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Roguelikes: the Misnamed Genre

ZorbaTHut writes "I've been playing a lot of Dungeon Crawl: Stone Soup lately. It's a great example of a roguelike (and open source, too). But I can't stop thinking that perhaps 'roguelike' is the wrong term for the genre. 'Roguelikes aren’t about dungeons. They’re not about text-based graphics, or random artifacts, or permadeath. ... Roguelikes are about using an unpredictable toolkit with complex interactions in order to overcome unpredictable challenges.'"

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  1. This is a SPAM submission by a_n_d_e_r_s · · Score: 4, Interesting

    Its a dupe from an earlier submission that was not deemed fit to become a story

    http://games.slashdot.org/submission/1543364/Roguelikes-The-Misnamed-Genre

    So its actually someone writing a story and then spamming the slashdot submission to get it in here.

    Sadly it's not better then the last time this sad story was submitted - can it please die - don't comment please.

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    Just saying it like it are.