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Ask Slashdot: Where Is the Universal Gesture Navigation Set?

dstates writes "As a mostly happy new iPad owner, I love having lots of apps, but I have got to ask, where is the universal set of gestures for navigation? Pinch and open mostly mean zoom out and in, but sometimes you tap to open, sometimes double tap. Sometimes right swipe is back, sometimes there is a back button, sometimes you just have to go to home and navigate back down. Reminds me of the early days of GUIs when every application had its own menu set with different top-level menus and different placement of various functions. Made life chaos for users. We have been there, done that, and gestures are much worse. At least with a menu, you had a printed tag you could read. Gestures are all magic handshakes until you know them. Seems like the tablet community should not have to learn the value of consistency all over again." What gestures would you like to see made standard in touch-based interfaces?

39 of 177 comments (clear)

  1. single finger solute by Anonymous Coward · · Score: 4, Funny

    i want to be able to flick off my tablet and have it grant root access to me. or at least make me a sandwich.

    1. Re:single finger solute by oliverthered · · Score: 2

      You need a phone/tablet with a front facing camera or kenetic support for that.

      Flops out todger, porn pops up on hands free tablet (I call it a PC), todger pops up, phone starts vibrating

      --
      thank God the internet isn't a human right.
    2. Re:single finger solute by SpockLogic · · Score: 2

      i want to be able to flick off my tablet and have it grant root access to me. or at least make me a sandwich.

      Try "SUDO make me a sandwich".

      Obligatory http://xkcd.com/149/

  2. Same problem with the missus... by Aphrika · · Score: 5, Funny

    Sometimes I poke her and get a giggle. Other times, a slap.

    1. Re:Same problem with the missus... by Anonymous Coward · · Score: 2, Interesting

      Wait, this seems to be a common bug in all women, has someone filed a bug report?

    2. Re:Same problem with the missus... by Imrik · · Score: 4, Informative

      It's a feature not a bug, we'd know that if we could ever find the manual.

    3. Re:Same problem with the missus... by MobileTatsu-NJG · · Score: 5, Funny

      And if you poke her too hard... *pssssshhhhhhh*

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  3. That's easy! by Anonymous Coward · · Score: 3, Funny

    Just right click!

  4. my interest by anonymous9991 · · Score: 2

    when I first got into computer science my interest was at its all time high, years later the lack of standards (especially web development), have annoyed me so much I really don't want to code at all or look at code outside of work. Why can't we code once for all browsers? why can't database queries be more standardized? Why couldn't ms / *nix use common EOF and other attributes since they have known about each other for decades now? why do I need a 68 in 1 card reader ( I suspect to get more money out of me than a 5-1 in card reader) Why does every electronic device needs its own adapter? I could go on and on as it seems everything invented has to have its own connectors and way of doing things. Seriously coding would be so easy with some real standards

    1. Re:my interest by Anonymous Coward · · Score: 2, Informative

      why do I need a 68 in 1 card reader ( I suspect to get more money out of me than a 5-1 in card reader) Why does every electronic device needs its own adapter?

      On this note, (if you haven't already heard), the European Union are forcing a standardised mobile phone charger to be brought in, with all mobile phone manufacturers having to support it and no patents or trade secrets to prevent cheap generic chargers.

      That's the kind of stuff we need tbh, proper governmental regulation, businesses will fight tooth-and-nail to avoid standardisation if they think they can make more money (and there will always be at least one business who opposes it, if only to keep their monopoly from actually having to face fair competition)

    2. Re:my interest by vakuona · · Score: 2, Informative

      Apple charges off USB quite easily, as do most smartphones nowadays. IIRC, the standard is USB based, so all Apple needs is a way to connect their USB/Dock connector to s standard wall plug thingy, and they are good to go. The standard doesn't quite mandate what the connection on the phone looks like.

    3. Re:my interest by node+3 · · Score: 2

      Right, because iPod dock connectors are so rare...

      Apple will address this (if they have to) with a dock connector to mini/micro (whichever one the regulation mandates) USB adapter. It's possible, but I don't think very likely, that they'll actually add another dedicated port.

  5. Re:Isn't the problem patents? by peragrin · · Score: 2

    that is what palm did at least. I wouldn't be surprised if apple did too.

    we really have to ban patents on non physical inventions. they just cause more problems than they solve.

    --
    i thought once I was found, but it was only a dream.
  6. Double tap to open by Loomismeister · · Score: 3, Insightful

    In what bizarre app are you doing this. I've had one for a couple years and never heard of such a thing.

  7. Way better than PCs. by MrCrassic · · Score: 3, Insightful

    Navigation on a tablet (or smartphone) OS across all the major ecosystems is leaps and bounds better than it is on the PC. Take the common action of opening a Control Panel for an application, for example. For many Windows applications, you'll find it underneath a "Tools" context menu. However, some applications that use alternative GUI toolkits (Qt, Gtk, etc.) will put it in the "Edit" context menu to stay consistent with Linux/OS X tradition. Then there are the applications that put it in weird places like "File" or something. An even better example is Firefox; one presses Backspace in Windows to go to the last page visited. The same action in Linux is ALT+left arrow. I think it's different in OS X too.

    1. Re:Way better than PCs. by Bogtha · · Score: 2

      No, OS X is almost entirely standardised in this respect. To get to application preferences, you go to the application menu or hit cmd-comma. Pretty much the only applications where this doesn't work are full-screen games and apps mainly targeted at other OSs ported by people who don't care about platform conventions.

      --
      Bogtha Bogtha Bogtha
  8. It exists. by jessecurry · · Score: 4, Informative

    The standard UIControl set that Apple provides for developers has standard behavior already built in. There are a few gestures that may be optionally enabled, but most are on by default. If a developer goes out of their way to create some custom gesture I don't know that there's much Apple could do to stop them.

    --
    Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
  9. Srsly? by Anonymous Coward · · Score: 2, Funny

    My two year old niece figured it out fine, dude. I'll see if I can't get her to explain it all to you.

    1. Re:Srsly? by Belial6 · · Score: 2

      That used to be my standard on whether a person was too stupid to be in a conversation. If my 2 year old son could do it, and it isn't trivial for an adult to accomplish it, (whatever 'it' happens to be), then the adult is too dumb to be taken seriously. This lasted through the age of 3. By the time he reached 4, it was just too much to ask the general population to keep up.

  10. American Sign Language by Doc+Ruby · · Score: 2

    I'd love American Sign Language to become the universal hand gesture library for interacting with computers. People who are deaf already fluent in ASL would become much more productive than they might be now. Many more people who aren't already communicating with people who are deaf would learn ASL and become fluent in communicating with people who are deaf.

    There's already quite a lot of infrastructure for ASL right now, both in communicating with it and in learning it. There's a whole literature, a whole culture, a whole lingo with consumable artifacts.

    What would be really cool would be software translating between ASL gestures, English and Chinese. Everyone should get into the whole handwaving party.

    --

    --
    make install -not war

    1. Re:American Sign Language by xMrFishx · · Score: 2

      Unfortunately sign language has a long way to go before it even reaches universality. Gestures defined by companies and product makers will win in that race to evolve. The reason is this, sign language is not even universal in it's own country. There's a misunderstanding by many (including myself originally) that sign language was merely English with hand waving. Really, it's not.

      Most of us hearing types think it is, because we just don't know any better. My OH is an interpreter so this comes from a good source. In England we have British Sign Language. This is just one of many forms of sign language used for communication by deaf people but it is not the only way. There's also SSE (sign supported English) which is what alot of deaf educated people use, who have a much better grasp of written english and only relates to BSL as far as BSL is one end of the spectrum and SSE is the other.

      The thing is BSL is iconic. A sign represents some arbitrary idea on it's own, until a meaning is attached, with other gestures and the whole set covers a meaning. SSE is closer to typical "english" in it's structure and grammar where signs tend to link more to individual words than concepts. These two are besides the many many other variants, mid points and such on the scale of "sign language used by british people". Something I just didn't know until my OH told me.

      If there's a deaf person on here they may be able to build upon what I've just said, as I really only have a grasp of how the languages work myself, not a real understanding - I'm not deaf nor do I know sign language as a language.

      Basically my point is (I think), sign language is too broad, too many variants and too different to really work as a human computer interface. Much like we can't just type what we want and the computer does it, we have to break that down into singular commands, concepts and instructions to make the computer behave, sign language usage would be the same, but a very complex way of doing something much simpler.

  11. How about that Autocorrect? by Wolfstar · · Score: 4, Insightful

    The one thing I'd like to see changed is autocorrect behavior. Seriously, who thought hitting "space" after an autocorrect word comes up would correct it, but tapping the corrected word would dismiss it? Really?

    I admit, I haven't tried it on an Android device (the nook being my only one), but on iOS it's annoying as hell.

    --
    You thought that this sig was what you think that I thought you wanted me to think. I think.
  12. It's Right Here by Fnord666 · · Score: 4, Informative

    Well, it's called "iOS Human Interface Guidelines" and it starts right here. Next question.

    --
    'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
  13. You insensitive clod! by PPH · · Score: 2

    In the USA we don't have todgers!

    --
    Have gnu, will travel.
    1. Re:You insensitive clod! by oliverthered · · Score: 4, Funny

      dictionary says that both spined and spineless animals have them.

      --
      thank God the internet isn't a human right.
  14. Re:VNC and RDP by coryking · · Score: 2

    Even issh for that matter (still haven't figured out how to consistently copy in that app)?

    I'd say RDP, the program, has some of the gestures figured out. Two finger tap = right click. Double tap= double click. The problem is how to translate things like "click, hold and drag" or "Slide the slider". A lot of that might be the protocol itself (doesn't windows have accessibility hooks so things know "this widget should behave like a scrollbar"?

    I dunno. It is one of the reasons flash is not supported—those were designed for a mouse. A touch interface is a whole new ballgame that is uncharted water. There is no mouse, but there are perhaps ten fingers that can control an interface.

    I think the game makers will be the ones to figure out how to exploit the possibilities. I have tons of games that would never work with a mouse.

  15. Re:Isn't the problem patents? by The+End+Of+Days · · Score: 2, Funny

    No, the only problems they seem to cause is that they make it harder for people to just rip something off and give it away when somebody else did the hard work of creating it already - which is actually the exact reason we have patents in the first place.

  16. Universal User Interfaces? by drolli · · Score: 5, Insightful

    They have gone down the drain when idiots who are not aware that a "page down" key exists on your keyboard were allowed to make flash controls displaying long texts in the web.

    Honestly i curse always when i am presented with a really nice looking UI in the web which behaves exactly like the programer always believed an interface should behave and forgets to implement half of the expected semantics. Things i hate:

    a) ESC does not finish dialogs

    b) Return does not OK inputs

    c) Tab does not jump between input fields

    d) Links dont do anything

    e) Deactivated options are not marked (of marked in a way you only understand after trial-and-error)

    In that sense, the inconsistency we have with touchscreens only fits in.

    1. Re:Universal User Interfaces? by lennier · · Score: 2

      and forgets to implement half of the expected semantics.

      I know! Those poor overworked programmers. If only we had some kind of "code reuse" idea that let programmers embed standardised interfaces, let's call them, I don't know, "objects", via some sort of "inheritance" mechanism, into their code. Then we could write an interface once, at the operating system level, get it right, distribute it in some kind of "user interface toolkit", and never have to mess with it again.

      Isn't it a pity that we have no such concept in modern programming? But since we don't, everyone has to write interfaces from scratch in Flash. It's hard, thankless drudgery and there's no end in sight.

      Oh well! That's obviously the best anyone can ever do! Onto the next bold innovation! Hey, I know, let's reinvent the VT-100 terminal and call it "Web Applications"!

      [Your sarcasm filter has just exploded. Replace it? Y/N]

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    2. Re:Universal User Interfaces? by johnlenin1 · · Score: 4, Informative

      Page down = Fn + down arrow Page up = Fn + up arrow forward delete = Fn + delete many many more here: http://support.apple.com/kb/ht1343

    3. Re:Universal User Interfaces? by awshidahak · · Score: 2

      [Your sarcasm filter has just exploded. Replace it? Y/N]

      I'd love to replace it, but I keep pressing enter and nothing happens.

  17. FUD much? by neoevans · · Score: 2, Interesting

    Since when did Slashdot start posting FUD from companies looking to tarnish a competitor's product?

    This is exactly the kind of planted review I expect to see in an App Store comment section. 50% from the developers, 50% from the competition.

    Listen, I have 3 kids who all love to use the iPad and not one of them can't figure out how to navigate in and between apps. They are ages 10, 6 and 1.5 respectively. I'd call that intuitive.

    --
    "You are not a beautiful and unique snowflake."...Tyler Durden
    1. Re:FUD much? by fean · · Score: 2

      Overreact much? What 'competitor's product' are you talking about? No app is specified in the question.

      The OP didn't say he couldn't figure it out, or even that it was hard. Just that apps haven't standardized. The only reason Android doesn't get called out is that A) so few people have Xooms, and B) Android apps don't rely on gestures, as they have hardware buttons for 'standard' things like back, menu and search.

      The OP isn't asking for anything absurd, and it sounds like Apple has it covered, even if the devs don't all follow it. I'm positive that most Android devs won't look to Apple's docs to determine what gestures do what, so it'd be nice to have some sort of UX-specialized site that attempts to standardize it.

  18. Re:Mouseover? by Overzeetop · · Score: 2

    No, screens like the iPad are capacitance sensitive, and have a second inferred level of sensitivity via vibration/angular rate change. They are not even binary sensitive to pressure like resistive screens (binary being useless for this application)

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    Is it just my observation, or are there way too many stupid people in the world?
  19. Re:Mouseover? by mcelrath · · Score: 4, Interesting

    I have hover on my tablet pc... if the stylus is within about 1cm of the screen, it moves the mouse cursor. I still contend that the stylus on an active digitizer is a far superior user interface than your fat greasy fingers. Hey tablet manufacturers, WAKE UP and give us active digitizers, styli, in combination with a capacitive touch screen, and high-resolution screens > 150 dpi, so we can replace PAPER!

    --
    1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
  20. Re:Isn't the problem patents? by Rob+Y. · · Score: 2

    It is really weird to think of touch gestures as 'inventions'. They're more akin to words in sign language. What's the purpose of language if it's not allowed to become universal. Apple has the best word for 'enlarge', Palm has the best word for 'delete', but nobody has a decent overall language, and patents will prevent any from emerging. It's nuts.

    And how about this limitation: "there shall be no patents granted for simulations of existing real-world objects or inventions". It's the act of simulating something on a computer that's inventive - not the specific simulation. And computer simulations of the real world are old enough to be non-patentable. No more patents on 'tabbed folders', 'progress bars' and the like. Computer interfaces are just a way of mapping the world onto a 2D screen. Doing it in the first place was inventive, the specifics are uninteresting.

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    Posted from my Android phone. Oh, I can change this? There, that's better...
  21. really? by perryizgr8 · · Score: 2

    i thought iphone os was supposed to be the perfect example of consistency and intuitiveness? why this complaint now? and if the ui is such a pain in the ass then why don't people buy better spec'ed tablets from samsung instead?

    --
    Wealth is the gift that keeps on giving.
  22. Only one gesture is needed by dmesg0 · · Score: 2

    Touch the screen in any way you prefer - this should bring the command line and keyboard.

    Everything else should be done in command line like in the real OS. Problem solved.

  23. Re:Isn't the problem patents? by hairyfeet · · Score: 2

    Oh please! We aren't talking about some badass GUI to physics interface here, we are talking about patents on the GUI equivalent of the Wii Waggle! How would you have liked it if TexStar (or whomever did it first) had patented Ctrl+ for shortcuts? Then you might have Ctrl+C in Office, but Alt+h to do the same in your browser, or Shft+Alt+N to do the same in your camera program. does that SOUND like fun to you friend?

    Because frankly we old farts have BEEN down that road, and it fucking sucks! programs in the 80s were a damned mess, with NO hotkeys matching squat, hell I knew folks that had to use several programs that had so damned many cheat sheets taped to their cubicles it looked like walls of code written by the insane!

    I don't think anyone besides you would agree that some company should be able to patent whether I point up or down to move a web page, or whether I use one finger or two to open something. Any company that patents stupidity like that and hampers standards will get a "gesture" from me that has prior art going back centuries!

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