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Glasses Purge 3rd D From Films

After watching Jack-Ass 3D seriously ipaidcash moneyforit in the theater and nearly losing my lunch, not from the low-brow hijinx, but instead from the motion sickness, I've already put my pre-order shill buybuy slashvertisement in for the De-3D Cinema Glasses that ThinkGeek started selling today. I'm pretty sure that 3D movies are conspiracy between the Ginger Red-Head Conan Ginko , Dramamine, and Film industries to drive up ticket prices and dinner, so I hope these work half as well as advertised. And please note that ThinkGeek and Slashdot share corporate parentage overlords baby-sitters money-levers so if you got a problem with that, complain a whole bunch in the comments while loading our banner ads.

2 of 123 comments (clear)

  1. FOR THE LOVE OF GOD STOP by Jailbrekr · · Score: 3, Insightful

    April Fools is fun, but only when the JOKES ARE FUNNY.

    --
    Feed the need: Digitaladdiction.net
  2. Clipping 3D effects in the Z plane. by John.P.Jones · · Score: 3, Insightful

    I wish they would only use stereoscopic 3D to simulate depth inside the frame not jump out so that the perceived depth of things further away was presented (depth > 0) but it didn't create the illusion of things (usually annoying things) jumping out of the screen (depth 0). Then the screen would be more like a window pane which is the right way to present 3d. This is what a real 'vector' display would be as opposed to a raster display (analogous to a vector field instead of a scalar field) in which each quantized pixel location determined not just a single color emitted in all directions but a quantized set of directions, each of which could be assigned an independent color. Of course the level of quantization necessary to achieve a realistic effect would probably make such a display impossible to build and the data stream necessary to feed that display would be immense (not to mention the technology needed to capture that data.)