that ARM based chip they tried to get everyone to switch to in the 80s, I really can't see X86 going anywhere, especially once AMD solved the 4Gb barrier with the X64 extensions. The little specialized devices will stay ARM while the general computing will stay X86.

    I'm sure there will be a few crossover niches, such as ARM for specialized servers which stress low power over everything else, but for the rest of the jobs where performance matters I just don't see ARM stepping up to AMD or Intel quad levels of performance, not without killing the low power selling point. It is just one of those things you can't get around, faster equals hotter and more power usage, whereas slow chips with less complexity use less power.

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  5. Re:as a former Itanium employee by BLToday · · Score: 3, Interesting

    My old college roommate was offered a job at Intel Itanium's unit after finishing his PhD in compiler theory. He turned it down because "life's too short to spend it fixing Itanium."

  6. Re:Sparc by TheRaven64 · · Score: 4, Interesting

    Since this is an article about Itanium, it's worth noting that Itanium copies the predicated instruction model from ARM. This doesn't just make the code denser, it meant that ARM could get away without having a branch predictor for a very long time (new ARM chips have one). It works very nicely with superscalar architectures, because the instructions are always executed, and the results are only retired if the condition is met. You always know the state of the condition flag by the time the predicated instructions emerge from the pipeline, so it's trivial to implement in comparison with the kind of speculative execution required for predicted branches on x86.

    Lots of people seem to assume that x86 is translated into RISC and then x86 has no impact on the rest of the execution pipeline. This is absolutely not the case. The x86 instruction set is horrible. Lots of things have side effects like setting condition registers, which cause complex interactions between instructions in a pipelined implementation, and insanely complex interactions in an out-of-order design. This complexity all has to be replicated in the micro-ops. Something like Xeon then has a pass that tries to simplify the micro-ops. You effectively have an optimising JIT, implemented in hardware, which does things like transforming operations that generate side effects into ones that don't if the relevant condition flags are guaranteed to be replaced by something else before they are accessed. All of this adds to complexity and adds to the power requirement.

    Oh, and some of these interactions are not even intentional. Some of the old Intel guys tell a story about the first test simulations of the Pentium. It implemented all of the documented logic, but then they found that most of the games that they tried running on it failed. On the 486, one of the instructions was accidentally setting a condition flag due to a bug in the design. Game designers found that they could shorten some instruction sequences by taking advantage of this. In the Pentium, they didn't recreate this bug, and software broke. After the first phase of testing, they had to go back and recreate it (adding some horrible hacks in the Pentium design in the process), because if games suddenly crashed when people upgraded to a Pentium then people would blame Intel (Windows 95 had a hacky work-around to prevent SimCity crashing on a use-after-free bug, for the same reason). All of these things add to complexity and in hardware complexity equals power consumption.

    Or if, you are that way inclined, you could argue about Java/.NET bytecode making code compiled at run time achieving the same thing.

    And, if you are, then Thumb-2EE is a much nicer target than x86 for running this code. It has instructions for things like bounds-checked array access, which really help performance in JIT'd VM code.

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