Duke Nukem Forever Gets Delayed - Again
Blacklaw writes "Duke Nukem Forever, the game that turned into the industry's longest running joke as it entered development hell, has encountered one last delay to its launch."
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Or you could just use your purchased copy's map files with something like JFDuke3D, which even includes an OpenGL renderer created by the same guy who wrote the Duke3D Build game engine.
As I recall, this port natively supports TCP/IP.
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
>>>When it was originally announced in 1997... Hopefully it still runs on MS Windows 3.11
Your timing is a little off. The state-of-the-art in 1997 was:
Windows 95 or NT 4.x
Nintendo64 or PS1 or Sega Saturn
I figure by the time Duke Nukem Forever arrives, it will have graphics no better than an N64 or DS.
My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
Cute, but I can tell you're a young'n because a Pentium (MMX) 233 would never have come with only 4 MB RAM, the Pentium II was the state-of-the-art in 1997, Windows 95 was out in 1997 (duh), and no good games ran on Windows 3.x. But thanks for playing. Now get off my lawn!
Gamingmuseum.com: Give your 3D accelerator a rest.